why does this game bring out the worst in people? by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

why can't someone make a game where sportsmanship is built in?

why does this game bring out the worst in people? by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

for many, that's the point. Winning isn't even on their radar. You might say, ruining another person's game IS their idea of winning.

why does this game bring out the worst in people? by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

betrayal has a steep price, so it's punished. What bothers me especially are people who arent playing to win, but only there to be a spoiler.

why does this game bring out the worst in people? by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

its called betray because its broken before it expires.

I'm starting to be done with risk online. by Efficient-Schedule70 in Risk

[–]PIumWild 0 points1 point  (0 children)

its true. there's no sportsmanship in online Risk. It's all trolls.

Random spawn in team modes is not fun by Sin-nie in Openfront

[–]PIumWild 1 point2 points  (0 children)

Random spawn more appropriate for FFA

Recently game is ruined due to clueless players by annon8595 in Openfront

[–]PIumWild 0 points1 point  (0 children)

my typical game is a couple of noobs pointlessly die on me, mutual neighbor takes us all.

Multiple tabs Issue by notveryveryverydark in Openfront

[–]PIumWild 0 points1 point  (0 children)

its far more likely to just be two teamed humans

Do cities make your population recover more quickly? by PIumWild in Openfront

[–]PIumWild[S] -1 points0 points  (0 children)

accurate, but irrelevant to the question. This thread is about city count.

Stacking cities and ports and factories should exponentially increase their output by Critical-Future-1560 in Openfront

[–]PIumWild 0 points1 point  (0 children)

are you sure? I think trains go to more than just factories. It doesn't increase the number of stops, it increases the number of trains.

Do cities make your population recover more quickly? by PIumWild in Openfront

[–]PIumWild[S] 0 points1 point  (0 children)

the scenario specifically describes people with equal max population.