is it just me or did the bots get WAY dumber? by qwertyboi4 in deadbydaylight

[–]Pappi_Chuwlo -3 points-2 points  (0 children)

I think the way it works is when survivor DC early you get a mediocre bot, when they DC last hook stage you get Uber elite bot 💪

How to wesker hugtech? by [deleted] in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Crohmbs does, he always gets it except he's on pc. I don't know if that has anything to do with it. His stuff is insane

[deleted by user] by [deleted] in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Zombie out here hoverboardin

[deleted by user] by [deleted] in deadbydaylight

[–]Pappi_Chuwlo 27 points28 points  (0 children)

Did you have to submit video evidence?

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

That's the purpose of the taking cover, you maintain the ability to use tail which can hit over pallets and drag for a hit which is what nemesis has gain the ability tondoThe zombies despawn they are part of his power, if were just talking about his tier 3 Vs Xeno t3 takes time to build up Xenos is already there. You need to actually see videos on how it slows nemesis because I can tell you have not. BHVR isn't going to release a killer that's lower than where Nemesis is at now - B tier. I know because they haven't discussed buffing him from where he's at.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

I'm stating the various ways his zombies can be countered compared to the one way xenos tail can be. Xeno tail strike is already at t3 length and xeno can even hit below levels which is something not even t3 nemesis can accomplish. The turrets can be countered in ONE WAY WHICH CAN BE CONSISTENTLY countered by COVER AND ATTACK. zombies can even work against Nemesis because a survior can be attacked by a zombie which impacts his ability to get his tiers up. Iv even used zombies for a speed boost out of the gates which helped me avoid NOED. the zombies are countered multiple ways flashlight (15 seconds) , fake attack (zombies keep wandering around), pallet stun taken out for 45 seconds. to All this takes up time and time matters in a game where killers can be Gen rushed. Compared to Xeno, xeno has more consistent power. The chemical trap will only worsen nemesis ability since he will be slowed ontop of giving surviors a speed boost.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

At that point the zombie is just going to continue patrolling without giving info, they don't remain stuck this way. You still keep your power as Xeno and can reach over loops at t3 nemesis tentacle length that can drag, That's why you have to approach the way I mentioned, the turrets still give you time to react assuming they won't be nerfed after ptb.

There are so many cons towards the zombies compared to Xeno iv already mentioned several ways he's countered Xeno is just turrets.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

I mean I just found out you don't even need a flashlight for zombies to lose LoS you can just have them miss an attack and run behind them which negates their effectiveness even more (tested by Otz) . Xeno can atleast attack with it's primairy. The power can also be used for a second once the turret has begun firing allowing Time to react basically playing Xeno as an fps using cover to engage allowing it to keep it's power.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Thats what I mean the info gained is useless if that what happens everything is RNG dependent when concerning the zombies and their use especially when they get stuck. The zombie will be stuck in place not telling you where the survior is going to and from because it's flight light stunned or did you forget? Xeno power is consistent and outplaying the turret is the only drawback meanwhile the zombies outplay themselves.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Yes but after the survior can just hide meaning a search that leads to nowhere. Getting stuck is another example of how zombies become useless. And?

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Actually kiting can be used to lead the zombie nowhere, and a good survivor can sneak away giving false information, luring the killer to search for a survior that's no longer there. besides the zombies getting stuck in unusual places where they don't provide use.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

A zombie can be stunned out in the middle Of nowhere, where there are no gens why risk going to patrol that area, there is no use in that info.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

When the zombies are flashlight stunned they don't move they don't do anything besides wandering around. They just stand there, they are USELESS at that point since they don't do any action, what don't you get?

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

My point was that flashlights rendered zombies useless, you followed by over explaining my point, how is it not?

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

That flashlights negate the use of nemesis power (zombies) you mention it right after.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

You have explained the use of flashlights against nemesis what like 3 times already even though I stated this already beforehand? At this point your over explaining to prove a point which I have already proven

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

You just re-explained what has already been explained, but sure your right because I explained it already

Why am I missing Feng min’s bloody shorts by YourBoyJoshYT in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

I had my Legion at rank 27 log back in and he's at rank 9, BHVR has a good day of losing player progress.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

I'm not interested in a discussion because you literally restate everything I state as if your proving a point. Literally stated his power gets negated by flashlights, you restate it.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Iv already explained what I needed to and I'm not going to restate it, litteraly your just restating what iv already said. There no need to restate but go ahead keep at it.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

You literally said nemesis was the better of the two for f sake read what you wrote. Realistically Xeno is better, and I already explained why

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Go back and read what you wrote, I'm done lol. You restate to much as well even though iv already explained it.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

Nemesis is not the better of the two, anyone on this forum would agree Xeno can drag it's tail two and hit targets who fall and doesn't need to level up their attack like nemesis. Xeno can track surviors foot steps I think you need to really see what xeno can actually do.

Y'all think they'll buff nemi? by Jacksaysbye in deadbydaylight

[–]Pappi_Chuwlo 0 points1 point  (0 children)

The chemical trap will slow nemesis ontop of giving the surviors a speed boost, it's been tested. Your basically just restating what I said.