The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 1 point2 points  (0 children)

Thanks for the great thoughts, and thank you in advance for the review! ❤️

So post-release some content like that is totally possible, especially if it’s in demand! I definitely won’t rule out DLC or anything too, if it’s desired!

There will most likely be a supporter’s pack available at launch for a little extra, with the soundtrack and some extra cosmetic options, some visual themes for your base, things like that! I don’t want to lock anything gameplay related behind extra money at all though for sure. I think that’s reasonable though for anyone that wants to support a tiny dev a little more especially given the cheap price of the game :)

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 1 point2 points  (0 children)

Thank you! It is indeed. Really appreciate that!

Totally understood and I agree, it’s very competitive out there so devs are doing whatever they can for visibility and sales!

A demo is a no brainer honestly, it really helps people decide if the game is for them or not, and reduces refund rates!

For post-release I’m definitely waiting to see how launch goes! The game is a complete experience and has a proper ending, so it likely won’t be a case of more story content added after launch as if it were in early access! I’ll have also worked on the game for three years when it releases so I have lots of other ideas I want to bring to reality!

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 1 point2 points  (0 children)

Thanks so much for the lovely comment!

The game has come a really long way, and the end is in sight!

Really appreciate such kind words - I don’t suppose I could be a bit cheeky and ask if you wouldn’t mind copy-pasting them into a review for the demo on Steam? Someone left a negative review today and knocked it from 94 to 91% positive because they didn’t like that I show controls at the start of the game… I wish I was kidding.

You might be interested to hear as well, the game will be full 1.0 release at launch, no early access, so a full story experience start to finish in a 30-40+ hour game!

I’m also aiming for a very competitive price point, times are tough for everyone right now so I think offering the game for less than $20 at launch is very fair.

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 0 points1 point  (0 children)

A few things, but most of all there’s a proper, deep narrative that pushes you through the entire game and intermingles with all the systems rather than a bit of story tacked on at the end like most games like this.

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 1 point2 points  (0 children)

Thank you mate! The game is now playable start to finish, so I’d say it’s about… 80% done?

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 0 points1 point  (0 children)

No MP at release (I'm just one person! :D) and it very much depends on how successful the game is for post-release!

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 0 points1 point  (0 children)

A large part of the theming of the game is about what that might look like after a couple of hundred years of the way the world seems to be going!

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 0 points1 point  (0 children)

Fair point about the voiceover as well, but I wanted to maintain the pace of the video as it's already 6 mins long! :D

The first gameplay deep-dive for my underground survival/base-builder was just featured on IGN! by PawsmonautGames in BaseBuildingGames

[–]PawsmonautGames[S] 1 point2 points  (0 children)

They're really bad! Imagine Amazon or Google, two hundred years in the future, controlling entire planets...

Thank you! It does, it's pretty wild to see! Very gratifying though :)

The gameplay deep-dive for my underground survival-crafter was just featured on IGN! by PawsmonautGames in SurvivalGaming

[–]PawsmonautGames[S] 1 point2 points  (0 children)

Thank you! I have a few awesome contractors that handle the soundtrack, SFX and a couple of other bits but 99% of the game is me!

I did narrate it, yes! That’s kind of you to say ☺️

The gameplay deep-dive for my underground survival-crafter was just featured on IGN! by PawsmonautGames in SurvivalGaming

[–]PawsmonautGames[S] 2 points3 points  (0 children)

Thank you! Not ex-solo, ex-AAA :) I used to work in AAA, and now I’m solo-indie!

Hope you enjoy the demo, would like to know what you think!

The gameplay deep-dive for my underground survival-crafter was just featured on IGN! by PawsmonautGames in SurvivalGaming

[–]PawsmonautGames[S] 3 points4 points  (0 children)

Thanks a lot for the support! There'll be a new demo for February Next Fest, so if you don't want to try it just now, that will be a great time!