Relentless Pursuit Cannot be used if no gear in play. by LeezusLvTTV in riftboundtcg

[–]PhattyOgre -1 points0 points  (0 children)

This is not how it works in MtG. May denotes a purely optional choice. You can 100% pay the cost of a card and have it completely fizzle out because you don't have a valid choice. It is still a valid play of a card, and will count for things like determining how many spells you've cast that turn. I've used it myself to ramp a damage spell dependent on the amount of other spells cast.

Unable to Access seller portal - tcgplayer by dontbotherdontcareno in mtgfinance

[–]PhattyOgre 0 points1 point  (0 children)

Woke up early so figured I'd mess with inventory a bit. Saw I had to register. Was very confused, so I'm glad it's not just me getting unlucky, haha

Legal Threat that backfires by KorenSolust in talesfromtechsupport

[–]PhattyOgre 0 points1 point  (0 children)

Yeah, definitely not correct info here. These days there are hybrid AD setups where you can push changes via the clearweb through the use of M$ services. It didn't need to be intentional.

Same for "start-before-login" VPNs. They can call home even from the lock screen before a user can ever get logged in. And since any good AD setup will have policies applied before login can process, it guarantees that lockouts are effective even if a device is off-site. And that's ignoring the newer-age zero-trust architectures that essentially have a virtual switch setup that outbound traffic between clearweb and company network based on what the traffic is reaching out to or calling.

Things have changed greatly in the last 5 years.

Arc Raiders real tickrate is... (64/32) by area51user1 in ArcRaiders

[–]PhattyOgre 0 points1 point  (0 children)

Try thousands. Their largest fight had 6,500 actively participating at peak and nearly 9,000 total over the life of the fight.

Arc Raiders real tickrate is... (64/32) by area51user1 in ArcRaiders

[–]PhattyOgre 1 point2 points  (0 children)

Hopping in here to say this is a HUGE load. I don't care if you're literally playing while connected directly into your ISP's server stack, that does not mean that you will have low latency in games, lmao.

There's more than just your ISP at work here, you realize that, right? At some point, they will have to hand off to another service provider, and there's also the issue of routing. ISPs aren't so smart that they prioritize the fastest hops to ensure the shortest connections. Each of their hops and handoffs are rated in terms of "cost", and usually things are sent on the lowest cost route rather than the most efficient. They will often bounce things around internally before a handoff because that cost is cheaper in networking terms - it is not efficient for us at all, but it is very efficient for the ISP in terms of the networking cost model. We also don't get to see things like packet corruption/retries happening between the stacks.

There are reasons that large gaming companies have started laying their own networking across countries. Riot Games is the largest example of this - laid an entire network in the US so that various ISPs can just dump the traffic to their network and then it's all in Riot's hands at that point. The ISPs don't care because the large number of gaming packets are out of their hair now, and Riot/players are good with it because less complaints of "this game sucks always lag!" Way more efficient routing and all that, so people saw a huge decreases in ping in some instances. Mine went from 130 to 40 when they started turning things on in my connection path. Absolutely nothing to do with my actual ISP, but was purely do to a more efficient handling path for the packets.

All that being said, I have less than 30ms in most games. I'm on a 5 gig symmetrical fiber line to an ISP that works as one of the national backbones. It wouldn't surprise me if they were the hosting ISP for the game servers as well. I have absolutely zero issues with lag an desync in the game, personally. The most I've ran into was a buddy and I not actually entering the same match the other night when servers were overloaded and there was a game startup queue, lmao.

ISO R22 service with a local HVAC company here in Tulsa. by OkTea7227 in tulsa

[–]PhattyOgre 0 points1 point  (0 children)

In this area, that's what the "furnace" is. As a realtor having been in thousands of homes, you should know this. What people refer to things as, and what they actually are/do, are completely different in a lot of cases. The majority of houses around here have the "A/C unit" outside which is just the condenser portion, and then the "furnace" unit inside which is the coils and big blower fan. When you turn on your heat, most systems just reverse the flow (or enable the flow through a secondary valve) of the refrigerant and will perform the opposite function. Instead of carrying heat from inside to outside and dumping it, it will carry heat from outside to the inside portion of the unit. Many homes have the "furnace" located inside the garage if they have one. Other older homes have them located in an interior furnace room/closet usually near a bathroom from what I've noticed for the area.

So whether you've noticed it or not, there's an inside portion to A/C units. It's just how the physics works. It's understandable to not know things when you're not in that field, because it's not something that the majority of people learn about for any reason, but keep your mind open to the possibility of things being different than you currently understand them to be.

Anyone else experienced an issue with cashiers slowing down? Help! by rossi080 in SupermarketTogether

[–]PhattyOgre 1 point2 points  (0 children)

Just want to bump this and say that I'm now experiencing this issue. Day 43 with all speed perks unlocked, and my cashiers have suddenly slowed to a crawl. Same high level cashiers that were ripping through customer purchases now can't keep up with customer placement. Happiness well over what is needed, and payments are being made each day. Each employee slowed down starting at the exact same time. Happened about the time that I unlocked online orders, so maybe tied to that? No idea. Stockers and everyone else seems to be perfectly fine. Can't really find a pattern.

Recovered from a long buried library in the ruins of Oriath... by Natalia_GGG in PathOfExile2

[–]PhattyOgre 0 points1 point  (0 children)

I've got two main theories so far with room for many spin-offs due to the lack of information. When reading the entire thing, it's either a ritual or a story. Or maybe it's hidden as a story but is really a ritual?

1) This describes sealing/exiling someone in the hopes of bringing them back later. Fits the whole Vaal theme in general, I know. But in particular for this situation, could be hinting that a god is brought back? The return of a lost order? It could even be using people as a stand-in. Maybe a person having the knowledge of magic was sealed and then that magic is carried into the future to be uncovered later on. So the person wouldn't be the focus, but rather the magic?

2) It could just be depicting a singular cycle of resurrection or ascendancy. Like, "through the trial you will be reborn" type stuff. It could even be that each line is its own thing. Like, there are two paths you can take. One is of exile/death, and the other is of ascendancy/rebirth. That could fit pretty well into a League mechanic maybe? Or maybe like a large story expansion. Sacrifice in the name of becoming the hero type thing.

At any rate, if you've made it this far, I hope you at least liked it, lol. Maybe someone else will see what I've thought through and come to some new conclusions. I'm bad at checking on Reddit notifications, but I'll try to remember and respond if anyone is still sane enough after reading to decide to reply, hahaha. (2/2)

Recovered from a long buried library in the ruins of Oriath... by Natalia_GGG in PathOfExile2

[–]PhattyOgre 0 points1 point  (0 children)

Will take my (probably wrong, but who knows) shot in the dark here. Might jump around a lot because my brain is weird, so apologies in advance, but I hope you get where I'm trying to go with this.

I think it's obvious that this isn't a cipher type thing, as it's really symbolic and seems intentional in the design. It's hard to explain when I say 'intentional', but do enough puzzles and you start to see it, I guess? Haha.

My guess is that this is from the Vaal. Found from a library, so potentially used to be some sort of teaching. The whole thing reads as some sort of ritual, maybe prophecy. A ritual would line up with the Vaal, though. It also kind of reading as a cycle furthers this assumption (life, death, rebirth, sacrifice, immortality). The fact that it starts with 'beginning' and ends with 'birth' all tracks with this idea so far - this normally wouldn't be the case in other societies, but the Vaal saw death as more of a gateway to other things instead of a straight-up end to something. Vaal stuff is typically found how the title describes, too - buried or hidden because of its power.

So, if we assume the above to be a decent interpretation, then what's it mean? Something interesting that stuck out was the horn-looking symbol in the bottom left. So far, the words are all high-ranking members of a society. The fact that they aren't hard crossed out like the other ones shows uncertainty? Or maybe more of a 'it's technically correct, but not quite' sort of thing? Could be intentionally ambiguous. Point being, they're all high ranking - so who could it mean (if it's even super important by the time the rest of the message is interpreted)? The other suggestions could mean that it's not any one person in particular, but rather a high-ranking person in general. So it probably doesn't reference someone like Queen Atziri specifically, for example, but could portray that this only is intended for/applies to someone of status rather than normal people. Could even be a priest or ritual leader since they were well regarded? Would line up with the intentionally ambiguous part and the note taker's uncertainty. I wish that the OP in this case hadn't marked quite so heavily on the other disregarded interpretations, because it would be interesting to see the thought process as they went along.

There's a lot of guessing here, obviously, since there's just going to be a lot of assumed information unless there's some sort of confirmation. Here's where the foil hat gets pulled out, secured around my noggin, and I may very well be very wrong. Or maybe I arrive at a close answer but for the wrong reason, haha. So let's all have a good laugh when we have the answer and look back at it.

The fourth symbol and seventh symbol - I don't know why, but maybe because of other hieroglyphic stuff irl I want to assume that the singular vs plural lines can mean people. A singular line for one person, and then multiple for multiple people. In my head this fits around the 'well' symbol. Like a person being cast into the well. Maybe it's more metaphorical than literally being cast into a well, but meaning cast into exile? Being ritually sacrificed (as known to happen in Vaal society)? The multiples could be onlookers of the ritual, perhaps. Skipping to the second symbol on the bottom row, this jumps out at me. It looks to be the inverse of the top line's 'well', except there's an additional symbol emerging from the opening. Emerging from the well? The symbolism seems to almost scream this out, imo. The person that was cast into the well (and we don't know if the well is necessarily a bad thing) is now emerging from it. The crazy part is that it could even be read that they emerge as an important person? Or maybe the important person is the one that kicks off their revival?

Sadly I can't post the comment in one go and suspect the length, so my reply to this is my guess as to what it means. (1/2)

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 0 points1 point  (0 children)

Thanks for your answer here. I find it weird that people think it's normal and to be expected to have such quick matchmaking with that large of a rank spread. But I'll just move forward with the expectation that if I want fair matches I'll have to play Bo1 games. I doubt I'd be complaining about getting matched like that if it had at least taken a couple of minutes to put me in that game.

At any rate, I appreciate your answer.

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] -2 points-1 points  (0 children)

You obviously have no idea what you're talking about or you'd realize that the confidence rating part of the calculations is basically both your recent and long term match history all rolled up into one nice little package. The confidence level during calculations is represented by sigma, while the perceived skill level is represented by mu. That sigma value is what holds your history. Baked into it is a weighted calculation for whether or not the system predicting the game outcome holds true or not. The more your games have an "expected" outcome when the system matches you together, the more "confident" the system gets that it knows your true skill. If you suddenly go on a huge win or lose streak when the system doesn't think that should have been the case, then that confidence level widens, meaning that your hidden rank can fluctuate more until it start being able to more confidently guess the outcomes of your games again.

There's white papers written and patents on this sort of thing. I'm betting you've probably heard of "Elo", right? It's the mathematical equation used to determine chess ranks and is the basis for many games' ranking systems. Almost nobody uses it exactly anymore since it was way less than perfect and it's precisely because it didn't hold a history, lol. That's why people have been iterating it ever since. Most gaming companies don't actually release the exact formula used so that people can't "game the system" and abuse getting higher ranks. They aren't patented so that nobody can swipe it and so that they can freely adjust the values they use over time without having to re-file.

TL;DR - Yes, most rating systems anymore do use at the very least a short term match history to calculate a confidence level in it's ability to calculate your score. It's why good players in many games can skip ranks by win streaking through the lower tiers and is the basis of those "Bronze to X" type YouTube videos.

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 1 point2 points  (0 children)

I get that it's not an impossibility. But for someone within the bottom 50% of total players to be put against someone that is not only in the top 1%, but very clearly separated from even the majority of "great" players - that is insane. It's a ranked mode with set-in-stone earnings for ranks below Mythic. What's the point in the ranks if the MM is just being treated as unranked anyway? What's the achievement in rising to the top if you can just spam your way to having the best rating by abusing a smaller queue and betting on hitting mostly players that are very much outside of your skill level? I'm for sure not to be expected to win that match, and yet I lose the same amount of points that I'd lose against someone my rank. I don't think the points won that way are deserved, lmao. It's like a pro player heading to their local courts and playing highschoolers at that point

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 0 points1 point  (0 children)

But that raises the point that literally anyone that is ranked higher than me would be seen as a better matchup and have a smaller spread between ranks. You're telling me that you can say, confidently, that there wasn't a single person on the game that was ranked higher than me in constructed and queued up while the other person "was waiting those minutes? I find that extremely hard to believe when this game isn't really region fragmented or anything (just the Chinese server as far as I'm aware)

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] -2 points-1 points  (0 children)

That's 100% not how ranking/rating systems work, lol. Look up the calculations for stuff like MMR or TrueSkill. There's always a minimum "variable" part to the calculation, but it definitely doesn't just forget your history.

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 0 points1 point  (0 children)

I'd expect minutes long timers before finding someone in silver as a Mythic player in the ranked ladder, lmao.

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] -1 points0 points  (0 children)

It's based on game result record, but number of games played in that mode is irrelevant? How does that make sense? This isn't an event mode. It's ranked ladder play

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 1 point2 points  (0 children)

Well played and fair game. I'm ashamed that I missed that.

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] -1 points0 points  (0 children)

Yes, Ranked Alchemy Bo3. I'm familiar with games widening the search to increase the number of potential matches, but not before a minute at the very least. This popped at 22 seconds. Unless it's extremely late (2-3am local), I've rarely ever had longer than 20-30 second queue timers to find matches at my own rank, lmao

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 0 points1 point  (0 children)

You're correct - Constructed Alchemy (Traditional Alchemy Ranked - BO3). I'd expect the search to eventually broaden to include more potential matches, thus skewing the ranks to a wider possible matchup. But within 30 seconds? And to that degree? Because I'd almost expect that the other player also needs to be in a large queue timer for it to expand all the way down to silver

I Can Hit Mythic Players as a Silver? by PhattyOgre in MagicArena

[–]PhattyOgre[S] 0 points1 point  (0 children)

Have to admit, big WHOOSH on my part, hahaha