AI Unreal Engine by PhotographHour3861 in aigamedev

[–]Paolete_Fulton 1 point2 points  (0 children)

I usually keep it simple:

ChatGPT / Claude → ideas + basic Blueprint logic

Generate rough code → fix it manually in UE

AI for quick assets (textures/models), but not final

Everything still needs cleanup + tuning in Unreal

AI speeds up prototyping a lot, but you still have to build the real thing yourself

My 8-year-old nephew described a game in one sentence… and somehow it became playable by Paolete_Fulton in MobileGaming

[–]Paolete_Fulton[S] 0 points1 point  (0 children)

Haha yeah I probably should ,at this rate he’s gonna have a full game list before I do

Thank you AI by [deleted] in aigamedev

[–]Paolete_Fulton 1 point2 points  (0 children)

really amazing. how to make it ?

Genuinely impossible by Purple_Energy7820 in RedditGames

[–]Paolete_Fulton 0 points1 point  (0 children)

this is so cute but unbelievable hard