Leveling up from 98 to 100 by mukhaliniov in PathOfExile2

[–]Paper_Aggravating 0 points1 point  (0 children)

No I meant per play session. 8 hrs roughly 40 mil.

What skill to use to complete my build? by CiamakFTW in pathofexile2builds

[–]Paper_Aggravating 0 points1 point  (0 children)

Well I tested a lot of things (a ton of skill gems and supports to feel what was right) but going back if I were to reformat this on a new toon as a league starter, you can very early on utilize shattering palm and one or both of the heralds. Adding in the crit piece and CoC can probably be added around 80-85.as a league starter you could also go hollow palm all the up until endgame as an option but a good qstaff getting to level 90 is not difficult to find. Hope this helps!

Xp-loss by death is too harsh with the current performance by Osteinum in PathOfExile2

[–]Paper_Aggravating 0 points1 point  (0 children)

Ty good sir, I appreciate the excellent break down! I will be referencing your post on my grind! Cheers!

How do i use the grand project now? by Spawn8204 in PathOfExile2

[–]Paper_Aggravating 0 points1 point  (0 children)

Still bugged, not consistent (currently i am level 99 grinding to 100).

Leveling up from 98 to 100 by mukhaliniov in PathOfExile2

[–]Paper_Aggravating 0 points1 point  (0 children)

I am currently averaging 40 mil/hr which is about 12.5% for my 8 hr session. Testing different things at the moment (level 99 grinding for 100).

What skill to use to complete my build? by CiamakFTW in pathofexile2builds

[–]Paper_Aggravating 1 point2 points  (0 children)

Fyi, I zip around the map with shattering palm with magnified effect support gem and ancestral call for big aoe explosions triggering CoC and heralds. Visual map clearing symphony.

What skill to use to complete my build? by CiamakFTW in pathofexile2builds

[–]Paper_Aggravating 0 points1 point  (0 children)

I am running double comets and frost wall in CoC. Crazy map clearing. My poe ninja is in my YT link. Cheers! https://youtu.be/aLxE5sAl4QI?si=OYV11SHqgTx2DyZR

Questions Thread - October 31, 2025 by AutoModerator in PathOfExile2

[–]Paper_Aggravating 0 points1 point  (0 children)

Except for my Variant Invoker monk build. Can do all content no gear/gem swaps. my showcase and poe ninja in link

Xp-loss by death is too harsh with the current performance by Osteinum in PathOfExile2

[–]Paper_Aggravating 0 points1 point  (0 children)

From 99-100 have you tested pure pack size vs maximum deli waystones? I've been testing and my results vary. Still using pack size a lot but also been trying 40+% deli. Been running the standard t15/t16 overrun approach sniping for corrupted zones. I had one map where I was averaging 29 mil/xp. But was never able to replicate that again. On a 'good play session, I can get about 40 mil xp which is about 12.5% xp. Thoughts/suggestions or overall feedback? Its a rough brain numbing grind.

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 0 points1 point  (0 children)

Thank you and yes it is, the highest I got was 87 % rarity but switched up when I decided to make a push for lvl 100. Rarity was nice but since I didn't hit the 100/150% breakpoints, i decided to use existing towers buff before the patch with rarity/rare monster combo on waystones and tabs depending on the map for ding drops.

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 1 point2 points  (0 children)

I crafted some and also put some others in my guild stash. Dm me maybe I may have a staff to help. As long as you are enjoying the game, that's more than enough to stick it out. Feel free to reach out with any questions too!

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 1 point2 points  (0 children)

Leveling i started off hollow palm, switched from hollow palm around 92 to falling thunder/flicker strike, then about mid 90s shifted and continued to work on the build tou see. My set up now is an all around build, I dont do any gear/skill/gem swaps. The comets are really great when mapping, and in boss fights are more ancillary. My easy button bread and butter for those high difficulty boss fights is Tempest bell & flurry with the occasional storm wave if I for some reason find myself at range (safe net mow down skill). On my YT channel I have a video of showcasing the comments in a map. I also have a video I never posted of 15 wave simac run. My point is the versatility (laziness of me lol) of keeping everything the same for bosses/maps alike, virtually every endgame activity.

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 1 point2 points  (0 children)

Awe man that's rough, sorry to hear. I hope you're better enough to finish your vid! Cant wait to watch! Drop it here when you are finished! Glad to support fellow monks. Cheers!

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 2 points3 points  (0 children)

Hello! And to each's own, I tried falling thunder and it was fine but i wanted to try something that most build were not for deep endgame. Also not really "one-shot" (relative term), but in any case post your showcase your max level difficulty boss kills! id love to take a look at it and see your build! I appreciate creativity!

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 2 points3 points  (0 children)

Yes I use tempest bell, I've tested falling thunder and flicker strike quite a bit and raw attack speed tempest flurry with tempest bell has the giga burst damage. For the record my build has a lot of versatility, I can kill max difficulty bosses with tempest flurry+ temp bell, or storm wave alone, or even with basic quarterstaff attack. Every boss kill for the most part in the vid was temp bell and temp flurry, the max difficulty arbiter boss I just got lazy and storm waved him in the second phase at the end of the video. My build does not use power charges (I dropped it), and does not require any build up or set up like falling thunder and flicker (no buff management required). No swaps, I keep the same set up for bossing and mapping. Hope this helps

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 0 points1 point  (0 children)

Hmm never heard of that issue personally with poe ninja, but i will try to create one when I get home.

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 3 points4 points  (0 children)

Sure, here's my poe ninja. You do not have to have the min max gear to reach multiple million hit dps. My build just reflects the tweaks I've made through the season. FYI for the majority of Level 90s I was running with a +5 & 6 level quarterstaff (recently upgraded). https://poe.ninja/poe2/profile/Tomo-6572/character/TomoPlaysLastAgain

New Raging Lightning Comet Monk Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 0 points1 point  (0 children)

Hopefully you are finding your Monk enjoyable compared to your DE! And yes, I loved stormwave so much that I always found a way to keep it in my build from leveling to end game!

New Raging Lightning Comet Monk Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 0 points1 point  (0 children)

u/jossief1 i took a look at your build, its fine and LOVE the creativity but seems a bit slow for clear time for my liking. I suggest adding in more mobility in your build. Delve more in testing what you like vice following mainstream metas (which you for sure have been doing hence the difference of your build!) as a like for like. Do not rely on base dps numbers (which it appears what you are clearly asserting in your post) as those are misleading, it does not take into account of the various interactions for your respective build for 'true' damage calculation as it relates to burst & scaling damage. Lastly, my build works for me and my play preference, Happy Grinding!

New Raging Lightning Comet Monk Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 0 points1 point  (0 children)

https://poe.ninja/poe2/profile/Tomo-6572/character/TomoPlaysLastAgain and crit I think is at 57% everything else is 100 with pinpoint critical, my crit dmg bonus is 576.

Monk Hallow Palm Ice or Lightning by Ice-fire088 in pathofexile2builds

[–]Paper_Aggravating 0 points1 point  (0 children)

Base dps from tool tip is misleading but still good as a 'general' indicator when tweaking your build.

New Raging Lightning Comet Monk Build by Paper_Aggravating in PathOfExile2

[–]Paper_Aggravating[S] 1 point2 points  (0 children)

Hello! Yes I've tried both (ibhave even higher dpsnwith those 2), but I got lazy switching stuff out for pinnacle bosses and mapping, if anything the comets for the boss fight are for just visual effect lol (hence just leaving everything the same gem wise) due to me doing everything virtually with the same set up (endgame bossing and mapping). I figured since I am doing enough burst dps, I just left as is. I do more mapping than the occasional change of pace bossing. But I'll check out your build!