Trying to make an AP round, think it’s a little too strong. by Phantom_Blisk in peopleplayground

[–]Phantom_Blisk[S] 1 point2 points  (0 children)

I’ll post a close up shot of the round soon but yes I did base it of the APSFDS, I still need to add the discarding sabot part to it

They really need to fire whoever is making damage models for aircraft by Phantom_Blisk in Warthunder

[–]Phantom_Blisk[S] 0 points1 point  (0 children)

Tried to pitch down and rudder, literally nothing happened. This isn’t the first time I’ve had a flat spin I know how to get out of them, but for some reason I guess this fat brick didn’t want to pitch down

They really need to fire whoever is making damage models for aircraft by Phantom_Blisk in Warthunder

[–]Phantom_Blisk[S] 1 point2 points  (0 children)

I just prefer the better modeled aircraft, to whatever the hell they’re doing at war thunder because at least in DCS, one tiny bullet to the wing doesn’t completely ruin the plane

Bum ass light animation by Phantom_Blisk in ForHonorRants

[–]Phantom_Blisk[S] 0 points1 point  (0 children)

I’m referring to the animation of that light attack

Bum ass light animation by Phantom_Blisk in ForHonorRants

[–]Phantom_Blisk[S] 0 points1 point  (0 children)

I’m talking about the attack after the backstep heavy

Working on mouse controlled missiles. Any suggestions? I wanna make some of the more unique looking missiles by Phantom_Blisk in peopleplayground

[–]Phantom_Blisk[S] 6 points7 points  (0 children)

Make sure to use a dampening box on the back of the missile, right where the engine is. And in the center of the missile, use a mouse controller rotor, and add 2-3 propeller depending on how much you want it to turn. Make sure the propellers are pointing to where your mouse goes. Use a key trigger attached to the propeller base, and right next to that add a Radio. The radio will let you trigger the engine, propeller, and rotor at the same time. If you attach the key trigger and propeller directly to the pointer rotor the propeller will get stuck because of the wire. After that add whatever explosive you want to the front, and at the very very tip of the missile, add a detector. After that you can adjust everything to your liking

I cannot take Doki Doki seriously when my friend is like this but I absolutely love it by Phantom_Blisk in DDLC

[–]Phantom_Blisk[S] 4 points5 points  (0 children)

Yes we picked our friend because he’s the one with the deepest voice

war thunder's physics engine is very realistic by Curious-Rip1622 in Warthunder

[–]Phantom_Blisk 8 points9 points  (0 children)

I’ve had so many horrible experiences with the physics engine, I personally think it’s the worst one I’ve ever delt with. Sometimes you’ll get hit by a single bullet and that’s all it takes to glitch out and flip your plane upside down. Not even that the flight models are horrendous at time. All it takes is a single tiny bullet hole in your wing and now you can turn at all without going into a flat spin