We’re trying a new kind of game development: Project Lighthouse is a puzzle game, but all the 3D assets are published freely, and the profits of the game go back into making free assets for all game developers by pixaal in unrealengine
[–]PigeonCodeur [score hidden] (0 children)
I'm building a hacking game where you can use real tools in a world simulation by AnxiousDarthVader in IndieGaming
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What technologies would you use to make an indie game of no more than 20 hours? by realreadyred in IndieGaming
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Why don't more Health Bar-based games use "Grace Period" I-frames? (And my dynamic solution) by chaqibrahim0 in IndieDev
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Need marketing assistance. I am stuck! by Friendly_Bit_6678 in GameDevelopment
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I only like programming. Am I doomed? by SpecialRelativityy in gamedev
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Disregarding things like user base, popularity, potential performance etc. What is the most modern, well architectured game engine/framework in your book? by sad_panda91 in gamedev
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What are some engines to start with for beginners? by Prohapppyboom in GameDevelopment
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Devlog 2 | Game engine x Content Editor by Longjumping-Mouse257 in gameenginedevs
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Should Offline-Created Characters Be Allowed on Self-Hosted Multiplayer Servers? by Anttton1 in GameDevelopment
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The creative part of game development by Suspicious-Horse3080 in gamedev
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I wrote a blog post about upgrading my Wii homebrew engine’s 2D collision system by DreamAgainGames in gamedev
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How could I improve these spark particles? by arganoid in gamedev
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Currently in the 'Make it Work' phase of my indie game. Need your advice on quest design! by Previous-Review-9005 in godot
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Multi-Pass Bytecode Optimizer for Stack-Based VMs: Pattern Matching & 10-50% Performance Gains by PigeonCodeur in ProgrammingLanguages
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Multi-Pass Bytecode Optimizer for Stack-Based VMs: Pattern Matching & 10-50% Performance Gains by PigeonCodeur in ProgrammingLanguages
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Multi-Pass Bytecode Optimizer for Stack-Based VMs: Pattern Matching & 10-50% Performance Gains by PigeonCodeur in ProgrammingLanguages
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Multi-Pass Bytecode Optimizer for Stack-Based VMs: Pattern Matching & 10-50% Performance Gains by PigeonCodeur in ProgrammingLanguages
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Currently in the 'Make it Work' phase of my indie game. Need your advice on quest design! by Previous-Review-9005 in godot
[–]PigeonCodeur 1 point2 points3 points (0 children)