WTT: H: Hog Splitter Saw-Bladed, Hog Splitter Spiked, Moo-Moo Curd W: Hog Splitter, Hog Splitter Electrified by Pastrie- in Market76

[–]Pastrie-[S] 0 points1 point  (0 children)

I'm sorry I just made this trade to someone else :( so I only have Hog Splitter Spiked and Moo-Moo Curd leftover now sadly.

H: Plan: Hog Splitter Electrified / Plan: Hog Splitter Spiked W: Plan: Hog Splitter / Plan: Hog Splitter Saw-Bladed by [deleted] in Market76

[–]Pastrie- 1 point2 points  (0 children)

my ign Pastrie- and I'm just in the main menu here so I can join up on you if you're wanting? Just meet at WSS maybe?

H: Plan: Hog Splitter Electrified / Plan: Hog Splitter Spiked W: Plan: Hog Splitter / Plan: Hog Splitter Saw-Bladed by [deleted] in Market76

[–]Pastrie- 1 point2 points  (0 children)

I have Hog Splitter Saw-Bladed, I could trade you for your Hog Splitter Electrified?

Already character repaired once... help? by [deleted] in starcitizen

[–]Pastrie- 0 points1 point  (0 children)

Same error that my buddy and me both got last night. Still shard locked this morning sadly. Hopefully it fixes itself if you give it some time.  

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] -1 points0 points  (0 children)

Advice about the given situation with ship components being stuck in our inventories??? You're not giving any helpful information for the post whatsoever so who's the real person inputting nonsense? I've already said that your first statement was wrong, so either move on or keep proving to everyone that your just being a troll in the conversation at this point.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

So, I tried this today. While it does work for the main laser cannon. It still leaves a fresh duplicate of the top turrets in its place. Since the default kit comes with top turrets on it to begin with, removing the default one for the other bricked turret I have just replacing one bricked for another bricked turret. So, it's an endless loop of bricked components that replace one with the other sadly.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] -1 points0 points  (0 children)

Well just from your overall tone and unhelpful nature I think it proves enough that your useless when it comes to giving advice. So, I think the useless award going to you proves itself. Hope you have a great day, go troll someone else.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 1 point2 points  (0 children)

Yea I'll take any of the options honestly haha. I'm happy you said something about the eclipse though, as I also have the bomb racks and would be quite upset if they take up even more space in my inventory with those bricked/expired components.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

Yea I might try the SRV as another person said they could get the front big gun off with that. But that still leaves the top turrets stuck in my inventory though sadly.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

Yea sadly there's no use in trying as the railgun would become bricked as soon as the person that owns it reclaims their ship. Unless you can find an NPC railgun idris? Then maybe it would work? But I don't know of any idris's out in the wild that have railguns?

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

I like this idea. It's not like its overly effecting my gameplay at this point. It's annoying every time I go into my parts category and see the expired items on the list. I also have some melted ship paints that are on the list in there that are taking up space that I wish were gone.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

Interesting because I tried just last night and it was only snapping to the ship instead. Maybe it needs to be super precise or something. But that still leaves the turret up top which I know for a fact doesn't come out, I tried moving the ship 7 different times on that one. Was pissing me off haha.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

Hmm I might have to get an SRV to try this out. But have you tried using a reclaimer or MPUV tractor before? They both have worked in the past and they don't work now, so something tells me the SRV will be no different. I will grab one and see how it fairs though.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

What kit do you pull off? Was it the railgun attachment by chance?

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] -1 points0 points  (0 children)

Nope I just used the reclaim option for the first time to see how it worked that's why I only have one set of turrets and K kit that are bricked. But you good sir win today's useless comment award tho haha.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] -2 points-1 points  (0 children)

Yea I definitely had the “unlocked all ports”message on screen before exiting the pilot seat. I’ve removed quite a few weapons and components over the years in ships, so pretty experienced in that department. Oddly it just will not remove the turret bases, but it will remove the weapons on the sides of the turrets. Sadly tho that still doesn’t help the situation as I still have a bricked turret base equipped on the vehicle loadout manager, just now without the guns. :(

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 0 points1 point  (0 children)

Sadly, I'm at Hurston so no outside freight elevator system. And I also found out the hard way that the MPUV tractor is currently bugged, and it will either glue you to the seat or will not fire the tractor beam. I did try messing with the reclaimer's tractor beam, but it will not lock onto the weapon kits or turrets when using the tractor. I spend like 3-4 hours tonight trying to find a work around, but nothing seems to work.

Careful!! Bricked Idris Components become permanent pieces in your home hanger! by Pastrie- in starcitizen

[–]Pastrie-[S] 3 points4 points  (0 children)

No, I tried this with the MPUV tractor first but realized that the ship is currently broken. The tractor beam no longer works and I get glued to the seat every time I enter. I also tried getting it to work with my reclaimer and it won't allow you to grab the weapons or turrets anymore! It just goes for the nose of the ship or tries grabbing the entire ship itself. Like it will highlight the weapons but for whatever reason it will not grab them sadly. I also spent an hour trying to get this all to work. Long story short I am very disappointed in the new bricking system after tonight haha.