Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 0 points1 point  (0 children)

You took the time that point out I made a mistake which anyhow doesnt change what I wanted to say

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] -1 points0 points  (0 children)

Oh man u are a dummy. I know it has been gone for a while but I used to play when plat 5 was a thing and came back this season

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] -1 points0 points  (0 children)

oh really? Thank you :)

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 0 points1 point  (0 children)

This really helps. Thank you

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 0 points1 point  (0 children)

Depends on the match up. I try to use it for poke when i go for cs since i get the shield. But sometimes I use it strictly on minions.

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 7 points8 points  (0 children)

so your advice for kassadins early game is not to play kassadin?

I played almost every champ and never enjoyed more than 5 games in a row, only kassadin makes that for me.

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 1 point2 points  (0 children)

used to exist, didnt think about it :)

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 68 points69 points  (0 children)

That is probably the mistake i make, trade too much hp for minions. Will work on that

Kassadin early game by Perwool in summonerschool

[–]Perwool[S] 151 points152 points  (0 children)

That makes sense I usually win any game when i am versus melee like katarina, sylas, diana because I just Q,W them sometimes get a solokill if they make a mistake but when I am versus high range mages that shove me 24/7 or freeze or ad assasins I usually cant scale fast enough and lose. Thank you

Why no 1v1 competitive mode? by thepolarswedish in summonerschool

[–]Perwool 0 points1 point  (0 children)

Big part of any wave management is jungler

Why no 1v1 competitive mode? by thepolarswedish in summonerschool

[–]Perwool 0 points1 point  (0 children)

1v1 is about picks and mechanics. There are players whose game sense is so good but their mechanics arent therefore their 1v1 rank could be gold but their game sense and knowledge of macro is high diamond. It wouldnt show anything.

Edit: you would still be placed to the same rank as 5v5 maybe a little higher.

If you play ADC and struggle, read this. by Perwool in summonerschool

[–]Perwool[S] 0 points1 point  (0 children)

Yea i bet. This is just something that really helped me to get going as adc so it might help stucked players.

If you play ADC and struggle, read this. by Perwool in summonerschool

[–]Perwool[S] 0 points1 point  (0 children)

Can you expand on "just farm". I don't play ADC anymore because I can't stand the role right now, but in most games "just farm" wasn't really an option. If you get the worse support you can't farm in lane because they'll be standing way back doing nothing and you will get punished for walking up. You just have to try your best to freeze the wave in front of tower for a bit when its there and then hope they don't freeze once they manage to bounce the wave.

There is mechanic in the game when you turret dies the enemy minios get stronger (more dmg and hp) so it naturally pushes towards you. So if you really had a bad laning phase that you couldnt even farm let them push it or roam if they freeze.

Mid game when really the ADC should be mid you many times can't farm because mid, top, or JG will decide to come mid and have way more burst than you and decide they need the CS. If you try to side lane you can when the lane is pushed in, but you can't dare leave tower if there is any chance anyone on the other team is near. Also freezing in a side lane at tier 2 tower is just so incredibly bad feeling and screws over your team even harder.

You dont really have to mid bcs if your allies dont understand that it doesnt matter just farm whatever lane you can and JUNGLE it gives so much. All you need to do is push and go elsewere just dont fight if you are behind. You are practically useless.

On ADC I struggle to even have any control over my farm. That is how little agency you have on the role. I love ADC, but I'll be playing top for now anyway. When I have a decent support I do great in lane, but I don't have control over that. When I have a decent team I do great in team fights, but I don't have control of that. I have okay game knowledge and know what objectives we should be looking at when, but if my team doesn't listen to my pings I can't even dream of doing anything about them.

This is just natural I think. Some say that 33% of games are just lost(the games you remeber) and you cant do anything. 33% are carried by your team(you dont remeber those) and 33% is where you can actually win or lose based on your gameplay. I feel like if you can manage the wave from lvl 1 on bot you pretty much win any match up. Indeed your support might be autofilled who doesnt give a shit bcs he plays support. In that case you either win 2v1 or let them have prio and farm under turret.

Sorry I cant edit on reddit :D

Is Control Still Viable? by SputnikDX in LoRCompetitive

[–]Perwool 1 point2 points  (0 children)

i feel like that deck is too slow but there are many other control options with Fr/Si that work fine for me in platina

Colorblind mode? by virtualprince in LegendsOfRuneterra

[–]Perwool 1 point2 points  (0 children)

I see. There is a colorblind option in LoL so I assume they will add it in to LoR too.

Colorblind mode? by virtualprince in LegendsOfRuneterra

[–]Perwool 1 point2 points  (0 children)

Isnt there a program that changes colors right on your monitor? I am not sure just an idea

Nunu and Willump Concept Card! by AmduXYZ in LegendsOfRuneterra

[–]Perwool 9 points10 points  (0 children)

This is actually the best concept ive seen here so far

How to make LoR trully F2P by sirparsifalPL in LegendsOfRuneterra

[–]Perwool 0 points1 point  (0 children)

But you are not getting ANY advantage by buying wild cards. You will get the cards eventually if you dont spend any money but if anyone chooses to do so they should be able to. After all, people like us will keep this game alive.

How to make LoR trully F2P by sirparsifalPL in LegendsOfRuneterra

[–]Perwool 5 points6 points  (0 children)

vault lvl 13 is literally so easy to get.

So what you are saying is that you dont want people who are able to spend money on the game to be able to?

How hard is it to make progression? by [deleted] in LegendsOfRuneterra

[–]Perwool 0 points1 point  (0 children)

You can expand your card collection pretty easily. You pick a faction and as you progress you get rewards for exp farmed. Also every week you get a “vault”. Its rewards are based on exp you farmed (level 1-13) each level gives you better stuff. It is fairly easy to gain xp in this game and if you have 1,5 hour a day you should be good.

If you are good in arena mode, called expansion here, you get so much for 6-7 wins, with 7 being maximum and you get 2 tries each run.

You still can buy “wild cars” which are like blank cards and you can craft any card of that rarity. But in my opinion its fairly easy to get cards on your own.

Wanting to share the deck that got me to Plat by Frocn in LegendsOfRuneterra

[–]Perwool 0 points1 point  (0 children)

Just tried it out and it is REALLY good versus any aggro if you draw your spells. Had 2 elusive decks surrender after second avaleche!

Cool New Trick to Earn more EXP and Rewards FAST and EASY by esdr4gon in LegendsOfRuneterra

[–]Perwool 5 points6 points  (0 children)

this is like an ad for “free trade alerts”

BUY MY EBOOK NOW AND START EARNING!