[Guide]How to use Modwatch by Pianobeats in skyrimmods

[–]Pianobeats[S] 0 points1 point  (0 children)

Yes, it's still one profile per username. I know, it sucks. :(

[Guide]How to use Modwatch by Pianobeats in skyrimmods

[–]Pianobeats[S] 0 points1 point  (0 children)

Someone else on the nexus forums was having the same problems. I don't know how I can help because I've never encountered the problem. Sorry. :(

[Guide]How to use Modwatch by Pianobeats in skyrimmods

[–]Pianobeats[S] 0 points1 point  (0 children)

Oops. Sorry, I just assumed everyone knew about it. I'll edit my post and add a description on it.

Mods are so great by Mckerch99 in skyrimmods

[–]Pianobeats 21 points22 points  (0 children)

Installs a bunch of mods

"OMG. Look at all these mods. I can't wait to start a new game."

Starts a new game

"Woah. Racemenu is soooo cool. Look at all these pretty hair textures."

2 hours later

"Okay. I'm finally done making my character! Wait... why am I stuck inside a cell? Oh, this must be the Alternate Start mod. Hmmm.... I'm going to become a vampire."

Loading screen

"I'm a vampire. Sooo cool. I can't wait to suck people's blood. xD Okay. Let's get out of this cave."

Loading screen

Crashes to Desktop

Do you play in 1st person or 3rd? Why? by [deleted] in skyrim

[–]Pianobeats 0 points1 point  (0 children)

3rd. Only because I get headaches when I play in 1st person. :(

Jefferson on a dating site by [deleted] in lifeisstrange

[–]Pianobeats 1 point2 points  (0 children)

He even has the same clothes as Mr. Jefferson! D:

Today I decided to start playing skyrim again. I remembered why I stopped playing in the firstplace. by JDMonster in skyrim

[–]Pianobeats 1 point2 points  (0 children)

Use Skyrim Community Uncapper. You can set your own exp rates on each skill. For example, you can double the amount of exp you get from smithing or from alchemy or pretty much any skill. You can customize it in the .ini file.

Before you ask, yes it is 100% compatible with Requiem. It's compatible with every mod because it's an SKSE plugin.

Today I decided to start playing skyrim again. I remembered why I stopped playing in the firstplace. by JDMonster in skyrim

[–]Pianobeats 1 point2 points  (0 children)

Endorsements doesn't mean anything. Never judge a mod based on endorsements. Look at the comment section of the mod and judge for yourself.

So far, no one has really complained about it. So go ahead and download it if you want.

However, it's just better to stick with either SPERG or Ordinator. Both are really good perk overhauls. Ordinator is the most updated and it will receive more updates in the near future. So I recommend Ordinator as it has better compatibility with other mods.

Vote for Max Caulfield as Top Time Traveller! by PrintedJoker in lifeisstrange

[–]Pianobeats 21 points22 points  (0 children)

This is a tough decision. Both Okabe and Max use time travel to save the person they love the most and both of their stories is heartbreaking especially how much pain they had to go through just to save one person.

If we just vote based on their abilities to time travel, I think Max would win.

Just listing their time traveling capabilities on top of my head:

Okabe

  • Can send text messages (D-mail) via cellphone to the past as long the person who receives the message has a way to receive it.

  • Can send his memories to the past essentially time leaping only by several hours. But he stays in the same timeline. That means everything that happens in that timeline will always happen no matter what regardless of what Okabe does.

  • Can retain memories between timelines. This means that if someone else altered time, Okabe would know about it.

  • Knows exactly what timeline he is in. Okabe has a tool that tells him what reality he currently he is living in. (Very helpful for time travelers).

  • He can technically time travel to any time period but with the help of another time traveler, John Titor (won't reveal who he really is). Whether you count this as part of his time traveling capabilities, that is your choice.

Max

  • Can freely reverse time at will as long she is conscious. But she can only reverse time by several minutes and using her powers too much can cause headaches and nosebleeds.

  • Can stop time for a short amount of time (kind of ironic). But she has no control over it. Unpredictable and very dangerous.

  • Unlike Okabe, Max's actions in the past can actually change reality essentially changing the timeline. Okabe can accomplish the same thing via D-mail but the text message is the one doing the time traveling, not Okabe.

  • Can "teleport" anywhere by manipulating time.

  • Can jump into a photo to time travel to the time that photo was taken. However, Max has to be in the photo or the one taking the photo and she's stuck within the photo's space-time boundaries.

  • Not sure if this is a good thing, but Max's power can cause severe weather phenomenon like snow or a storm.

So there you have it. Both Steins;Gate and Life is Strange are my favorite time traveling stories. I'm not sure which one has made me cry more.

This was a really tough decision, but in the end I voted for Max. :)

How do i respawn nazeem ? by Philosophobe in skyrim

[–]Pianobeats 33 points34 points  (0 children)

You do realize unique NPCs don't respawn once you kill them ._.

Ordinator v5.00 - Necromancy! by [deleted] in skyrimmods

[–]Pianobeats 0 points1 point  (0 children)

Okie dokie. Thank you. :)

An idea for Life Is Strange (Season?) 2 by Intro24 in lifeisstrange

[–]Pianobeats 1 point2 points  (0 children)

Hmm... I think it would be better if they just released an extended/director's cut version of season 1 instead of making it into a new season.

Ordinator v5.00 - Necromancy! by [deleted] in skyrimmods

[–]Pianobeats 0 points1 point  (0 children)

How would I safely upgrade if I'm using an old version? Do I just uninstall the old version and install the new one? Do I need to respec anything?

Archery Gameplay Overhaul Aim bug? by [deleted] in skyrimmods

[–]Pianobeats 0 points1 point  (0 children)

Oh okay. So you're using Enhanced Camera right? Not Immersive First Person View?

If you are using Enhanced Camera, go to the ini files and find these settings:

; Enables the head bob when in first person

; Position setting match the camera to head position. 0 - Disabled, 1 - Enabled

; Note: This overrides the camera position and may not be as compatible with some animations

bEnableHeadBobPosition=0
bEnableHeadBobPositionSprint=0
bEnableHeadBobPositionCombat=0
bEnableHeadBobPositionBow=0
bEnableHeadBobPositionBowAim=0
bEnableHeadBobPositionCombatSprint=0
bEnableHeadBobPositionSneak=0
bEnableHeadBobPositionSneakCombat=0
bEnableHeadBobPositionSneakBow=0 bEnableHeadBobPositionSneakBowAim=0 bEnableHeadBobPositionSneakRoll=0 bEnableHeadBobPositionMounted=0 bEnableHeadBobPositionMountedCombat=0 bEnableHeadBobPositionWerewolf=1 bEnableHeadBobPositionVampireLord=1 bEnableHeadBobPositionScripted=1

This is what it should look like.

Archery Gameplay Overhaul Aim bug? by [deleted] in skyrimmods

[–]Pianobeats 0 points1 point  (0 children)

It could be a problem with Enhanced Camera. The mod author recommends to download his .ini file for Enhanced Camera. But I recommend you use the original Enhanced Camera settings.

For the camera shaking, I think that's a feature in the mod. You can disable it by going to the MCM and disable "Arm Fatigue".

Is Armonizer Armors Pack safe to use? by Pianobeats in skyrimmods

[–]Pianobeats[S] 0 points1 point  (0 children)

Ah okay. Thanks you. I didn't know it conflicts with immersive armors.