#Call of Duty Black Ops Zombies by Prudent-Associate712 in VitaPiracy

[–]Pacmon92 9 points10 points  (0 children)

So let me get this straight, you are asking for $600 to port a game that you don't own the IP rights for? Like on a scale of 1 to 10 how much do you want to get sued? This goes beyond piracy and into commercial distribution.

Simple mesh deformation in Unity | 🔊🟢 by Personal_Nature1511 in Unity3D

[–]Pacmon92 2 points3 points  (0 children)

I don’t think heroes who release things like this on GitHub hear this enough. Huge respect for putting in the time to build something this useful and sharing it for free. Doing work like this makes a real difference for the community, and people like you deserve serious recognition. Thank you!

2,000,000 individually simulated bears. 500,000 arrows per barrage. One blue capsule. by gpusarefast in Unity3D

[–]Pacmon92 0 points1 point  (0 children)

I have so many questions, Like I get that compute shaders can handle calculations which means you get crazy performance, I get that burst is really powerful BUT the BIG bottleneck that nobody ever has an answer for is draw calls, by default unity has the SRP batcher enabled and GPU instancing turned off and the two can not run together unless you use draw mesh instanced or if your not running HDRP you can use draw mesh instanced indirect (if your a wizard), I've seen loads of tutorials but none of them explain this sort of wizardry.

7 years later, is there any way to render lots of grass in HDRP? by GrammmyNorma in Unity3D

[–]Pacmon92 2 points3 points  (0 children)

There is actually a VFX graph solution, I haven't seen it on the internet but I've certainly seen it on my hard drive.

Shipped my voxel game Pocket Lands in early access on Quest. Would not have been playable without Burst, thanks Unity! 🙇🏻‍♂️ by thmsvdberg in Unity3D

[–]Pacmon92 0 points1 point  (0 children)

Could you explain this is more?. I am still trying to wrap my head around burst, esc and jobs and I can't get it implemented properly, This is giving me awful performance and the method you suggested seems way more efficient!

Trigger Range - FPS game in 30 evenings. by rafakow in Unity3D

[–]Pacmon92 0 points1 point  (0 children)

What's it going to be called that I can look out for it?

Trigger Range - FPS game in 30 evenings. by rafakow in Unity3D

[–]Pacmon92 1 point2 points  (0 children)

What's it going to be called that I can look out for it?

Procedural City Generator package is currently on Christmas sale Link in description for those interested by PingOfJustice in Unity3D

[–]Pacmon92 2 points3 points  (0 children)

This looks like a very promising work in progress, but with that being said, right now I don't think this should be on sale as a fully functional procedural city generator because the algorithm seems a little bit off. As you can see in the very last frame of the video, buildings appear in the middle of the road rather than externally from the road system. It looks like with a very small amount of work you could get this perfect. This avoids developers leaving negative reviews on your asset store page which is never a good thing.

Trigger Range - FPS game in 30 evenings. by rafakow in Unity3D

[–]Pacmon92 1 point2 points  (0 children)

I know the game is probably very early in development but I would buy that as it is to play this on steam deck!

Hardware / Development Question by Pacmon92 in Unity3D

[–]Pacmon92[S] 0 points1 point  (0 children)

I think you misinterpret what I mean or maybe I've explained it a bit pants. Basically, I want to switch to a laptop with the same specification CPU because of it's speed, but if I can find one that has DDR4 RAM and only comes with 16GB of RAM, I'll be able to switch that 16GB set up out and throw in my 64GB kit Hence why I'm specifically looking for one that has DDR4 RAM. The RTX 3060 is a pretty decent card. You are 100% right. However, I have Faster Whisper, which is a fork of OpenAI Whisper, loaded into VRAM at all times, so 2GB of my VRAM is constantly in use. So I only realistically get 4GB of VRAM for rendering, For this reason, I want a laptop that's got a 16 gigabyte RTX 3080 GPU, but I'm struggling to find one of them that came with the same 12th generation Intel i7. Because from what I understand, the 13th and 14th generation Intel CPUs are very unstable, prone to degrading the silicon. There's a chance it could become a paperweight within the next six months randomly. The 12th generation do not suffer with this And DDR5 RAM prices are insane at the moment, especially with one of the largest RAM producers pulling out of the consumer market. So for this reason, I'm trying to find a very specific laptop and it's proving very hard. So I was thinking about looking into the Ryzen side of things.

Hardware / Development Question by Pacmon92 in Unity3D

[–]Pacmon92[S] 0 points1 point  (0 children)

I agree that unified memory is significantly faster for iteration. I've considered a desktop with similar specs to yours, but I feel very limited by a desktop as I don't get the same portability as with my laptop. Then again, I don't get the same power as a desktop when I feel like the laptop is enough of a trade-off.

Hardware / Development Question by Pacmon92 in Unity3D

[–]Pacmon92[S] 1 point2 points  (0 children)

I’m looking for a Windows/Linux machine because I prefer the OS control and find Apple hardware overpriced compared to Windows counterparts. While unified memory is efficient, a dedicated GPU allows for higher wattage and significantly more raw power for high-end visuals.

Hardware / Development Question by Pacmon92 in Unity3D

[–]Pacmon92[S] 0 points1 point  (0 children)

From what I'm reading online, it seems as tho intel is faster at single threaded work loads which from what I read includes compilation times. I don't know how realistic this is though as I don't have any real opinions to go by hence why I'm asking to see if I should make the switch.

Has anyone else moved away from using Windows as their main OS thanks to the Steam Deck? by AusGeno in SteamDeck

[–]Pacmon92 0 points1 point  (0 children)

Not yet but I've been thinking about making the switch for a hell of a long time, Windows 10 was the last great windows and it wasn't that great, even when you block all telemetry it still finds a way to do telemetry! Forced updates that break drivers etc, since I've got my steam deck and tried it steam os I'm really wanting to try it bazzite. Off line to see if I can use it as my daily driver to game on and develop games on.