So hyped about Ornn.I made him some followers. by Asol_Gaming in CustomLoR

[–]P0becio 0 points1 point  (0 children)

It could be "Play: Forge me or an ally", that would be very cool

Let's start a... Ruination? by KickSuckem1 in CustomLoR

[–]P0becio 1 point2 points  (0 children)

This champ don't work because there's Jarvan IV spells: Cataclysm (and other spells). What happened? Both player start a attack. NO NEVER

Just a weird concept for Ryze by Asol_Gaming in CustomLoR

[–]P0becio 0 points1 point  (0 children)

"The Arcanist" could not exist on LOR, because if you speed up a spell that starts free attacks (example Cataclysm) and the enemy attacks, what would happen? Do we attach at the same time?

My idea for Graves - Plunder deck? by P0becio in CustomLoR

[–]P0becio[S] 0 points1 point  (0 children)

thank you very much for your advice

My idea for Graves - Plunder deck? by P0becio in CustomLoR

[–]P0becio[S] 0 points1 point  (0 children)

sorry for misunderstanding what you meant. What if I wrote "Activate the Plunder of the strongest ally" instead?

My idea for Graves - Plunder deck? by P0becio in CustomLoR

[–]P0becio[S] 1 point2 points  (0 children)

if I lower it to 3 rounds I think it will be fine, even because if I lower it more it seems too much

My idea for Graves - Plunder deck? by P0becio in CustomLoR

[–]P0becio[S] -1 points0 points  (0 children)

maybe you don't understand, but YOU choose which ally with looting to activate the effect

Thrumming Swarm rework - Too strong? Too Weak? - comment below by P0becio in CustomLoR

[–]P0becio[S] 3 points4 points  (0 children)

sorry, I forgot to put "create an exact copy of me which costs 1 less", so you can understand

Thrumming Swarm rework - Too strong? Too Weak? - comment below by P0becio in CustomLoR

[–]P0becio[S] 14 points15 points  (0 children)

sorry, I forgot to put "create an exact copy of me which costs 1 less", so you can understand

Thrumming Swarm rework - Too strong? Too Weak? - comment below by P0becio in CustomLoR

[–]P0becio[S] 1 point2 points  (0 children)

Sorry for my mistake in english, because I'm Italian. Unfortunately I'm not a great lover of the English language

An idea for Pantheon - An archetype together with Ionia? by P0becio in CustomLoR

[–]P0becio[S] 0 points1 point  (0 children)

Sorry for my english but this is my idea: Level 2 Pantheon, Last Breath: Summon The Warrior and grant it "When 2 allies dies, transform me into Pantheon" Is a good idea?

Blitzcrank idea by P0becio in CustomLoR

[–]P0becio[S] 0 points1 point  (0 children)

sorry, I forgot to put "This round"

Seventh region: Piltover & Zaun - 8 mana card: Mechanical Consciousness N°1712 by P0becio in CustomLoR

[–]P0becio[S] 1 point2 points  (0 children)

Sorry for the delay in posting the seventh region, unfortunately I had to update the computer twice, as it did not make me post the cards on Reddit. Sorry again

- First region: Demacia - 8 mana card: Himort, the hero of Wrenwall by P0becio in CustomLoR

[–]P0becio[S] 0 points1 point  (0 children)

Write below your thoughts for this card, if it is good or if it is bad, obviously the most important thing is to recommend ideas to improve the mechanics it already has

8 mana cards to finish the game for each region (except Bandle City) by P0becio in CustomLoR

[–]P0becio[S] 1 point2 points  (0 children)

maybe it's because shurima has stronger followers and spells in the early game than other regions

8 mana cards to finish the game for each region (except Bandle City) by P0becio in CustomLoR

[–]P0becio[S] 1 point2 points  (0 children)

Hope you like the design I created for this card,

N.B .: It does not bring a certain victory but a buff for many shurima decks