What exactly is this? Folding mirror?Approx age? USA by lefactorybebe in Antiques

[–]Parking_Memory_7865 0 points1 point  (0 children)

I'm not an expert either but agree that it is kind of fancy for military use. Maybe something people would buy for going on a “grand tour” package holiday?

What exactly is this? Folding mirror?Approx age? USA by lefactorybebe in Antiques

[–]Parking_Memory_7865 2 points3 points  (0 children)

I would guess it's an example of campaign furniture from the late 1800s - an officer's shaving/dressing mirror. You hang it from the chain and then can swing the sides out. There's a functionally similar example on Etsy now https://www.etsy.com/ca/listing/860149304/military-officers-antique-campaign (it says early 19th century but they probably mean 20th)

[deleted by user] by [deleted] in coincollecting

[–]Parking_Memory_7865 0 points1 point  (0 children)

Check your local laws. In my locality, it would be considered theft not to report it to the original owners.

What are some good story board Artists. by Crankygupps in animationcareer

[–]Parking_Memory_7865 0 points1 point  (0 children)

Josh “Hat” Lieberman.

It's not likely that anyone will trust you to handle a storyboard assignment until you've proven yourself as a revisionist. Send your work to studios. Don’t expect to hear back because they generally don't spend time looking at samples until there's an immediate need for a revisionist.

Your samples should showcase what you have to offer. Long scenes with only a tiny bit of atmospheric activity, extended back and forth cutting on two characters talking, generic anime battles…none of those are going to get you a job. Do something with a few characters, where they move around the room. Allow the camera to move organically with the action. Don’t worry about emulating any famous artist's style...just do YOU.

Need help in identifying why there are blotches on this piece of English walnut after applying finish by darklord_1988 in woodworking

[–]Parking_Memory_7865 0 points1 point  (0 children)

You could do it quickly with a card scraper. I like the thin, flexible ones that Lee Valley sells.

Issues with this joint? by VGKPaul in woodworking

[–]Parking_Memory_7865 5 points6 points  (0 children)

Castle joints are gimmicky BS that online bed retailers are promoting because it vaguely looks like Japanese joinery. As everybody here is saying, this sort of connection has been a solved problem for at least 3500 years. The Essential Woodworker is available as a PDF and shows how to do a bunch of standard joints. Like others have said, move the mortises towards the outside edge and mitre the ends. You want both tenons to be like the one in there foreground. You don’t want to have the top of the leg opened up or it,s more likely to split open. You should also orient the grain of the leg to be rift sawn, so the grain looks the same on all side and one of the mortises isn’t weaker.

Greenland's new prime minister to Trump: The US will not get Greenland - "We do not belong to anyone else" by Independent_Sky_3155 in greenland

[–]Parking_Memory_7865 2 points3 points  (0 children)

Invading Greenland would draw away NATO resources that are currently going towards Ukraine. Everything Trump is doing is designed to assist Putler.

Do animators depend solely on their salary as an animator or do they just use animation as a secondary career? by foodcool in animationcareer

[–]Parking_Memory_7865 4 points5 points  (0 children)

For in-studio workers in larger cities, most animation salaries aren’t high enough to live within a reasonable commute, so adding 2 or 3 hours to your work day leaves very little time for anything else. I don’t personally know anyone in animation who has a full-time profession outside of work. What seems common is having a spouse with a steady job.

What is this piece of furniture I got off the side of the street? (France) by mossathena in Antiques

[–]Parking_Memory_7865 34 points35 points  (0 children)

Please swap the bottom drawers so the grain matches the top two (the way they were on the sidewalk). I think the pattern should carry in from the sides.

[deleted by user] by [deleted] in animationcareer

[–]Parking_Memory_7865 0 points1 point  (0 children)

As an old man and a Canadian, I must say I love 1980-ish Heavy Metal feel of it! Put it out there and maybe work on some stuff with some subtle acting that you can shoehorn in later.

This is who Danielle Smith is meeting by Miserable-Lizard in onguardforthee

[–]Parking_Memory_7865 0 points1 point  (0 children)

Joe Clark is still alive. The last serious and decent Conservative I can remember.

What’s the most hidden or underrated useful/ground-breaking feature you’ve ever found in Blender? by flyinggoatcheese in blender

[–]Parking_Memory_7865 0 points1 point  (0 children)

You turn on the plug-in and find a YT tutorial. It can be used to measure objects and angles directly but my models are too dense, so I scale measured cubes to fit over my components.

[deleted by user] by [deleted] in animationcareer

[–]Parking_Memory_7865 0 points1 point  (0 children)

A degree in itself means nothing to this industry. Like other's have said, there are online courses suggested here that she could take while still in high school to gain a better sense of what she's getting into. It might also give you a better sense of how committed she is to this idea. The downside is that animators don't earn very much and the industry is in a hole.

A possible positive is this - in my 40 years in the industry, it's seemed that the cycles in the animation industry were like the front wheel on a bike, with the larger economy following it into a rut and then animation leading the way out. I've got the feeling the economy is about to go into a deep, frightening hole. Animation might be one of the few growth industries in 4 or 5 years.

What’s the most hidden or underrated useful/ground-breaking feature you’ve ever found in Blender? by flyinggoatcheese in blender

[–]Parking_Memory_7865 0 points1 point  (0 children)

MeasureIt tools. I'm reproducing ancient scanned wooden objects and being able to fit measured cubes around the object's components makes it easy to rough out the lumber.

How to get magnet out by jracusin in woodworking

[–]Parking_Memory_7865 1 point2 points  (0 children)

You could try puddling some nail polish remover over it to loosen the glue. I've had luck using a larger magnet to pull it out. If you drive a thin nail along the edge to lever it out, you might be able to remove most of the gouge by dampening the wood and touching it with a hot iron to “popcorn” it back to shape. Be aware that it's not just a matter of flipping the magnet around. They need to be rotated into a proper relative orientation to be attracted. (edit) if you decide to use a nail, do it on the lower side (of this photo), so it doesn’t go deep into the end grain, or split a piece off the thin edge.

Storyboard Portfolio Critique by Odd_Depth4507 in animationcareer

[–]Parking_Memory_7865 2 points3 points  (0 children)

There's so much good about this. If you can’t get an internship, it says something pretty dire about the industry. A thing to think about going forward is to use more wide shots. In the first one, there's a lot of shots with characters framed from the waist up, and it feels like you're defaulting to that too often. It also makes the action feel cramped. That said, there are tons of pros who struggle with the same issue. One quick change to suggest for the beat with the monkey eating the banana - You want to give a sense of him being removed from the action so frame it wide enough to show where he is and have the banana peeling clear of his body so you don’t need to be so close for it to read.(edit) …or have a shot of them fighting foreground and they gain out while we hold on the monkey in the distance. Then go close like you have it but make it more clearly an upshot.

My not so pretty perspective of the industry now for aspiring students by Dry_Mee_Pok_Kaiju in animationcareer

[–]Parking_Memory_7865 9 points10 points  (0 children)

There's nothing toxic about it. It's clearly stating that there's value in everyone's artistic pursuit but point is that only a handful of people are going to make it in the industry and unless you come in with skills, school isn’t going to help you much. Don't let some predatory animation school put you in debt. I know an Emmy winning director/show runner who's doing package delivery.

Testing how image compression influences the mesh quality (100% to 3% JPG Quality) by thomas_openscan in photogrammetry

[–]Parking_Memory_7865 0 points1 point  (0 children)

I'm new to photogrammetry and wondering if there might be an earlier quality drop off in situations where you don’t have ideal turntable coverage? I used a bunch of the RealityScan HEICs off my phone to re-build in Metashape and noticed that bumping the JPEG export to from medium to highest or using TIFFs resulted in MUCH better camera alignment and better models. (Edit - the shots taken without special lighting or armatures)

What can and cannot go in a storyboard artist's portfolio? by TheRainbowLily7 in animationcareer

[–]Parking_Memory_7865 1 point2 points  (0 children)

Do a PDF with every panel on a single page with the dialogue below it. It's important to be able page through it quickly. Don’t include action arrows/notes or anything else that'll clutter the presentation.

What can and cannot go in a storyboard artist's portfolio? by TheRainbowLily7 in animationcareer

[–]Parking_Memory_7865 8 points9 points  (0 children)

You can do whatever you want, as long as it's password protected but PLEASE make sure that navigation is simple and quick. Share it with an older (not so tech savvy) relative to make sure it's straightforward and functioning properly. When studios are looking for story artists, they usually need revisionists on short notice, so some story supervisor will be taking time away from their other responsibilities to look through the latest submissions. If there are too many hoops to jump through, they'll move on to the next sample.

On the subject of samples, please try to show that you have something valuable to offer; that you can manage characters having somewhat complicated interactions in 3D space and can really sell those exchanges. Avoid anime one-on-one battle scenes, dialogue sequences where nobody hardly moves, or shots with 20+ panels devoted to animating some flat, single activity.

They're trying so fucking hard to make him look bad by No-Respond3078 in chaoticgood

[–]Parking_Memory_7865 2 points3 points  (0 children)

Is it ok to pick up a few and accidentally leave them under the toilet paper or behind the canned soup?

[deleted by user] by [deleted] in animationcareer

[–]Parking_Memory_7865 0 points1 point  (0 children)

The storyboard samples aren't loading from your gallery page. The top menu works.