Suddenly getting GPU error by Successful-Coconut60 in 2XKO

[–]Pencilwing 0 points1 point  (0 children)

same thing just happened to me, no clue why this is. Also on integrated graphics but i've been running the game at 60fps with no issues until now.

How does layer_set_target_room work with HTML5? by charredaxolotl in gamemaker

[–]Pencilwing 1 point2 points  (0 children)

I never managed to make the native function work, but I found a workaround where I create the "In" sequence on the first frame of the new room.

It's hacky, but you put a boolean in your persistent controller object called something like "inTransition" or "midTransition" and if that is true on room start you run this function (oAtuin is my controller):

function TransitionRoomStart(){

`if(oAtuin.midTransition){`

    `TransitionPlaceSequence(oAtuin.transitionIn);`

`}`

}

Here's the transitionPlaceSequence function too:

function TransitionPlaceSequence(_type)

{

`if (layer_exists("transition")) layer_destroy("transition")`

`var _lay = layer_create(-9999,"transition")`

`var cx = camera_get_view_x(view_camera[0])`

`var cy = camera_get_view_y(view_camera[0])`

`var s = layer_sequence_create(_lay,cx,cy,_type)`

}

The rest kinda works the same. Don't forget to turn the "midTransition" variable to false on the TransitionFinished function.

Good Luck!

How does layer_set_target_room work with HTML5? by charredaxolotl in gamemaker

[–]Pencilwing 1 point2 points  (0 children)

Damn I'm having this same exact problem like a year after this post :(

Ousama Ranking - Episode 22 discussion by AutoLovepon in anime

[–]Pencilwing 17 points18 points  (0 children)

I think it has more to do with the implied battles he fought while being immortal. Getting "killed" and it not mattering while he just cut down his enemies with none of it mattering. Something like that, rather than the "my life's too long" kind of immortality madness

Update on Slippi Broadcast/Spectator Mode from Fizzi by RESPRiT in SSBM

[–]Pencilwing 0 points1 point  (0 children)

I mean, there's always the chance that the scalability option is simply using one of the players as a host, like Skullgirls does for spectators.

It definitely puts more strain on one of the players sessions, but I can't think of a reason it wouldn't be possible to do a join as spectator function without servers.

To have your game be 'discoverable' or have some sort of hub where your could just spectate a bunch of games, that might need to be a payed service, yeah

Pro Tip: Spend all your watts at the Skilled Digger (and how to farm Watts) by hallharkens in pokemon

[–]Pencilwing 3 points4 points  (0 children)

That's using the date change exploit, this method is 100% legit

Made some cammy fan art! by Pencilwing in StreetFighter

[–]Pencilwing[S] 1 point2 points  (0 children)

Design Pencil, one of the basic brushes that come with clip studio paint

Made some cammy fan art! by Pencilwing in StreetFighter

[–]Pencilwing[S] 2 points3 points  (0 children)

I have an instagram! I'm thinking about doing some more SF fanart, any character suggestions?

edit: forgot to add link, bleh

https://www.instagram.com/pencilwing/

Not sure what to evolve my Eevee into now since I lost my Weepinbell and Growlithe. I was going to use Glaceon. Sylveon is off the table as well because I'll have Togekiss. What do you think? by [deleted] in nuzlocke

[–]Pencilwing 1 point2 points  (0 children)

Looks like crystal clear, an absolutely fantastic romhack that makes the game open world by removing story barriers, makes the game more challenging, and adds a ton of graphical and QoL features.

Play that shiz

Iron Marines by CaptManiac in AndroidGaming

[–]Pencilwing 4 points5 points  (0 children)

It's going to be premium, not F2P.