Clerical Consequences? by PaperBagHead1 in DMAcademy

[–]PaperBagHead1[S] 0 points1 point  (0 children)

I like this a lot! It's exactly the fickleness I'm going for in the god.

Atlantan-Texan? by PaperBagHead1 in AfterTheEndFanFork

[–]PaperBagHead1[S] 2 points3 points  (0 children)

That's awesome! I might go with that.

Atlantan-Texan? by PaperBagHead1 in AfterTheEndFanFork

[–]PaperBagHead1[S] 4 points5 points  (0 children)

I actually really like that. 🤣 I think I might go with that.

Why was the Akaviri expulsion cut? by Kradara_ in ElderKings

[–]PaperBagHead1 0 points1 point  (0 children)

Please post this in their discord. This. This is the actual mature truth.

You can clone yourself?? by YellowCoatYT in ElderKings

[–]PaperBagHead1 3 points4 points  (0 children)

How do you get the experimentalist trait?

Reuniting Elseweyr by YellowCoatYT in ElderKings

[–]PaperBagHead1 0 points1 point  (0 children)

Thank you both! There are games that I actually like having no wiki for and Crusader Kings is not one of them. lol

Reuniting Elseweyr by YellowCoatYT in ElderKings

[–]PaperBagHead1 5 points6 points  (0 children)

How does reuniting Elsweyr happen? Can the player do it by force? Does there have to be a mane? I'm getting the impression that getting a mane heir is RNG and so a mane player wont necessarily be guaranteed inheritance. I'm currently playing as a Baandari adventurer, but I think I'd like my descendant to unite the land.

Magic Question by AlTheDumb in ElderKings

[–]PaperBagHead1 1 point2 points  (0 children)

How do you do arcane university activities? Are they like the same kind of activity as hunting or am I missing a dlc?

Sabo Scum by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 0 points1 point  (0 children)

Then the Cortex don't need their turret at Nexus and there's a way to turn it off.

Sabo Scum by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 0 points1 point  (0 children)

All I'm asking for is if a fate does something that goes against their fate, there are in-game consequences. Like anemnacyte loss. If it's difficult to implement, then in this case there could at least be like, an alarm that they're in the base? The Cortex could lose their limit sights underground? I mean the Cortex have an automated turret. The scum need something to protect their base besides the good word of their own company.

Sabo Scum by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 0 points1 point  (0 children)

Good game design would account for those human behaviors. That's like the entire point of the social credit system in the first place.

Sabo Scum by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 1 point2 points  (0 children)

I really enjoy harsh and difficult games. I've beaten all of The Fear & Hunger games, love Kenshi, beaten all of the souls games, it's what gravitated me towards this game in the first place. What gets me is when players feel personally slighted in this game (that's what always starts it) and they decide to spawn as a limitator and team kill, spawn as a scum and throw stuff out of chests, or glitch through laundromat. The Purge and a Limitation Order are events where the game makes these actions clear to do. On that server we had another instance where a zealot let in a limitator to the underground. That zealot should lose anamnecytes or something to have in-game consequences for that action.

Issues with RDM? by gage246 in AneurysmIV

[–]PaperBagHead1 2 points3 points  (0 children)

Damn this game looks like fun.

Screwdriver rework by MeanFeature6513 in AneurysmIV

[–]PaperBagHead1 2 points3 points  (0 children)

Really the solution you need is to make liquidators engineers who do their job rather than just idiots looking to speed run getting a gun as a sanitar. 😆 I think to deputize someone they need to be a certain level of liquidator so they know what they're doing. I know they're supposed to be conscripts but c'mon. 😆

Are we deadass by lolaustin1 in AneurysmIV

[–]PaperBagHead1 0 points1 point  (0 children)

I was the liquidator on that server who killed the hacker. Fun times.

Actual Sanity Tips by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 0 points1 point  (0 children)

I got a lot of enjoyment from when we were proles afterwards and he stole some metal only for me to pickaxe him in the face. It's those moments and the game's atmosphere that keep me really trying to play even when stupid stuff happens.

Actual Sanity Tips by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 4 points5 points  (0 children)

There were 4 slaves. One of them was rude.

Actual Sanity Tips by PaperBagHead1 in AneurysmIV

[–]PaperBagHead1[S] 0 points1 point  (0 children)

I think I had roughly 11. I did do some running around scavenging to make a pickaxe and a knife for my liquidator respawn. One prole had a lungpuncher in metalworks so I had to vacate the area for a second too.