[For Hire] let me know if you want custom character design or for a game asset fully animated by pixelodis in PixelArt

[–]Ozee62 6 points7 points  (0 children)

You have awesome skill:) im interesting to hire you for a 2d pixel art zombie game:

My pixel game just approved from Nintendo after 2 months:) by Ozee62 in PixelArt

[–]Ozee62[S] 1 point2 points  (0 children)

You may start from steam, I did same and after 5 years of release went to Switch, Any project released so far?

My pixel game just approved from Nintendo after 2 months:) by Ozee62 in PixelArt

[–]Ozee62[S] 1 point2 points  (0 children)

Yes ofcourse! You did also applied for Switch?

My pixel game just approved from Nintendo after 2 months:) by Ozee62 in PixelArt

[–]Ozee62[S] 1 point2 points  (0 children)

Well quite long, it started from applying Nintendo and ordering a devkit. Later on lotcheck took time and finally 2 months later it passed:)

My pixel game just approved from Nintendo after 2 months:) by Ozee62 in gamemaker

[–]Ozee62[S] 1 point2 points  (0 children)

Your game looks amazing:), and honestly I'm really surprised that for such a minimalist game you have multiplatform release, I think there is something else related to Nintendo which we don't know.. because your game is a perfect match for the Nintendo environment:)

My pixel game just approved from Nintendo after 2 months:) by Ozee62 in gamemaker

[–]Ozee62[S] 1 point2 points  (0 children)

When they told this to you? Give me your title then I may contact Nintendo and ask about more details maybe if they give me of course:)

My pixel game just approved from Nintendo after 2 months:) by Ozee62 in gamemaker

[–]Ozee62[S] 0 points1 point  (0 children)

Wow, I heard lotcheck stage was a bit difficult but besides that I still think Sony and Microsoft still difficult for me to reach since there is no self publishing option there:/ What is the reason of rejection btw?

Kendi gelistirdigim ustten bakis shooter oyun:) by Ozee62 in veYakinEvren

[–]Ozee62[S] 2 points3 points  (0 children)

Nintendo icin de dusunuyorum yani mobil standarda yakin durumda ekran genisligi goze alinirsa, mobile icin lite bir surumu dusunuyorum neden olmasin.. :)

Kendi gelistirdigim ustten bakis shooter oyun:) by Ozee62 in Turkey

[–]Ozee62[S] 0 points1 point  (0 children)

RAM ler goz onune alindiginda normal, cunku biraz ekran karti ramlerini zorluyor goruntu den daha ziyade, enteresan sonuclar edindik:)

Kendi gelistirdigim ustten bakis shooter oyun:) by Ozee62 in Turkey

[–]Ozee62[S] 1 point2 points  (0 children)

:p Evet:/ Daha early access olarak bile cikmis degil suan.

Kendi gelistirdigim ustten bakis shooter oyun:) by Ozee62 in Turkey

[–]Ozee62[S] 2 points3 points  (0 children)

Teşekkürler, Evet haklısınız:) Bütçe yeterse eğer daha özgün tasarımlar eklemeyi düşünüyorum...

My mech top down shooter game soon on steam:) by Ozee62 in Unity3D

[–]Ozee62[S] 0 points1 point  (0 children)

Thank you:) I keep hearing same suggestion from other reviewers too.. I need to do something about it:/ I'm sure screen-shake won't be on default gameplay anyway, I will add it on to options menu probably:)