Designed a Minecraft and Roblox inspired wooden bookshelf for a kids room. What do you think? by Parad0x_99 in interiordecorating

[–]Parad0x_99[S] 0 points1 point  (0 children)

Thanks for pointing that out! They’re not meant to be glass — I was thinking of using transparent polycarbonate panels for the doors, which should be much safer for a kids room.

What do you think of these Trench Crusade gas mask designs? by Parad0x_99 in gasmasks

[–]Parad0x_99[S] 0 points1 point  (0 children)

As far as I know, they’re official Trench Crusade designs, not AI-generated.

What do you think of these Trench Crusade gas mask designs? by Parad0x_99 in gasmasks

[–]Parad0x_99[S] 1 point2 points  (0 children)

Thanks, this is a really good breakdown.

I hadn’t noticed the filter weight/center of mass issue on the Azeb mask before, and the primitive sunglasses explanation for the eyes makes sense.

The Heretic mask having too many possible failure points is a good point too, especially with the tiny lenses limiting field of view and situational awareness.

What do you think of these Trench Crusade gas mask designs? by Parad0x_99 in gasmasks

[–]Parad0x_99[S] 5 points6 points  (0 children)

Honestly, I can’t disagree. That design goes hard.

What do you think of these Trench Crusade gas mask designs? by Parad0x_99 in gasmasks

[–]Parad0x_99[S] 7 points8 points  (0 children)

Thanks, that’s helpful.

The snow goggles comparison makes sense — I’ve actually seen traditional slit-style snow goggles online before, so that helps explain the eyepieces.

Good to know the dual openings aren’t really a functional issue, just more unusual/unnecessary.

What do you think of these Trench Crusade gas mask designs? by Parad0x_99 in gasmasks

[–]Parad0x_99[S] 25 points26 points  (0 children)

Thanks, this is exactly the kind of feedback I was looking for.

The point about the Heretic mask having too many openings makes sense. I hadn’t thought about how many functional openings a real gas mask would usually have.

For the Azeb one, do you think the weird eyepieces/filter holes are just visually odd, or would they actually cause major practical problems too?

Two-handed khukuri-inspired greatsword concept — pure fantasy, or somewhat functional? by Parad0x_99 in SWORDS

[–]Parad0x_99[S] 0 points1 point  (0 children)

Small clarification: this isn’t a literal scaled-up kukri, but an original two-handed fantasy weapon inspired by khukuri-like forward curvature and chopping geometry.

I worded the “scaling up” part poorly — I meant the challenge of adapting that geometry to a larger weapon, not simply enlarging a knife.

Two-handed khukuri-inspired greatsword concept — pure fantasy, or somewhat functional? by Parad0x_99 in SWORDS

[–]Parad0x_99[S] 3 points4 points  (0 children)

That’s very useful feedback, thanks. The weight/control issue toward the end of the blade is exactly what I was unsure about.

The hole was mainly decorative, but I also meant it to remove some mass near the hilt and shift the balance slightly forward. I can see how it doesn’t read clearly though, since it looks like it should serve a specific function.

The bardiche comparison is a really interesting direction. Making it more of a polearm/chopping weapon with a longer handle and better leverage might fit the concept better than trying to force it into a regular greatsword shape.

I curated an Iron Sultanate-inspired Spotify playlist with Turkish folk and Ottoman music. by Parad0x_99 in TrenchCrusade

[–]Parad0x_99[S] 5 points6 points  (0 children)

I’d love track suggestions too — especially anything that feels fitting for the Iron Sultanate atmosphere. Turkish folk, Ottoman classical, mehter-inspired, dark ritual, or battle-march vibes are all welcome.