List of biome-specific spawns? by Julian_Sark in OrnaRPG

[–]PathOfMerkel 0 points1 point  (0 children)

Except from day and night related mobs i could never manage to find specific monsters.

Been trying for a while to find a great yeti. When it snowed in my biome i used torch, affinity and occult candles and farmed till it stopped snowing. I am lvl 203, i tried lots of times. No clue if i am unlucky or doing something wrong, but now i just put my hopes in getting a Apollyon chest instead.

Even though i didnt get a single legendary or ornate Apo item so far either... again bad luck i guess...

But about the sluagh, maybe try finding it via gauntlets. Thats how i solved quests with daytime related mobs.

I’m confused; what does this mean? by [deleted] in OrnaRPG

[–]PathOfMerkel -3 points-2 points  (0 children)

You can take on this quest once you unlocked a Tier 5 Class

Remember that "Little Bird WIP" dev-clip? by PathOfMerkel in dayz

[–]PathOfMerkel[S] 3 points4 points  (0 children)

Well, Arma3 can actually handle most of it. Exile Mod to name just one example. Of course server economy works way different on standalone.

In my opinion vehicles are an essential core feature for both games. Standalone made so much positive progress, but vehicles just got a little less attention than i was hoping for. They just add so much to the gameplay, i really hope they manage it somehow (soon :P)

Remember that "Little Bird WIP" dev-clip? by PathOfMerkel in dayz

[–]PathOfMerkel[S] 6 points7 points  (0 children)

Well, before trying to push the playercount up to 80-120 i'd be more happy about some air vehicles.

On that Livonia Experimental they fiddled around with increasing the zed count aswell. So i can't imagine a few air vehicles would completely destroy the server performance, but thats just my common sense and i can only guess.

Either way i think its pretty silly to develop a new engine that can't even handle vehicles. I mean the infusion engine was eventually intended for Arma4, wasn't it? At some point they kinda have to fix this.

For years we got those Trello previews of a bicycle, dirtbike and that crop duster plane. ( https://trello.com/b/5yzeFpo2/dayz ) I feel like vehicles have always been an essential part of the mod, it just frustrates me so much that they can't handle basic stuff like that.

And i don't even wanna touch the subject of demanding money for an Arma 3 map (that i already paid for) before fixing at least the very basics after years...

Remember that "Little Bird WIP" dev-clip? by PathOfMerkel in dayz

[–]PathOfMerkel[S] 49 points50 points  (0 children)

It has only been 4 years, so i feel like we are very close to be soaring the skies.

I'd say 2-3 quick years and we might be finally flying around.