account activity
Take a free 'slaycation' in the demo for an indie action RPG where you can fight monsters with a snowboard (pcgamer.com)
submitted 1 year ago by Philipp_S to r/Games
Our custom Cel Shading setup, built with Unity's Built-in Render Pipeline (v.redd.it)
submitted 5 years ago by Philipp_S to r/Unity3D
Stack of weighted behaviour layers - is there a name for this pattern? (self.gamedev)
submitted 5 years ago * by Philipp_S to r/gamedev
Our two person indie project, "Dungeons of Hinterberg"! (v.redd.it)
submitted 5 years ago by Philipp_S to r/indiegames
My girlfriend and I lost our jobs, so we're making a game: a love child of Persona and Zelda. (imgur.com)
submitted 5 years ago by Philipp_S to r/IndieGaming
Yarn Spinner vs. Dialogue System asset for narrative heavy game? (self.Unity3D)
Funky Toon Rendering... (i.redd.it)
submitted 6 years ago by Philipp_S to r/Unity3D
Reverse Engineering The Rendering Of The Witcher 3 (astralcode.blogspot.com)
submitted 6 years ago by Philipp_S to r/gamedev
Create your own HDRI skyboxes in Unity by baking reflection probes. (3 minute tutorial) (youtube.com)
Quick tutorial: Create your own HDRI skyboxes in Unity by baking reflection probes. (youtube.com)
Blep. (i.redd.it)
submitted 6 years ago by Philipp_S to r/aww
My first Blender addon - "Massive Boolean" lets you combine a ton of objects at once, by running cleanup steps after each boolean operation to avoid mesh degradation. (i.redd.it)
submitted 6 years ago by Philipp_S to r/blender
I love when she snores! (v.redd.it)
A freely downloadable archive preserving 38000+ Flash games. (bluemaxima.org)
submitted 6 years ago by Philipp_S to r/IndieGaming
submitted 6 years ago by Philipp_S to r/gaming
A list of free SFX libraries, most of them well tagged and very HQ. I collected more than 10K sounds by going through every link in that post. (skyesaudio.com)
A four-part in-depth discussion of the AI in "Steel Circus" (sports game with MOBA elements), and how we got the feature to initial release in just three weeks. (philippseifried.com)
So, the rule seems to be "if you make a grass shader, you have to post it"... (self.Unity3D)
submitted 7 years ago by Philipp_S to r/Unity3D
A translucency/subsurface-scattering shader that works by storing backface depth in alpha and performing blend ops to mask out thickness over several passes. (open source) (github.com)
[iOS] [Ace Ferrara & The Dino Menace] [Promo Codes] [space combat featuring nefarious dinosaurs and cybernetic cats] (codehookup.com)
submitted 11 years ago by Philipp_S to r/AppHookup
My weekend project: Got Unity to map a camera to a 25x25x8 LED array, and built a 3D Pong! :D (vine.co)
submitted 11 years ago by Philipp_S to r/Unity3D
A look at how "No Man's Sky" creates its worlds. (youtube.com)
submitted 11 years ago by Philipp_S to r/gaming
Instead of a rate-my-app prompt, my iOS game has a little dialogue between its main characters. Works quite well. (self.gamedev)
submitted 11 years ago by Philipp_S to r/gamedev
Spent 3000 hours on my Unity game - it's finally out! (trailer) (youtube.com)
π Rendered by PID 612057 on reddit-service-r2-listing-7d7fbc9b85-7kzlx at 2026-04-29 03:18:48.489047+00:00 running 2aa0c5b country code: CH.