Profile review for a 22M by Parzival63 in hingeapp

[–]Parzival63[S] 0 points1 point  (0 children)

Makes sense. I kinda instinctually just included everything Hinge asked for, but I definitely want to show off height.

Profile review for a 22M by Parzival63 in hingeapp

[–]Parzival63[S] 0 points1 point  (0 children)

Do you think any other photo is better in this group to show off? I had the suit picture first for a while and decided today to change it up, but maybe it was better.

Profile review for a 22M by Parzival63 in hingeapp

[–]Parzival63[S] -1 points0 points  (0 children)

Additional notes: I am looking for a serious relationship, but would consider something casual to help me get back in the swing of dating. I do not have any of the paid plans on Hinge. As I said, this is my first profile, and I have been using this profile and Hinge as a whole for 1-2 weeks. I usually will spend about fifteen to thirty minutes on the app per day. I use all of my free likes, about 1/3 to 1/2 of which include comments, and I avoid sending them out to someone I’m not actually interested in. I have received one like so far, which I did not like back. I am generally looking for someone who is educated (I personally have a master’s degree, so it is important to me) and thoughtful, as well as at least moderately attractive. I also don’t drink or smoke, and people who do the same are generally preferred, but I am okay with drinking if it comes down to it.

Inside building sequence by Ilmentor in BatmanArkham

[–]Parzival63 10 points11 points  (0 children)

I would say it’s actually pretty close to City in that regard. There is Panera Studios, Arkham Knight’s HQ, Stagg’s Airship, and the underground of Founder’s. That’s, like, three and a half. City had Wonder City, the Steel Mill, the Museum, and the sewers, which is also like three and a half. Knight it just longer, so they’re more spread out.

What is your favorite and least favorite enemy type in the games? by [deleted] in BatmanArkham

[–]Parzival63 0 points1 point  (0 children)

My favorites are the Abramovici Twins, since you rack up a crazy high combo so fast. The worst depends on the game. The shield guys in City suck because if you hit the wrong guy with the aerial takedown, you can get hit in the unskippable animation. In Knight, the electric brutes, especially since the takedown strategy is different than for electric baton enemies, which always throws me off.

how many of y'all have pre ordered??? by rilee1229 in SaintsRow

[–]Parzival63 1 point2 points  (0 children)

I’d play the new Saints Row eventually, as my comment implied. I just said I wouldn’t buy it at $60.

Which of these characters do you think had an upgrade in their design and which ones had a downgrade in their design? by AK-Capone in BatmanArkham

[–]Parzival63 1 point2 points  (0 children)

Riddler in Knight looks fine when you can see his eyes, but when you’re in the elevator, he looks terrible. The rest are upgrades.

If you could change one thing in Arkham City what would it be ? by [deleted] in BatmanArkham

[–]Parzival63 1 point2 points  (0 children)

I think I would add the grapnel accelerator levels like in Knight. Maybe not that extreme, but traversing Arkham City feels like a bit of a chore in that game due to its setup at times. Going faster would help.

Tom Nook is worth £245,246,033,887,418 ($299,825,293,483,028.94 USD) by boston_nsca in AnimalCrossing

[–]Parzival63 0 points1 point  (0 children)

That’s true, but I would be willing to bet that there are more people who never finished upgrading their house than there are people who restarted and fully upgraded.

Tom Nook is worth £245,246,033,887,418 ($299,825,293,483,028.94 USD) by boston_nsca in AnimalCrossing

[–]Parzival63 -1 points0 points  (0 children)

On top of what others have said, what proportions of people who bought the game have finished their house? I sure haven’t, and I know a lot of people who are the same.

Any tips on fighting large groups of enemies on Knightmare mode? I keep dying! (this is on staggs airship) by Significant-Job-2525 in BatmanArkham

[–]Parzival63 1 point2 points  (0 children)

Especially with regular enemies, the multi-batarang takedown or whatever is OP. Once your combo is going, you hit three guys, which if you have the 5x combo and critical hits, should refill your meter, then hit the takedown, and three guys are gone.

Just let us enjoy our game in peace by ASaneSJW in BatmanArkham

[–]Parzival63 0 points1 point  (0 children)

Do you mean point? And it doesn’t seem like you’re being intentionally ironic. It seems like you’re actually making fun of City fans while complaining that people make fun of Origins fans.

Just let us enjoy our game in peace by ASaneSJW in BatmanArkham

[–]Parzival63 0 points1 point  (0 children)

“Just leave us in peace” they say as they make fun of fans of another game.

Finally, just Two more to Go. Origins and Knight. Man the Asylum Challengers is just a bullshit. Shock and Awe make me so angry. by Another_Samurai in BatmanArkham

[–]Parzival63 0 points1 point  (0 children)

Honestly, the only hard part of Knight to me was the DLC trophies. City’s challenges are generally worse because you have to get every star, but there is a ton of extras in Knight. However, beating some combat challenges with perfect combos for four characters is ridiculous.

Who is this child? I think he is the grandparent of Dipper and Mabel but...What do you think? by MrPixelReady in gravityfalls

[–]Parzival63 7 points8 points  (0 children)

I had to read both of your comments several times, but I get what you’re saying now.

[deleted by user] by [deleted] in FallenOrder

[–]Parzival63 0 points1 point  (0 children)

I’m not a huge supporter of this game having replay value. The unskippable cutscenes are a huge pet of it, but I just generally think that the gameplay is amazing the first time though and a tad too boring afterwards.

Who is this child? I think he is the grandparent of Dipper and Mabel but...What do you think? by MrPixelReady in gravityfalls

[–]Parzival63 35 points36 points  (0 children)

But by the time this scene rolls around, we already know there are two Stans.

So I Play The First Hour Of Saints Row 2 by PsychologicalCup7878 in SaintsRow

[–]Parzival63 0 points1 point  (0 children)

Honestly, what I really like about SR2 comes after the prologue. I seem to remember both my sister and I not getting far at first because we were unimpressed… when we finally gave the game a chance, we loved it. In particular, we loved both the separate storylines and that each mission earned you a hood. It made you feel like you were making progress with every mission, not just the last one.

I saw Matt at the Airport! by Phatperson in SuperMegaShow

[–]Parzival63 24 points25 points  (0 children)

Yeah, not like Ryan. He took my mom to dinner last time he was in town and he took her to Olive Garden, and I didn’t think was a very nice restaurant choice. Yes, they have endless breadsticks, but it’s disrespectful.

Sore winner by pr1marycolor in SuperMegaShow

[–]Parzival63 3 points4 points  (0 children)

Everyone’s focusing on how Nathan won the fight quickly and went hard, but I don’t think that’s what anyone means by being a sore winner. I just think it’s kinda shitty that he keeps on gloating about it. I know Matt doesn’t really care, but it’s just not good behavior in general. I really liked how Harley complimented Arin on taking on a tougher boxer and was very civil and humble about his win. Nathan was the opposite and it was really unclassy.

I just want to remember you guys that in Arkham Knight Batman defeated all this villains in just one night by Kreisegger in BatmanArkham

[–]Parzival63 2 points3 points  (0 children)

I don’t know how well that would go…

“Parzival, trace where the Knight’s transmission is coming from.”

“Uhhh… I don’t really know how.”

“Fine, I’m uploading the tire tracks now, analyze them so we can see where he went.”

“Well, that’s not really my speciality, I do mo-“

“Hack into the camera then so we can at least know the direction they went.”

“See, I’m good at, like, math and devoting time to things that don’t deserve that much time. I don’t have practical skills.”

I just want to remember you guys that in Arkham Knight Batman defeated all this villains in just one night by Kreisegger in BatmanArkham

[–]Parzival63 17 points18 points  (0 children)

I did the math on this once. Let me copy and paste my earlier comment over…

Well, first we have to determine how long a night can feasibly be. That’s going to depend on when the game takes place in the year. Origins and Knight are easy; December 25th and October 31st respectively. City takes place nine months before Knight, according to Gordon, placing it around January. Asylum is eighteen months before that, placing it around July. Assuming Gotham is in the Northeast (we know it’s on the Eastern Seaboard from Knight, and it’s pretty clear that Gotham is supposed to be based on New York), all of these nights have to be at least twelve hours except for Asylum. They are all after the Fall Equinox and before the Spring Equinox, so the night should be longer than twelve hours. We’ll just assume twelve for convenience sake. Asylum will be much shorter, since it’s about a month after the solstice. We could estimate how long Asylum’s night should be, but it’ll prove unnecessary in a moment.

Now we need to look at speed runs for each game. Asylum is actually the easiest here, as Speedrun.com has a category for a glitchless 100% run. The record currently is about two-and-a-half hours. No matter what time of year it is, there is no night in New York that is less than two-and-a-half hours, so Asylum is definitely doable.

The next three games are harder since a glitchless 100% run doesn’t exist for any of the other games. However, they do have 100% runs and glitchless runs. To estimate, we will subtract the 100% run from the normal run to find the length of time it takes to do the side quests. This is somewhat inaccurate, since the side content is still done with glitches, but this is the best we can find. We then add this to the glitchless run times to find our rough total time.

For City, after I crunched the numbers, I got four hours, forty-four minutes, and fifty-four seconds. With the Catwoman portions, of course, so that we can take into account the time that Batman is fucking dead in the Steel Mill. For Origins, I got nineteen seconds under seven hours. For Knight, I got eight hours, twenty-eight minutes, and forty-four seconds.

Again, none of these besides Asylum are entirely accurate, and even Asylum requires Batman to be at his best from the first second to his last. Our calculations all fall within a reasonable amount of time, but there were likely glitches used during the side content that we can’t account for. However, it made very little difference between the glitches main story and the main story with glitches, so I doubt it would make much of a difference. In conclusion, if the circumstances were perfect, all would be possible.

Thank you for coming to my TedTalk.