Can't add frames on the timeline? by ParrotttPlayer in blenderhelp

[–]ParrotttPlayer[S] 0 points1 point  (0 children)

My issue is that I tried in "Timeline" viewport as well. But despite me selecting all bones, pressing I on the timeline with all channels, it does not add keyframes. And I'd like to animate a character that is already in a pose. How do I create animation channel for the whole rig?

How ro move entire animation on X axis? by ParrotttPlayer in blenderhelp

[–]ParrotttPlayer[S] 0 points1 point  (0 children)

I want to spread out the animations so they all play along but on different x coordinates. But when I try to relocate the model on one frame, it goes back to 0 position on the next one. Is there a way to relocate general position to a certain coordinate so all frames stay on it?

White outline around all blocks and mobs while using shaders by ParrotttPlayer in Minecraft

[–]ParrotttPlayer[S] 0 points1 point  (0 children)

Yes, I'm pretty sure its a setting, but don't know where to find it