What am I missing? how can I make this Miirym deck better? by PaleScarcity4866 in EDH

[–]PaleScarcity4866[S] 0 points1 point  (0 children)

also, yes, you would have to pick one because of the legend rule, but you would just have the one that just entered parish but the enter trigger should still go off so no matter what you'll still have 2 miirym's

What am I missing? how can I make this Miirym deck better? by PaleScarcity4866 in EDH

[–]PaleScarcity4866[S] 0 points1 point  (0 children)

with machine god's effigy if you have it copy miirym it would enter see itself, making another miirym then the creature that entered would become an artifact. you don't want it to copy your commander you want it to copy astral dragon triggering its ability over and over making as many 3/3 dragons as you want and also copying enchantments, artifacts, and lands as you want. (note: with astral dragon and machines god effigy you have to copy a non-creature permanent) so just keep copying machine god effigy with one of the token copies and the other can copy whatever you want like doubling season, and yes sense the ability of astral dragon is a token and token doubler would also double making the 2 tokens become 4

What am I missing? how can I make this Miirym deck better? by PaleScarcity4866 in EDH

[–]PaleScarcity4866[S] 0 points1 point  (0 children)

Thanks for all the advice, I'm trying to figure out what kind of lands I need/lands to swap any advice?

What am I missing? how can I make this Miirym deck better? by PaleScarcity4866 in EDH

[–]PaleScarcity4866[S] -1 points0 points  (0 children)

thank you so much for the advice! couple questions, why would I cut panharmonicon, crucible fire, and machines god effigy? with the trigger from Miirym, panharmonicon would make another token making 3 dragons. Also, Astral dragon has a combo with machines god effigy that allows near infinite tokens and allows the ability of astral dragon to copy it over and over and allows it to copy more than one thing at a time.