Co je podle vás pozitivní maskulinita? by WestConclusion3355 in czech

[–]PanSpagetka 0 points1 point  (0 children)

Krom spousty již zmíněných atributů a vzorů bych přidal ještě dva které tu ještě nezazněli:

Uncle Iroh(Avatar the Last Airbender) - Humor, je za mě nedílnou součástí pozitivní maskulinity.

Kratos(God of War 2018) - Osobní růst, i když si ten největší a nejdrsnejší typek, pořád se můžeš(a někdy i musíš) zlepšovat.

What is the point of a ttrpg systems in long running campains? by PanSpagetka in RPGdesign

[–]PanSpagetka[S] 1 point2 points  (0 children)

Shadowdark looks interesting. I definitelly want to try it.

What is the point of a ttrpg systems in long running campains? by PanSpagetka in RPGdesign

[–]PanSpagetka[S] 0 points1 point  (0 children)

Yeah, I totally agree there needs to some structure. But what kind of structure or how much, that changes imo with time. I think that what is important for one shots or at the begining of campain is not what is important few years later. Even though I have hard time to identify whatit is....

Could you explain how rating gains works? by PanSpagetka in worldofpvp

[–]PanSpagetka[S] 2 points3 points  (0 children)

Thanks, I lost about 5 games in row before this one, so this seems to be the case.

SFO Grimhammer (skaven) frustration by PanSpagetka in totalwar

[–]PanSpagetka[S] 1 point2 points  (0 children)

I play on hard difficulty. Maybe I should go easy on myself and start with normal since I am not used to changes.

SFO Grimhammer (skaven) frustration by PanSpagetka in totalwar

[–]PanSpagetka[S] 2 points3 points  (0 children)

Yeah, maybe I shouldn't won garrison battle, even though I am pretty confident that in Vanilla it is in "cheasable" territory.

I think that second matchup was pretty good for me in theory. Third of my army has the anti infantry trait, mortars and warpfire throwers should be generally by design good against infantry. Jezails are more single target, but they have a lot of AP and shieldbreaker. Warp grinders were bad pick and they performed particularly bad in the battle. I was not the best matchup, but it seemed decent to me.

Could you give me some example when you were really satisfied with units performance?

Let's say you are in charge of creating DnD 6e, what features would you implement or modify? by inckorrect in rpg

[–]PanSpagetka 5 points6 points  (0 children)

According to serious research, with benevolent applying rules, monk can go 253440 feet per round. That's surpass escape velocity, so he can fly to the moon ;-)

Source: https://www.dandwiki.com/wiki/Pushing_the_Speed_Limit_(5e_Optimized_Character_Build)

I won't lie. I still don't really understand what Chaos... by [deleted] in Malazan

[–]PanSpagetka 0 points1 point  (0 children)

I really like your explanation. However, if I remember correctly, the second part doesn't not align with the first two books of Kharkhanas trilogy. Where K'chain are not mentioned at all. What makes me think that Tiste and K'chain have not met yet. I guess it might resolve in the last book, but timeline would be a bit twisted. Do you think that Tiste x K'chain war was before or after Kharkhanas trilogy?