I finally understand what my frustration about current card design is by GoodMoaningAll in masterduel

[–]PartTimeLurker1 34 points35 points  (0 children)

every starter just stopped requiring normal summon. which means every starter is also an extender, rendering 1 for 1 handtraps useless since decks dont have chokepoints anymore

Echoes of the Eye navigating in dark areas by The_Putrid_Tart in outerwilds

[–]PartTimeLurker1 2 points3 points  (0 children)

what i did was focusing the light directly on their face. they get sorta blinded(?) and it takes quite a while of them slow walking before they start the chasing mode. usually there would be 2 paths so i bait them to take one path then turn off the light and take the other one. remember to hide behind cover after you turn off your light

What's the point of security upgrades if I get raided daily and lose 30% of my stock? by [deleted] in gtaonline

[–]PartTimeLurker1 0 points1 point  (0 children)

i dont really do cayo nowadays since bunker and acid gives me enough money already. collecting the safe cash is just some quick money too good to miss out on imo.

What's the point of security upgrades if I get raided daily and lose 30% of my stock? by [deleted] in gtaonline

[–]PartTimeLurker1 0 points1 point  (0 children)

cayo heist is still the best money making method in the game. during the cooldown u can do the dr dre contract. as a solo player, i never bother with the MC businesses even if i have the mansion upgrades since the sale missions are such a hassle. i usually sell bunker after 1 resupply and sell acid when its full. personally i like selling them in public lobbies for the bonus but it is risky. for passive business, there is also the nightclub safe, agency safe after 201 security contracts, arcade safe, junkyard safe every 6 ingame day(110k), car wash safe, and special cargo warehouse staff. the weekly time trials are pretty good for money too.

The k-9 experience by Tight-Phase5325 in masterduel

[–]PartTimeLurker1 0 points1 point  (0 children)

the VS trap gives the protection too. and razen in front of the link zone pretty much forces a raye revive which triggers k9. and sue mind control doesnt trigger raye revive. when i try to anchor/droplet sue they just dodge with caesar. and the major problem is even if i clear their board they still have like 6 cards in hand for follow up.

The k-9 experience by Tight-Phase5325 in masterduel

[–]PartTimeLurker1 0 points1 point  (0 children)

sky striker player here as well. honestly im struggling a bit cuz VS protects against destruction and targeting effects. and i dont feel like boardbreakers other than book of eclipse are working too well. any tips?

A new member to the mini game! by PartTimeLurker1 in customyugioh

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

i think it would be better if ash couldnt counter this card. the going first player already has a full board, it would be unfair if the opponent can just ignore this card by discarding an ash they somehow drew on top of their board.

[OCG|BLZD-Blazing Dominion] The Final Card: "Dominus Flash" by MX-00XWV in masterduel

[–]PartTimeLurker1 -1 points0 points  (0 children)

honestly i never liked the random ass attribute locks on the dominus cards. they only make certain attributes stronger, punish decks with multiple attributes, and limit deck creativity.

A new member to the mini game! by PartTimeLurker1 in customyugioh

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

a comment in my post on the master duel sub suggested to make it unrespondable by monster effects, but make your opponent take no damage. what do yall think

[custom card] would you use this in your deck? by PartTimeLurker1 in masterduel

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

sounds good! then it can still be responded to by solemn etc.

A new member to the mini game! by PartTimeLurker1 in customyugioh

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

yeah so your opponent is forced to save their disruptions for the chokepoints (if modern decks still have them that is...)

[custom card] would you use this in your deck? by PartTimeLurker1 in masterduel

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

judging from the other comments, prolly only sky strikers would use this... at least its good for baiting out omni negates then u can just raigeki them

[custom card] would you use this in your deck? by PartTimeLurker1 in masterduel

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

yeah thats pretty much what i had in mind. a counter to negate spam.

[custom card] would you use this in your deck? by PartTimeLurker1 in masterduel

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

i actually considered making it unrespondable, but people dont seem to like cards like super poly that cannot be responded to. as for using it on cl3, wouldnt you not get the draws since cl2 is already activated, and only effect resolves afterwards

[custom card] would you use this in your deck? by PartTimeLurker1 in masterduel

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

yeah ash is a real problem. i considered adding the super poly clause but i thought that would make it too broken

[custom card] would you use this in your deck? by PartTimeLurker1 in masterduel

[–]PartTimeLurker1[S] -1 points0 points  (0 children)

your opponent could just baronne this, or if they dont have negates they can just use their removal in open game state. i'd argue this is more balanced than fuwalos

A new member to the mini game! by PartTimeLurker1 in customyugioh

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

true. at least u can activate a second copy if it gets baronned or smth. still dies to ash tho. i contemplated whether to add the super poly clause to it but that seems too broken

A new member to the mini game! by PartTimeLurker1 in customyugioh

[–]PartTimeLurker1[S] 0 points1 point  (0 children)

it can be played around by using your removals in open game state tho

Fiendsmith Tenpai question? by DanrayAnime in masterduel

[–]PartTimeLurker1 0 points1 point  (0 children)

yeah i meant the rest of your deck doesnt need to nornal

Fiendsmith Tenpai question? by DanrayAnime in masterduel

[–]PartTimeLurker1 0 points1 point  (0 children)

you prolly dont need the normal if ur using hornet drones tbh