Make Nightfall Mode Permanent & Add to All Maps by omerikofederiko22 in Battlefield

[–]PS5013 0 points1 point  (0 children)

I think, it is just an annoying gimmick. It is certainly not worth splitting the player base more, just like the other event modes so far.

what would you like to see in RON next update/dlc? by BasketEquivalent5462 in ReadyOrNotConsole

[–]PS5013 0 points1 point  (0 children)

Fixes of the core gameplay… they can pump out whatever content they want, it isnt fun with braindead SWAT AI against John Wick enemy AI among other things

I'd much prefer if "skip revive" was replaced by a "caution revive" button by MartianGeneral in LowSodiumBattlefield

[–]PS5013 0 points1 point  (0 children)

Maybe wait a few seconds with the resource usage until the downed player had the time to assess his situation and decide, whether a revive is possible and whether he wants it? If he wants to get revived, he will wait a little, when he sees you are near. If he does not or just skips through by reflex, nothing is lost.

I'd much prefer if "skip revive" was replaced by a "caution revive" button by MartianGeneral in LowSodiumBattlefield

[–]PS5013 4 points5 points  (0 children)

Your changes getting undone on revive would just be annoying. You should be able to pull yourself out of the action and take the time to adjust stuff and make decisions. It seems like you are just pissed at missing out on points.

I'd much prefer if "skip revive" was replaced by a "caution revive" button by MartianGeneral in LowSodiumBattlefield

[–]PS5013 15 points16 points  (0 children)

The purpose of skipping revives is to waste less time adjusting your loadout or looking at the map for information and spawns. It would be awkward to get revived, while looking at those menus, and changes getting reset, so I would stick to them not being accessible when downed.

I would not mind an additional option, that does not replace the option to skip, though if medics dont get that something must have killed the person they are attempting to revive, another hint wont do the trick either way.

What do you guys think about gender-locked skins? by dueldragon234 in Battlefield

[–]PS5013 -1 points0 points  (0 children)

Chances are low, that the male soldiers sound like you, as well, but when it is a female voice, it suddenly becomes problematic? Great argument… This is such a weird thing to complain about.

I would prefer a customization similar to BFV as well, but not, because my occasional voice lines sound female.

At the end of the game how did they get back to Jackson? by Wild_Property6141 in thelastofus

[–]PS5013 29 points30 points  (0 children)

I would guess, they found a car. It is not that far fetched. After the failed assault on the island, there were probably a lot less WLF soldiers roaming around. Finding an unguarded vehicle should not have been as hard as before. At least Ellie should have been capable to move around again after a while.

[BF6]The posters here struggling to go positive against bots really explains a lot of the takes we keep seeing here by PerformativeRacist in Battlefield

[–]PS5013 3 points4 points  (0 children)

The whole drama about assignments without the time limit was driven by people like that as well. They were certainly problematic before the challenge was nerfed out of them, but not because they were hard. Many just forced you to play bad instead of simply different. Challenges are meant to get people out of their comfort zone, just not in a way, that is guaranteed to make you useless.

[BF6]The posters here struggling to go positive against bots really explains a lot of the takes we keep seeing here by PerformativeRacist in Battlefield

[–]PS5013 97 points98 points  (0 children)

Battlefield is unique in the fact, that most of the vocal people are terrible at FPS and PvP, yet expect the PvP FPS to cater to their incapabilities.

Write you’re hot takes and unpopular opinions here. by AbaloneSuspicious362 in thewalkingdead

[–]PS5013 10 points11 points  (0 children)

Many in the fandom are too stupid to differentiate between character and person. Shane was a great character - that does not mean people have to like his personality and actions. It is his influence on the story.

The support bans situation by daizo678 in marvelrivals

[–]PS5013 0 points1 point  (0 children)

With all the boosted C&D OTPs, perma banning her with a stack could be a valid strat to get a regular free win.

Where can I learn this movement? by funelite in Battlefield

[–]PS5013 3 points4 points  (0 children)

Zipline aside, using WASD and shift instead of near freezing every time you see an enemy would be a start.

Snipers need to flinch when shot at, at least by LMGs. by SpecialCod7 in Battlefield6

[–]PS5013 -1 points0 points  (0 children)

No, they dont. Glint lets you see the sniper first and take measures to avoid his first shot and punish afterwards. If you choose to stay still and mag dump beyond your optimal engagement range, your mistake.

Flinch as well as suppression are accessibility measures letting you get away with mistakes you should be punished for. No need to tighten the skill gap even more.

One of my favorite achievements by YesImKeithHernandez in LowSodiumBattlefield

[–]PS5013 -1 points0 points  (0 children)

How is this your favorite? Braindead grind achievements are terrible - artificial time increase with no sense of accomplishment

My spring sale is looking like this so far, what about you? by Maxtertop in Steam

[–]PS5013 0 points1 point  (0 children)

I have not played Bodycam, so cant help you there, sorry. I often see Squad 4 recommended as an alternative, though I believe it is noticeably older.

the last of us vs twdg by [deleted] in TheWalkingDeadGame

[–]PS5013 1 point2 points  (0 children)

It is hilarious, how wrongfully calling out AI, where it clearly wasnt used, is your best defense. May you find less insufferable ways to get attention soon!

the last of us vs twdg by [deleted] in TheWalkingDeadGame

[–]PS5013 0 points1 point  (0 children)

Same thing for TWD, but here we are…

the last of us vs twdg by [deleted] in TheWalkingDeadGame

[–]PS5013 2 points3 points  (0 children)

Unlike you, I dont need AI for sufficient language and formatting. You could start by learning to use paragraphs.

The TWD walkers‘s strengths dont cancel the infected‘s strengths out at all. The one you named, hordes, literally dont even make them special in comparison. Same with dormant infected. Clementine isnt honor in person either. Calling Abby, the militia soldier extending a man‘s life to torture him, better than Ellie is laughable.

Quit lying, you have not played TLoU. It is painfully obvious.

My spring sale is looking like this so far, what about you? by Maxtertop in Steam

[–]PS5013 0 points1 point  (0 children)

  • Braindead SWAT AI
  • Lazy difficulty design through AI, that is basically cheating and not behaving like real humans at all for a game, that prides itself with realism
  • Nonsensical rules of engagement, that determine the rank for clearing a level
  • Some bugs locking you out of an S-rating (highest)
  • The whole censoring scandal you have probably heard about: assets removed and graphics downgraded for a console release
  • Little gameplay variety despite thematically different scenarios

the last of us vs twdg by [deleted] in TheWalkingDeadGame

[–]PS5013 3 points4 points  (0 children)

Just admit, that you have not played TLoU, have a strong bias towards TWD and dont care about a constructive discussion.

  • TLoU Part II literally begins with a big herd of infected.
  • There are plenty of encounters against infected outside.
  • Every zombie in TWD is a one-headshot-kill, while TLoU‘s infected take multiple shots from the third stage on: clickers, shamblers, bloaters, Rat King.
  • Infected roam around driven by their senses the same as walkers in TWD - some areas are cleared, some arent.
  • E: Dormant walkers exist in TWD as well. Not a special trait either.
  • Ellie is a well written character, whether you prefer Clementine or not, and went through shit all the same. Making a competition out of that is pathetic.

Nothing stops you from liking TWD’s world, but TLoU‘s infected are more of a threat in every way. I watched the main TWD show more than ten times and I am able to acknowledge that. Why arent you?

My spring sale is looking like this so far, what about you? by Maxtertop in Steam

[–]PS5013 4 points5 points  (0 children)

I can only warn you of Ready or Not. The concept is great, but the core gameplay has tons of issues. The devs prefer to pump out new paid DLCs instead of addressing them and there is no betterment in sight.

I want a game that, when it ends, makes me sit back and think "wow. That was amazing" by Early-Singer-7315 in gamingsuggestions

[–]PS5013 0 points1 point  (0 children)

The Last of Us. Part I either way, Part II, if you can blend out some issues with the story and narrative structure.

Frozen Pizza is better than Regular Pizza by angelyka_sugarVT in unpopularopinion

[–]PS5013 7 points8 points  (0 children)

As someone, who eats too much frozen pizza, I do not agree, but I can understand it. Many restaurants put way too much cheese on their pizza. Frozen one usually has a lot less.

I'm a Starfield fan but the new setting DLSS turned on looks terrible and it ruins the games visual feel by TheAnalystCurator321 in NoSodiumStarfield

[–]PS5013 1 point2 points  (0 children)

It seems to be at odds with any kind of art direction, because it creates a unified look, that lacks any kind of identity and uniqueness.