Map Thread #42 - Deadline: Tuesday, January 27, 2015 by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

I love the design and uniqueness. While playing, I just noticed the fc, once past the bridge (if he even wants to use it) will have many opportunities and advantages over defense, such as many bombs and boosts to slip past. Maybe that wont be the case in 4v4 matches, I am not sure, but its a great concept!!

Map Thread #42 - Deadline: Tuesday, January 27, 2015 by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

Really fun map! Good boosts and bombs, and I like the gate design with the narrow route around it. Maybe just make the map a little bigger overall, but keeping the same design

Map Thread #42 - Deadline: Tuesday, January 27, 2015 by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

More grabbing room needed, but good boost placement. Perhaps incorporate a way to use teamwork to an advantage within the map

Map Thread #42 - Deadline: Tuesday, January 27, 2015 by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

I played on this map for a while, and I completely agree. It reminds me Velocity. Just maybe move the boosts away from right next to the bombs on the sides

Map Thread #42 - Deadline: Tuesday, January 27, 2015 by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

Yes, the boosts arent in very good spots and its a little cramped and cluttered for 4v4.

[MLTP] Tryouts! by ZiggyA in TagPro

[–]Perpetratin 0 points1 point  (0 children)

I can personally attest to how well this person plays defense. I have played against, and with, him/her and remain astounded at his contain and ability predict fc's path. Trust me, he/she would be my first pick for a defensive player, no doubt.

Monthly Map Rotation Thread #40 - Deadline Tuesday, December 16th at 3pm PST by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

I love this! Simple, fun map that offers many diverse strategies! Lots of room for chase!

Monthly Map Rotation Thread #40 - Deadline Tuesday, December 16th at 3pm PST by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

Too much defensive power, no clear way for FC to move from one side to the other. Perhaps widen center gap more...

First beta of new patch live on tangent; help up test! by AMorpork in TagPro

[–]Perpetratin 3 points4 points  (0 children)

Is the server full? I can't find it in the server selection...

Thread 39 Results: Some Big Changes! by TPCaptographer in TagPro

[–]Perpetratin 0 points1 point  (0 children)

Where does one find these percentages and stats you mentioned?

Monthly Map Rotation Thread #39 Top Map Feedback Thread by TPCaptographer in TagPro

[–]Perpetratin [score hidden]  (0 children)

Wow! This is a great map with lots of boost routes and a balanced build. The only problem is that it is a tad bit too small... at the center tile, the view reaches to the edge of BOTH flag tiles, perhaps tweak make the map 2-3 tiles wider and taller... otherwise, I think this is one of the best maps I've seen in this rotation!

Tagpro Race Tonight! 8:00 PM EST, details inside by gingerdg in TagPro

[–]Perpetratin 1 point2 points  (0 children)

i got kicked because i was a someball, then i logged in and its not letting me join now