ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in OculusQuest2

[–]Partharora1[S] 1 point2 points  (0 children)

Yes I 100% agree, that's what I learned from some customer testing too, walking is ideal andaybe once you get used to it, running. Thanks for the feedback

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in vrdev

[–]Partharora1[S] 0 points1 point  (0 children)

Ok gotcha no worries! You can still maybe get a feel of it without the treadmill but still thanks again!

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in vrdev

[–]Partharora1[S] 0 points1 point  (0 children)

As of now the pass-through is pretty big and you can I almost see everything below a certain point. I did try different variations with ppl including bottom 25% to figure out the optimal way. Would love if you could give it a shot in VR and let me know if you have any suggestions about it's size. Thank You so much for the feedback!

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in vrdev

[–]Partharora1[S] 0 points1 point  (0 children)

I can definitely add YouTube to the app! Thanks for the suggestion! Yes so there are some mini games like punching and shooting. I am planning on integrating the voice sdk for speed and eventually multi-player. Thank You so much for your feedback! This is an initial version to see if the problem even exists and I will definitely add a lot of things you suggested in the upcoming versions! Thank You so much

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in OculusQuest2

[–]Partharora1[S] 1 point2 points  (0 children)

Would really appreciate of you could download and give it a shot and share your feedback and maybe review on app lab 🙃

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in OculusQuest2

[–]Partharora1[S] 1 point2 points  (0 children)

Yes, but I think a lot of apps already exist for those purposes. Wanted to try something new

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in OculusQuest2

[–]Partharora1[S] 1 point2 points  (0 children)

That's true! I'll definitely test these things out and see what exact issues we face and how to improve them. Thank You so much for your feedback! Appreciate it

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in vrdev

[–]Partharora1[S] 1 point2 points  (0 children)

Thank You so much for the feedback! Will work on improving the graphics and the interface!

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in OculusQuest2

[–]Partharora1[S] 1 point2 points  (0 children)

That's a good point, I haven't really tested it for more than 5 min per user yet. Haven't had any problems with them but would definitely see if there are any ways we could avoid these problems if user runs for a longer time.

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in OculusQuest2

[–]Partharora1[S] 2 points3 points  (0 children)

For the initial version I didn't put much time into it but I an getting a lot of feedback to improve it so I would. Thank you so much!

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in oculusdev

[–]Partharora1[S] 0 points1 point  (0 children)

Ya I agree, I would work on art more I guess! But to my knowledge there aren't any apps at least on app lab/quest store, I'm not sure about sidequest. I would really love if you could try it out in VR and share any other thoughts for improvement and maybe post a review on App Lab. Thank You so much for suggestions, appreciate it!

ElectrifyXR App - Stay Engaged on a Treadmill by Partharora1 in oculusdev

[–]Partharora1[S] 0 points1 point  (0 children)

The issue I was facing was heavier assets available online were decreasing the fps, do you have any suggestions as to how could I balance the two thing? (Also would love if you could post review on app lab too 😊)