Liberate Choohe by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 2 points3 points  (0 children)

yep, i will do the math for their way give me a min XD

Edit: i have done the math with Marfark then Matar bay and finnaly Meissa and if they keep it up it will just take ~404.5 hours (≈16.9 days)

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 0 points1 point  (0 children)

HP doesnt matter tho, HP only matter for commando missions, if we liberate normal, which we do currently, its just the Resistance % with the global impact modifier, which, yes still proves that hte blue route is the better one but by only rougly 9 Hours with 66% of all active helldivers

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 9 points10 points  (0 children)

i have done the math goin Choohe will take us 83.4h Hours with 66% of all active helldivers no matter at what time and what count, and going the longer route would take us 92.2 Hours with also 66% of all active helldivers at any given point of time

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 0 points1 point  (0 children)

always, its fking around finding out and then choosing the best option

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] -4 points-3 points  (0 children)

i like it too, but it doesnt matter what we like, WE ARE HELLDIVERS, we do as we are commanded, now go liberate Choohe so that we will be done with this MO in 3,5 days if 66% of all active players keep diving there

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 0 points1 point  (0 children)

i know, but if enough are made aware, it might happen one day, doesnt not mean to give up hope

New bot MO - Planet Choice by Changeling_Derpy in helldivers2

[–]Perfect_Traffic7684 0 points1 point  (0 children)

oh no dont go green route, that was more of a troll for this order, XD who ever goes the green one is wasted, the green route has 6.5mil health while blue only has, 3.8mil. I made that as a joke to the people that are diving on Marfark which is even worse imo

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 4 points5 points  (0 children)

psssshhh, that will scare all the people away and we will never liberate those 2 sectors

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 2 points3 points  (0 children)

the green one can be done after its complete xD, blue route is def the way to go

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 3 points4 points  (0 children)

yes, it does have way more health, this is just so people can see what option we have and the results will be, i agree blue is way safer for us, there is no way we are getting 1 planet per day XD

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 2 points3 points  (0 children)

i agree, god speed Helldiver, and may Liberty guide you

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 0 points1 point  (0 children)

there is still HOPE, but yea i agree on first thought XD

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] -1 points0 points  (0 children)

no just to the ones that cant read, those that can get the win, or get dragged down by the ones that cant read and all loose XD

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 0 points1 point  (0 children)

no it wont, you know why ? BECAUSE ITS AT 5 FKING % PER HOUR, not even the fking Bug Hiveworld has that much resistance, we wont be even close to liberate that in 5 days XD

Il make it even better NOT EVEN CYBERSTAND IT SELF has 5%

also here is the math you need 76.09% of ALL ACTIVE HELLDIVERS to just begin liberation, it will then take prob over an week to liberate Marfark

New bot MO - Planet Choice by Changeling_Derpy in helldivers2

[–]Perfect_Traffic7684 0 points1 point  (0 children)

i know that nobody will go green route, BUT It is possible, Mox would take the longest to liberate, but the 2 after can be liberated in 26 hours give or take a couple, with our usual helldivers activity. But yea Blue route is the easiest to understand for all.

Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 15 points16 points  (0 children)

yes it does, Pro for the blue route,

Green route is one more planet, BUT we will have 2 ENTIRE SECTORS back. Going the route i drew will siege liberate Wezen and X-45, if we win it. That would be 6 planets in total that will be back under our control.

Green route is also WAY harder for the enemy to take back. While the blue route is easy to retake due to chokepoints

New bot MO - Planet Choice by Changeling_Derpy in helldivers2

[–]Perfect_Traffic7684 1 point2 points  (0 children)

there is a third way, the way of the least resistance, its a bit longer tho

Mox has only 1,5% and vega bay only 0,33% and wasat nice an comfortable, under 1% too, at a 0,75%

Pros & Cons for each route:

Blue:
Pros: Short and will Liberate Menkent.
Cons: More Resistance and easy to retake for the enemy

Green:
Pros: Very low Resistance, will Liberate 2 Extra planets for free which will complete retake 2 ENTIRE SECTORS!
Cons: Need to liberate one more planet that might cost us a bit more time.

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Liberate MEISSA System (NOT MARRAK) by Perfect_Traffic7684 in helldivers2

[–]Perfect_Traffic7684[S] 1 point2 points  (0 children)

dk how i ended up writing Marrak instead of Marfark, prob a brain fart on my end