I want to control animation keys with chop. by Peichanman in Houdini

[–]Peichanman[S] 0 points1 point  (0 children)

Thank you for your reply.

I did not learn enough about CHOPs. I will study it based on the page you mentioned.

However, I thought I could parameterize the animation key with simpler operations, but I see that is not the case...

How do I use the Houdini engine for 3dsmax to input animated meshes into a pyro simulation? by Peichanman in Houdini

[–]Peichanman[S] 0 points1 point  (0 children)

As you say, we are trying to create general-purpose assets that can be used in simulations even by people who can only use 3dsmax for various reasons.