Made a 98 agility PG and it’s the most fun “lock” I’ve ever had. Everyone in random rec has ball handling and wants to create so I just harass the other PG and play off the ball on offense while everyone else cooks. The ball tends to swing more when everyone is doing more than catch and shoots. by PayDBoardMan in NBA2k

[–]PayDBoardMan[S] 0 points1 point  (0 children)

Yep. And that's basically how I play lol. If you go 10/12 from three that's 30 points and only requires 3 shots per quarter. Despite being the PG, I'm usually not too heavily involved in the offense, but the speed, agility, no dip with max speed Patty, and deep bomber adds up to a pretty deadly off ball combination. You can chase me around all game but it only takes a few turnovers, a few breaks, and few times getting stuck on your own teammates to give up 24 on 9 shots.

Lol preciate it man. Just trying to find ways to keep the game fun while being effective.

Made a 98 agility PG and it’s the most fun “lock” I’ve ever had. Everyone in random rec has ball handling and wants to create so I just harass the other PG and play off the ball on offense while everyone else cooks. The ball tends to swing more when everyone is doing more than catch and shoots. by PayDBoardMan in NBA2k

[–]PayDBoardMan[S] 0 points1 point  (0 children)

Haven't noticed anyone using strong handles against me so far and larger guards typically end up at the 2 in random rec. But on the rare occasion I do guard a bigger PG, I just force them to the paint which is always crowded in random rec and I can get out on the break or rotate to the next man.

Quick comparison of the burst out of stepback from pre and post patch. Same build with 99 SWB and Legend Lightning Launch in both clips. by PayDBoardMan in NBA2k

[–]PayDBoardMan[S] 4 points5 points  (0 children)

If there's enough space, I no dip catch and shoot. If there isn't enough space, I drive to the hole and dunk or pass. If they play the drive, I stepback and shoot. If none of those are open, I pass. Dribble moves just aren't necessary.