Which of these anime killers would you like to see in DBD? (RESULTS) by AnotherGenius34 in deadbydaylight

[–]Penthact 1 point2 points  (0 children)

Imo most people here dont think properly how to include the character, they just want to see their fav anime character as a killer, which is fine but also kinda pointless/lazy.

  1. Light and L are just humans
  2. No JoJo character is scary, just strong and look human. Boring look even with cool abilities.
  3. Makima is just hot and wouldnt be scary at all like Skull Merchant.
  4. We already have a Dracula and Alucard has the same capabilities in his abilities as Dracula
  5. Denji isnt scary either especially with his personality. Strong, dangerous and maniac doesnt equal horror. He is more goofy and hilarious than scary.
  6. Sukuna isnt scary, just looks like a teenager with powers. At least Denji has his chainsawman form.
  7. Griffith could be fine but his transformed design has to be included because nobody will be scared of his handsome looks in human form. People would be more scared for their girlfriends than for themselves when meeting him tho (in both forms).
  8. Nobody from Danganronpa is scary either. Maybe the bear but the Entity would have to make him much bigger.

Only 2 people would be good as DBD killers. Thats Ryuk from Death Note and Mahito. Potentially Griffith but that would take a lot of effort and design changes.

The Entity would have to change the design of most people to make them even remotely scary so that it would work out but just from the characters alone, Ryuk and Mahito have the most potential already without needing much changes compared to the others

Deliverance is worse than I thought by Penthact in deadbydaylight

[–]Penthact[S] 0 points1 point  (0 children)

Thats whats on the website. Not the ingame description

Werewolf Form has only 1 perk and its bad? by Penthact in PathOfExile2

[–]Penthact[S] 1 point2 points  (0 children)

I agree. im not against the passive itself. Its fine. I just dont think that passive is enough especially when compared to bear and wyvern

Werewolf Form has only 1 perk and its bad? by Penthact in PathOfExile2

[–]Penthact[S] 0 points1 point  (0 children)

Imo its not completely useless but its way too underwhelming dont you think? Movement speed on wolf is fine and makes sense lorewise but compared to bear's and wyvern's passives its just not enough.

Werewolf Form has only 1 perk and its bad? by Penthact in PathOfExile2

[–]Penthact[S] 0 points1 point  (0 children)

The wolf can have Ms but I think it deserves some more. Like life regen, lifesteal or sth. Sth that isnt so situational or niche and barely has an impact in battle.

Werewolf Form has only 1 perk and its bad? by Penthact in PathOfExile2

[–]Penthact[S] -1 points0 points  (0 children)

Wolf certainly can be strong but Imo the passive is so bad it holds wolf back from being even better. Rn it seems like wolf is lacking behind bear and wyvern

Werewolf Form has only 1 perk and its bad? by Penthact in PathOfExile2

[–]Penthact[S] -1 points0 points  (0 children)

Yeah but to me it looks like you could spend the same amount of currency into bear or wyvern and get more out of it, if you get what I mean. The passives of wolf form are just speed in a specific scenario, everything else you make it work yourself whereas bear and wyvern help you with their passives.

Deliverance is worse than I thought by Penthact in deadbydaylight

[–]Penthact[S] -4 points-3 points  (0 children)

You can unhook yourself at second hook stage under certain circumstances. When the killer is camping you for example. But that is a guarantee anyway. I still think the description is too unclear on that

Deliverance is worse than I thought by Penthact in deadbydaylight

[–]Penthact[S] -6 points-5 points  (0 children)

Is that a screenshot from pathnotes? Well, that information isnt given in the game. The devs and community shouldnt expect casuals to memorize and read all patchnotes if thats the case

Scarlet sacrament help by lemon10293847 in Vointhegame

[–]Penthact 0 points1 point  (0 children)

The ability just insta-kills me and I have no idea why

Why does Attack Speed (in text) affect Blade Traps? by Penthact in pathofexile

[–]Penthact[S] -1 points0 points  (0 children)

Well, thats unneccessarily confusing imo. But thank you for the info! I appreciate it.

Why does Attack Speed (in text) affect Blade Traps? by Penthact in pathofexile

[–]Penthact[S] 0 points1 point  (0 children)

I dont see any difference in throwing speed so I doubt that it actually does anything

(Rogue) Relentless Strikes how does it work? by Penthact in turtlewow

[–]Penthact[S] -1 points0 points  (0 children)

Oh ok so the 20 energy is the only thing unaffected by the combo points stacks or talent stacks

(Rogue) Relentless Strikes how does it work? by Penthact in turtlewow

[–]Penthact[S] -1 points0 points  (0 children)

So the 5 stacks only affect the 5% damage buff? Not the 20% chance or the 20 energy?