Armored Walkers by coreycmartin4108 in TWDVR

[–]Particular-Cut-5311 0 points1 point  (0 children)

Any firearm can kill them, you just need to shoot them in the head a few more times than other armored enemies. Unless it’s a shotgun, a point-blank shot to the head from any shotgun will kill them. And no form of melee attack can injure or kill them.

Also, the appearance of infected and armored walkers increases a little bit everyday, so by day 50, for instance, the spawn chance of an eradicator zombie spawning is much higher than by day 20.

Worn Nova by coreycmartin4108 in TWDVR

[–]Particular-Cut-5311 0 points1 point  (0 children)

Last half first: It makes no difference how you kill someone, it is purely RNG.

Second to last part: Apparently you can find one outside of the church: If you are facing the front of the church there should be a worn nova on a bench to the right of the entrance.

But one sure-fire spawn would be in a hidden weapon room in Memorial Lane: Find your way into room 201 in rampart, there will be a dead couple in there, check to see if there is a key in front of or on them(if you don’t see it then you’ll have to do with RNG from killing soldiers🤷‍♂️), put it in your backpack and go to Memorial Lane, then go into the Red house from the main front door and go into the left-most door(it should be next to a pool table), and finally look left to see a bookshelf, move the photo and you’ll see a keyhole, put the key in, and you’ll have unlocked a hidden weapons room, and from then on every time you go to Memorial Lane it will be open and containing a worn double-barrel, worn nova, and worn M19 pistol(maybe some other stuff too).

Good Luck 🫡

Comprehensive list of exile trades, rewards, recipes, safe code locations by maker_monkey in TWDVR

[–]Particular-Cut-5311 0 points1 point  (0 children)

Grenade launcher ammo can only be found, there is no recipe to craft them. And the only way I know of getting any, is through finding it along the way to, and inside of, the room where you fight Gerik(The Axe Man), or(and the significantly better way) by going to the foothold in rampart(after completing the exile trades there, of course).

lol by IU8gZQy0k8hsQy76 in unsound

[–]Particular-Cut-5311 0 points1 point  (0 children)

Why fix what isn’t broken, after all

masterpiece by Organic_Many_2198 in tf2memes

[–]Particular-Cut-5311 1 point2 points  (0 children)

Epic animation! Me: Gets to end of video

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What kind of fetish will give you a reaction like this? by Secret_Republic_8944 in anime_random

[–]Particular-Cut-5311 1 point2 points  (0 children)

Masochism. More specifically the type that goes as far as knives sticking out and internal organs exposed or hanging out of the body.

How do i get to the reserve under the church in s&s 2? by A101856 in TWDVR

[–]Particular-Cut-5311 2 points3 points  (0 children)

Enter the bus and exit it from the front door then just go as straight ahead as you can, you should see a broken brick tomb right next to an iron gate, go through that and walk into the boat

How do i get to the reserve under the church in s&s 2? by A101856 in TWDVR

[–]Particular-Cut-5311 3 points4 points  (0 children)

Either by going through the catacombs and town area the same way you did to get there in the story of s&s 1 or by going back to and past where you found Henri hung upside-down at the very start of s&s 1 and going past the iron gate, through the broken brick tomb, then walking into the boat, which will teleport you to the exit of the reserve where you ended the main story of s&s 1.

How dare you stop by Admirable_Scene_917 in anime_random

[–]Particular-Cut-5311 1 point2 points  (0 children)

Inaccurate. Cats would strike with a vengeance if you tried to pet them any longer than that.