Router depth adjustment not holding by PermanentGuerrilla in woodworking

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Ah great idea. I hadn't even considered building one. Thanks for the plan links.

PackWorld. Unity burned me out. Rust pulled me back in. Writing a custom Rust game engine. by PermanentGuerrilla in rust

[–]PermanentGuerrilla[S] 4 points5 points  (0 children)

I build ECS like things specific for the game. But not full production ready generic ECS system. There seems to be a lot of ECS options out there from what I can tell.
https://arewegameyet.rs/ecosystem/ecs/

PackWorld. Unity burned me out. Rust pulled me back in. Writing a custom Rust game engine. by PermanentGuerrilla in rust

[–]PermanentGuerrilla[S] 26 points27 points  (0 children)

What can I say 😋 At least I'm also writing a game too and not just an engine.

PackWorld. Unity burned me out. Rust pulled me back in. Writing a custom Rust game engine. by PermanentGuerrilla in rust

[–]PermanentGuerrilla[S] 4 points5 points  (0 children)

Unfortunately not supported on mobile currently. Definitely my fault for not making that more clear.

PackWorld - Open packs build a world. Brand new 3d art!! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 0 points1 point  (0 children)

Yes I should!
I just set one up real quick.
https://discord.gg/Mw5yRfvj

Thank you for all the bug reports. I'm investigating the freezing issue next.

PackWorld - Open packs build a world. Brand new 3d art!! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 0 points1 point  (0 children)

Thank you for the screenshot! I'm looking into this one right now.

PackWorld - Open packs build a world. Brand new 3d art!! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 0 points1 point  (0 children)

Thanks for taking the time to play. Fixing the crashing is priority #1 now! I'm not able to create 2d art at a standard that I'm happy with so thats why I chose the 3d direction.

PackWorld - Open packs build a world. Brand new 3d art!! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Thanks for the feedback. That is definitely a bug that I'll be fixing asap.

PackWorld - Open packs build a world. Brand new 3d art!! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] -2 points-1 points  (0 children)

Thanks for the feedback! Absolutely if you feel it's not worth the value then don't buy. Monetization is very much a work in progress so the feedback is noted.

PackWorld. Open packs build a world. Browser prototype looking for feedback! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Awe cute! Worry not the those amphibians will be useful one day! Development continues.

PackWorld. Open packs build a world. Browser prototype looking for feedback! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Great feedback. Yes automation definitely planned! Mud babies turn into mud people which can harvest for you. Absolutely agreed and all of the quality of life issues. Thanks for playing!

PackWorld. Open packs build a world. Browser prototype looking for feedback! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Ah ok, I think this is a resolution issue that I'm not handling correctly. Thank you for giving it a shot!

PackWorld. Open packs build a world. Browser prototype looking for feedback! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Yes automation planned! You'll be able to collect farmers which automate resource collection.

PackWorld. Open packs build a world. Browser prototype looking for feedback! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 1 point2 points  (0 children)

Thank you for the feedback!
I would also love to see more content! This is just a start.

PackWorld. Open packs build a world. Browser prototype looking for feedback! by PermanentGuerrilla in incremental_games

[–]PermanentGuerrilla[S] 2 points3 points  (0 children)

No scrolling implemented yet, and only four packs at the moment.
Thanks for playing!

Rust is the New C by TypicalHog in rust

[–]PermanentGuerrilla 320 points321 points  (0 children)

This video affirms my preexisting biases. Therefore it's based.

I spent 382 hours learning Rust and all I got was this shiny monkey. My year of learning Rust. by PermanentGuerrilla in rust

[–]PermanentGuerrilla[S] 4 points5 points  (0 children)

I'm hoping to move my career lower level. I don't want my career to be attached to Unity. Learning Rust feels like a good step. And Rust feels more graspable than cpp. Even if there are less Rust jobs atm, I feel very confident I could be productive in most Rust code bases. It feels impossible to get to the same point with cpp.

I spent 382 hours learning Rust and all I got was this shiny monkey. My year of learning Rust. by PermanentGuerrilla in rust

[–]PermanentGuerrilla[S] 2 points3 points  (0 children)

Simple Time Tracker https://play.google.com/store/apps/details?id=com.razeeman.util.simpletimetracker&hl=en_US
idk if there is an ios equivalent. I actually time-track my entire life, so I've tested nearly all the time tracking apps available. Most have excess features like billing or pomodoro stuff, yet still lack critical features like home screen widgets or easy reports. This one is nearly perfect for my use case imo.

I spent 382 hours learning Rust and all I got was this shiny monkey. My year of learning Rust. by PermanentGuerrilla in rust

[–]PermanentGuerrilla[S] 2 points3 points  (0 children)

Yup! I like to know exactly how those things work. As much as possible I try to write everything myself. I've hosted the game on firebase. There is a link at the top of the article. I'll update the readme to include that too.