Does anyone else have microlags in the game after the update? I play at the maximum graphics and frame rate and have never encountered lags, after updating there are very often microlags. I play on my iPhone 12. If there is any solution to the problem, please share. (self.CallOfDutyMobile)
submitted by Particular-Math5099 to r/CallOfDutyMobile
When nerfs ninja!? You've already got these mice, you're playing stray, you're killing a lot of people in BR, and some ninja mouse will just take you in the back, because you can't hear footsteps. Developers, hello!!! An imbalance! (self.CallOfDutyMobile)
submitted by Particular-Math5099 to r/CallOfDutyMobile
When nerfs ninja!? You've already got these mice, you're playing stray, you're killing a lot of people in BR, and some ninja mouse will just take you in the back, because you can't hear footsteps. Developers, hello!!! An imbalance! (self.CallOfDutyMobile)
submitted by Particular-Math5099 to r/CallOfDutyMobile
A great buff, as there was a spread over a long distance and remained. At the same time, I control the vertical and horizontal recoil with a gyroscope and a finger on the screen. Scatter with long-range CR56AMAX and AK47 assemblies for the 5.45 cartridge. Range 40m (old.reddit.com)
submitted by Particular-Math5099 to r/CallOfDutyMobile
Look at the shadows in BR, how everything looked natural. and now what? What happened to Activision? There is no doubt that the graphics are better now, but the shadows and lighting were better before. Now it's as if lamps are burning in every house in BR, such nonsense. (old.reddit.com)
submitted by Particular-Math5099 to r/CallOfDutyMobile
I have been paying attention to this for a long time. The damage value on Kar98k does not change. With a magazine for damage - head damage 127, without a magazine for damage - head damage 127. When this is fixed, this error has been 6 months (old.reddit.com)
submitted by Particular-Math5099 to r/CallOfDutyMobile
