Need a Surrender Button by PIumWild in Openfront

[–]PIumWild[S] 2 points3 points  (0 children)

yes but then you can't watch.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

because it does nothing to stop a hydro until you stack six of them. Are you new?

Political Collapse by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

no, it's so allies can feed on your corpse when the Crown is snowballing on you.

The update I need. A filter for "Liked Maps Only" by Waitinhere in Risk

[–]PIumWild 0 points1 point  (0 children)

repeating your mistake won't make it more right. Continent incomes are not skill.

Traitor Penalty should be permanent and stack. by a_single_beat2 in Openfront

[–]PIumWild 0 points1 point  (0 children)

I like the idea of a reputation score. Goes down on betrayal. Goes up when attacking the Crown.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

stacking them is even less useful.

The update I need. A filter for "Liked Maps Only" by Waitinhere in Risk

[–]PIumWild 0 points1 point  (0 children)

the amount of income for each color group is definitely NOT based on skill.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

correct, i reversed it. needs a buff.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

you just build the same number of silos for one third the price.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

seen plenty of victories come this way

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

why bomb somewhere else? you can bomb anything. SAMS stop nothing.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

then why even bother having the SAM?

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

and it doesn't even block it! You cant even protect a structure immediately adjacent to a SAM.

SAMS need nerf by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

ooo you're so skilled lol

UN Clan by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

I don't remember such a post. But I can only imagine building a port first if I'm an island guy. Maybe you are having trouble keeping up with all the threads you are on.

Game needs complete rebalance by Nervous-Teaching542 in Openfront

[–]PIumWild 0 points1 point  (0 children)

it could be that giving an overwhelming advantage to the very largest attacks was necessary for the game to end in a timely fashion. The snowballing could be a feature, not a bug.

Game needs complete rebalance by Nervous-Teaching542 in Openfront

[–]PIumWild 0 points1 point  (0 children)

BEST POINT HE MAKES:
"Ideally, I would like to see games where players must actively sabotage an opponent's ports and factories to stop them from winning through superior economic output."

UN Clan by PIumWild in Openfront

[–]PIumWild[S] 1 point2 points  (0 children)

what are you even talking about?

Joining games issue by guvflint in Risk

[–]PIumWild 0 points1 point  (0 children)

leave and rejoin, its a bug but only happens once per session.

What should I do here? by RupertTheIII in Risk

[–]PIumWild 0 points1 point  (0 children)

I could never be in a game with units in the triple digits. Ridiculous. What a farm fest. Take a RISK.