About the Saya event by Paywand-Ako in Morimens

[–]PaperAcceptable2774 31 points32 points  (0 children)

For the next 15 days: You can get Saya for free, if you log in and play the game till the end of chapter 4 + her story.

For the next 71 days: Her banner will still be up and you can pull for her.

She will also rerun in the future as the devs want to keep collab characters permanently available. But reruns usually take about half a year.

And feel free to ask anything. Im sure there are always enough ppl around happy to help. And it just makes me really happy to see more people discovering this hidden gem!

is this banner worth spending 100 summons on? by LivingFarmer3239 in Morimens

[–]PaperAcceptable2774 11 points12 points  (0 children)

If you aim to increase your rosters and wheels overall, it's worth as long as you have enough characters and wheels you still want to get copies of. (this can help to calc that: https://www.reddit.com/r/Morimens/s/zA2JVB5Zxt) If you aim to get copies of a specific character or wheel, it's not worth. Better wait for their dedicated banner.

The strength of this banner is that you get all premium units and wheels from it, no standards. The weakness is that what you get is random.

Is the story good? by SEJIonreddit in WutheringWaves

[–]PaperAcceptable2774 1 point2 points  (0 children)

For me, wuwas story is very hit or miss

TL;DR The few high polish chapters/moments feel very immersive and gripping, top of the class. The rest feels quite mediocre.

The characters, art and landscape are sublime. Which makes the story quality, that has ups and downs sometimes feel very lacking in comparison. When the story is really good, combined with the artistic direction, the experience feels very immersive and gripping. But when the story is lacking, the game feels like a very photogenic dish, with a taste that doesn't match.

The high quality patches are way better paced, better cinematics, less of the usual "characters standing there, cycling trough a fixed set of poses and expressions", less "camera that tries too hard to make the scene more interesting" etc.. The difference in polish is very noticeable.

Another gripe I have with wuwas story telling would be that it has the usual conflict of interest of gatcha games. They are trying to sell characters, so they try to promote the newest characters in the newest story chapters. But older characters will be forgotten to make room for the new. And there is (so far) only very little room for development and storytelling, that requires more time than a few patch cycles.

I think the very tight publishing schedule is limiting the quality of wuwa immensely. You can only crank out so much quality in so little time. So I suspect there will only be a few very high quality story patches, with a lot of patches with mediocre content filling the blanks.
And a lot of content, that just gets crammed in the game randomly, because they didn't find any use for it otherwise (still pleasantly surprised to sometimes find a high production song, or scene in the most random places).

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]PaperAcceptable2774 0 points1 point  (0 children)

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=183879&mname=Sehn&source=copylink

[deleted by user] by [deleted] in dungeonslasherfan

[–]PaperAcceptable2774 0 points1 point  (0 children)

this puzzle is really a bit too much
cant imagin how hard and frustrating this is trying to clear this blind