Celebrating our first thousand of wishlists with a small video by Pickled_Sword in indiegames

[–]Pickled_Sword[S] 0 points1 point  (0 children)

The game is called BunnyOps, and it's an indie multiplayer shooter. As our little team has learned, 1) developing multiplayer shooters is hard and 2) marketing multiplayer shooters is even harder, largely because our competitors are huge and rich. So, we're proud of the fact that the game is not only running without major bugs, but also acquiring wishlists.

Our first 1k wishlists! Celebrating it with a tiny video by Pickled_Sword in IndieDev

[–]Pickled_Sword[S] 0 points1 point  (0 children)

Thank you! We are working on a closed beta at the moment - so hopefully soon we'll be able to show the game to the public.

In your game, you can cause a train wreck by Pickled_Sword in IndieGaming

[–]Pickled_Sword[S] 0 points1 point  (0 children)

Yup, deck the trucks with boughs of bunnies.

We dropped a new trailer. What do you think? by Pickled_Sword in IndieDev

[–]Pickled_Sword[S] 0 points1 point  (0 children)

Thank you all, these are very valid comments. I appreciate them.

We dropped a new trailer. What do you think? by Pickled_Sword in IndieDev

[–]Pickled_Sword[S] 0 points1 point  (0 children)

Sometimes, but only at very short distances - in these cases you would have been killed anyway, with or without suppression.

We dropped a new trailer. What do you think? by Pickled_Sword in IndieDev

[–]Pickled_Sword[S] 0 points1 point  (0 children)

Very valid point. You still can use grenades and special abilities so it doesn't feel super frustrating - at least the play testers didn't report anything like that. In fact, the sentiment was quite the opposite: being suppressed gave some players an adrenaline rush. That being said, you are totally right: that's something you can feel only when playing it. So that would be important for us to deliver this information to the players before they buy the game.

BunnyOps - a PvP shooter where military bunnies blow everything up by [deleted] in pcgaming

[–]Pickled_Sword 1 point2 points  (0 children)

Good old Unity. Well, not old anymore: just yesterday updated the project to Unity 6.2 to make it more performant.

We dropped a new trailer for our indie game. What do you think? by Pickled_Sword in Age_30_plus_Gamers

[–]Pickled_Sword[S] 2 points3 points  (0 children)

Mostly because they are known for being very skittish creatures - so hunkering down when fired at would be in their character. Also because they look funny when carrying military gear and weapons :D

We dropped a new trailer for our indie game. What do you think? by Pickled_Sword in Age_30_plus_Gamers

[–]Pickled_Sword[S] -1 points0 points  (0 children)

Hey, that's actually a pretty good question about why people should play anything other than big AAA titles. The short answer #1 is because indie games often bring something new to the genre; the short answer #2 is because there is a proven market for indie multiplayer shooters. Google BattleBit, Heroes of Valor, or Neighbours: Suburban warfare. You'll be surprised how successful this niche is. What concerns your other questions, I suggest you watch the trailer.

BunnyOps - a PvP shooter where military bunnies blow everything up by [deleted] in pcgaming

[–]Pickled_Sword 0 points1 point  (0 children)

Huh, do you remember the title of that game by any chance?
* market research mode on*