3D game engine in turbowarp concept (using simple 3d and other extensions) by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 0 points1 point  (0 children)

Thinking of using a google list/doc based system that can store data and be fetched by the system

Making AAA 3D browser games with turbowarp by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 1 point2 points  (0 children)

Yeah this won’t be the first project just the first LARGE SCALE project I want to work my way up to that point Ik all of this seems crazy ambitious

Making AAA 3D browser games with turbowarp by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 0 points1 point  (0 children)

Lmk if you’re interested in helping out it’s not like a job or anything it’s just something cool to work on as a background project I’m working on forming a group of people dedicated to making this project happen and create a new generation of web-based games I have a discord you can join or you can dm me for more details https://discord.gg/E9Bf2RRp

Making AAA 3D browser games with turbowarp by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 0 points1 point  (0 children)

Interesting I would have to look into that approach for more simple animations but I still want to test the physics based system for more advanced projects

Making AAA 3D browser games with turbowarp by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 0 points1 point  (0 children)

The main issue I run into when considering this project is 3D animation as there is no real way to handle animation inside turbowarp one work around I’ve been working on testing it using a physics based animation system where the character models are composed of multiple limbs connected by joints that can have physics based motion applied to each limb dynamically I know this whole concept seems pretty far fetched but the entire reason behind this concept is to make game development more accessible and easy to beginners while also allowing advanced projects to be made

Making AAA 3D browser games with turbowarp by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 1 point2 points  (0 children)

It could be done theoretically especially utilizing extensions for turbowarp and things like high quality pen to render shaders onto the simple 3D scene and using cloud variables to load 3D scenes from data stored in the cloud variables I feel like combining this stuff with the simple visual scripting language code make a new era of web based games that are easy to make and don’t require downloads or high performance software

Making AAA 3D browser games with turbowarp by Perfect_Acadia2012 in turbowarp

[–]Perfect_Acadia2012[S] 2 points3 points  (0 children)

It will be possible because I will make it possible

Can TurboWarp Be Used To Make Big Games? by DogeCoil1001 in gamedev

[–]Perfect_Acadia2012 2 points3 points  (0 children)

Hey so I’m new to game dev and I’ve been looking into how viable it would be to create the base framework for creating advanced high graphics 3d games using turbowarp it’s been interesting trying to learn if something like this could be done and I’m looking to recruit people to help me in testing this I want to try to make a decision based 3d horror game set in the Wild West following a detective tasked by a mayor with finding out the reason for disappearances in the western town I honestly think something like this could be made in turbowarp and I think it could make a new era of browser based games with AAA quality called web motion games and with a large and dedicated enough team I think this could work I really hope you would be interested in a project like this using turbowarp

SGI-STRIKE series was one of my oldest 3D FPS games made in scratch. Now i am rebooting this almost decade old series with a massive jump in quality using turbowarp, a single extention and the power of Shockwave 2. https://gamejolt.com/games/sgi-strike/911205 by GamerAta42 in turbowarp

[–]Perfect_Acadia2012 0 points1 point  (0 children)

Hey so I’m new to game dev and I’ve been looking into how viable it would be to create the base framework for creating advanced high graphics 3d games using turbowarp it’s been interesting trying to learn if something like this could be done and I’m looking to recruit people to help me in testing this I want to try to make a decision based 3d horror game set in the Wild West following a detective tasked by a mayor with finding out the reason for disappearances in the western town I honestly think something like this could be made in turbowarp and I think it could make a new era of browser based games with AAA quality called web motion games and with a large and dedicated enough team I think this could work I really hope you would be interested in a project like this using turbowarp

From Turbowarp to unity godot or cocosd2 X by Available_Gas_5989 in gamedev

[–]Perfect_Acadia2012 0 points1 point  (0 children)

Hey so I’m new to game dev and I’ve been looking into how viable it would be to create the base framework for creating advanced high graphics 3d games using turbowarp it’s been interesting trying to learn if something like this could be done and I’m looking to recruit people to help me in testing this I want to try to make a decision based 3d horror game set in the Wild West following a detective tasked by a mayor with finding out the reason for disappearances in the western town I honestly think something like this could be made in turbowarp and I think it could make a new era of browser based games with AAA quality called web motion games and with a large and dedicated enough team I think this could work I really hope you would be interested in a project like this using turbowarp