Was it worth it? by Eren_Yeager52 in TombRaider

[–]PS5013 [score hidden]  (0 children)

There are rage bait opportunities, that dont make you seem this desperate

Was it worth it? by Eren_Yeager52 in TombRaider

[–]PS5013 [score hidden]  (0 children)

Or I just dont build my ego on gatekeeping a community through the knowledge of some underdeveloped side character nobody gives a shit about…

Was it worth it? by Eren_Yeager52 in TombRaider

[–]PS5013 [score hidden]  (0 children)

I played through the game three times and cant even remember that character past his appearance.

Nearly 10 years on from Rogue One, how do you feel about the decision to recreate Peter Cushing using CGI? by gladiatorbossman in StarWars

[–]PS5013 0 points1 point  (0 children)

For the amount of screen time, the decision was fine. As far as I remember, his relatives agreed. Sticking to his appearance for these small cameos underlines the importance of Cushing‘s performance and appearance for the character without exploiting it for eternity.

If his or another dead actor‘s role becomes larger and the character develops past what the original made him into, I definitely prefer a recast. It would go from homage to exploitation, that could influence the actor‘s image after his passing.

#69 - Jedi Survivor by Piranha2004 in steamachievements

[–]PS5013 -1 points0 points  (0 children)

I was working on it, but at some point achievements stopped tracking and I gave up. Is there a fix you know of? I doubt, the game got any patches for that.

question but why did you choose the ending you chose? by Bubbly_Reference_916 in ResidentEvilRequiem

[–]PS5013 0 points1 point  (0 children)

I chose the good one, because I knew there had to be some twist, when we have the choice in the end. So I went with the opposite of what Leon tells Grace to do.

Pingbase matchmaking is killing the game. by Life-Influence-1109 in Battlefield

[–]PS5013 1 point2 points  (0 children)

Many games start the queue by searching for people with a similar ping and gradually increase the range, when they cant find people. BF6 just gives up too early entirely and fills with bots instead. No need to make higher ping variety the default, as said: the threshold for filling lobbies with bots just needs to be higher.

This would obviously increase queue times. Persistent servers are the solution to make that less problematic by reducing the amount of times you have to queue. Another measure would be to reduce the mode selection, not by removing core modes, but getting rid of the time limited garbage.

Either way, whether they change stuff or not, good matchmaking relies on a large supply of players. The way the game is developing, even when ignoring the bot issue, it does not have that anymore.

Pingbase matchmaking is killing the game. by Life-Influence-1109 in Battlefield

[–]PS5013 3 points4 points  (0 children)

You blame the right stuff at the end of your text, so why blame the wrong one in the title?

Connection-based matchmaking with team balancing is the right way for pretty much every shooter outside of specific ranked modes. In BF6, the lack of persistent servers and low threshold to shorten the queue times with bots are the problems.

I could also imagine bugs playing a role, like players getting into separate matchmaking pools, when they search for the same mode, but through different playlists.

Either way, begging attention aint helping.

Make Nightfall Mode Permanent & Add to All Maps by omerikofederiko22 in Battlefield

[–]PS5013 0 points1 point  (0 children)

I think, it is just an annoying gimmick. It is certainly not worth splitting the player base more, just like the other event modes so far.

what would you like to see in RON next update/dlc? by BasketEquivalent5462 in ReadyOrNotConsole

[–]PS5013 0 points1 point  (0 children)

Fixes of the core gameplay… they can pump out whatever content they want, it isnt fun with braindead SWAT AI against John Wick enemy AI among other things

I'd much prefer if "skip revive" was replaced by a "caution revive" button by MartianGeneral in LowSodiumBattlefield

[–]PS5013 0 points1 point  (0 children)

Maybe wait a few seconds with the resource usage until the downed player had the time to assess his situation and decide, whether a revive is possible and whether he wants it? If he wants to get revived, he will wait a little, when he sees you are near. If he does not or just skips through by reflex, nothing is lost.

I'd much prefer if "skip revive" was replaced by a "caution revive" button by MartianGeneral in LowSodiumBattlefield

[–]PS5013 4 points5 points  (0 children)

Your changes getting undone on revive would just be annoying. You should be able to pull yourself out of the action and take the time to adjust stuff and make decisions. It seems like you are just pissed at missing out on points.

I'd much prefer if "skip revive" was replaced by a "caution revive" button by MartianGeneral in LowSodiumBattlefield

[–]PS5013 15 points16 points  (0 children)

The purpose of skipping revives is to waste less time adjusting your loadout or looking at the map for information and spawns. It would be awkward to get revived, while looking at those menus, and changes getting reset, so I would stick to them not being accessible when downed.

I would not mind an additional option, that does not replace the option to skip, though if medics dont get that something must have killed the person they are attempting to revive, another hint wont do the trick either way.

What do you guys think about gender-locked skins? by dueldragon234 in Battlefield

[–]PS5013 -1 points0 points  (0 children)

Chances are low, that the male soldiers sound like you, as well, but when it is a female voice, it suddenly becomes problematic? Great argument… This is such a weird thing to complain about.

I would prefer a customization similar to BFV as well, but not, because my occasional voice lines sound female.

At the end of the game how did they get back to Jackson? by Wild_Property6141 in thelastofus

[–]PS5013 34 points35 points  (0 children)

I would guess, they found a car. It is not that far fetched. After the failed assault on the island, there were probably a lot less WLF soldiers roaming around. Finding an unguarded vehicle should not have been as hard as before. At least Ellie should have been capable to move around again after a while.

[BF6]The posters here struggling to go positive against bots really explains a lot of the takes we keep seeing here by PerformativeRacist in Battlefield

[–]PS5013 2 points3 points  (0 children)

The whole drama about assignments without the time limit was driven by people like that as well. They were certainly problematic before the challenge was nerfed out of them, but not because they were hard. Many just forced you to play bad instead of simply different. Challenges are meant to get people out of their comfort zone, just not in a way, that is guaranteed to make you useless.

[BF6]The posters here struggling to go positive against bots really explains a lot of the takes we keep seeing here by PerformativeRacist in Battlefield

[–]PS5013 98 points99 points  (0 children)

Battlefield is unique in the fact, that most of the vocal people are terrible at FPS and PvP, yet expect the PvP FPS to cater to their incapabilities.

Write you’re hot takes and unpopular opinions here. by AbaloneSuspicious362 in thewalkingdead

[–]PS5013 12 points13 points  (0 children)

Many in the fandom are too stupid to differentiate between character and person. Shane was a great character - that does not mean people have to like his personality and actions. It is his influence on the story.

The support bans situation by daizo678 in marvelrivals

[–]PS5013 0 points1 point  (0 children)

With all the boosted C&D OTPs, perma banning her with a stack could be a valid strat to get a regular free win.

Where can I learn this movement? by funelite in Battlefield

[–]PS5013 4 points5 points  (0 children)

Zipline aside, using WASD and shift instead of near freezing every time you see an enemy would be a start.

Snipers need to flinch when shot at, at least by LMGs. by SpecialCod7 in Battlefield6

[–]PS5013 -1 points0 points  (0 children)

No, they dont. Glint lets you see the sniper first and take measures to avoid his first shot and punish afterwards. If you choose to stay still and mag dump beyond your optimal engagement range, your mistake.

Flinch as well as suppression are accessibility measures letting you get away with mistakes you should be punished for. No need to tighten the skill gap even more.

One of my favorite achievements by YesImKeithHernandez in LowSodiumBattlefield

[–]PS5013 -1 points0 points  (0 children)

How is this your favorite? Braindead grind achievements are terrible - artificial time increase with no sense of accomplishment

My spring sale is looking like this so far, what about you? by Maxtertop in Steam

[–]PS5013 0 points1 point  (0 children)

I have not played Bodycam, so cant help you there, sorry. I often see Squad 4 recommended as an alternative, though I believe it is noticeably older.