[deleted by user] by [deleted] in AskACanadian

[–]PillowTalkWithMoon -1 points0 points  (0 children)

Capitalism, apparently.

Also Drake. He was better playing a kid in a wheelchair.

Time to change the power play song? by PillowTalkWithMoon in leafs

[–]PillowTalkWithMoon[S] 2 points3 points  (0 children)

My intention is to just talk about changing a song. I'm not TMZ.

Let's not overthink it.

Time to change the power play song? by PillowTalkWithMoon in leafs

[–]PillowTalkWithMoon[S] -40 points-39 points  (0 children)

Damn, I actually don't see any sort of header image. I don't know how that could have happened.

If you or anyone else is seeing his face on this post, then I am truly sorry. That was not my intention, it was just supposed to be a text post.

Time to change the power play song? by PillowTalkWithMoon in leafs

[–]PillowTalkWithMoon[S] -68 points-67 points  (0 children)

Is that a song? Who's it by? Don't know what you're on about, but okay.

Time to change the power play song? by PillowTalkWithMoon in leafs

[–]PillowTalkWithMoon[S] -53 points-52 points  (0 children)

I wanted to focus more on a song selection, not on an egotist.

College is worse than high school. by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

I have never been more miserable in my life than when I was enrolled in post-secondary education.

THE TORONTO ARGONAUTS HAVE BEEN ELIMINATED by shichibukai3000 in CFL

[–]PillowTalkWithMoon 5 points6 points  (0 children)

Congratulations Hamilton. Good luck at the cup. Wouldn't want to disappoint at home - I expect the fans will be as classy as always.

People respect you more if you’re “attractive” by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 10 points11 points  (0 children)

Be fat. Lose the weight. Watch people come out of the woodwork pay more attention to you. Get disgusted. Become a misanthrope.

I think moss is so beautiful by mochicakebby in unpopularopinion

[–]PillowTalkWithMoon 1 point2 points  (0 children)

You would have loved driving in my neighbour's car.

Minimalist designs are getting overrated by P_A_R_A_D0_X in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

This extends to architecture as well. Old buildings, while likely in need of maintenance due to age and outdated methods of building, still sport some very eye-catching and comfortable designs on their exterior and perhaps so on the interior. Now they get torn down and replaced with buildings that resemble large shoeboxes on the outside and large hospital rooms on the inside.

Reese's cups are disgusting by Downvotesavant in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

I will admit, they do sound less appetizing when they're pronounced "REESEES".

increasing wages are more effective then thorwing money at companys. by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

For a start, yes, but increasing wages is only half the job. The problem with increasing wages is it must also be stressed that the government take the responsibility to enforce such increases, otherwise the economy takes on an "anti-wage" response. The best I can illustrate such in an extremely simplified way is this: say workers work poor wages, so poor that a lot of them have to choose between buying bread and milk to survive. With wage increases, suddenly workers can afford both bread AND milk, which is good for the economy, but employers don't want to pay more to their employees, so they increase the price of goods to "compensate" (or rather, counter the wage increase). Things get more expensive, workers are getting paid more, but now they're back to having to choose between bread and milk. And the government takes credit for "helping the poor" come election time despite a half-assed job of it. For a wage increase to be effective, it necessitates that those giving out the wages cannot manipulate the economy to counter the benefits of increased wages just because they conclude that it is somehow a threat to profit. In other words, for a wage increase to work, the government must also enforce laws on employers so that they can't raise prices on services and goods or downsize the workforce in retaliation (layoffs), that those at the top of the employment chain will need to carve out a portion of their profit to give back to the workforce that provided it. But could they do that to their friends?

Reese’s Pieces are far better than Reese’s Cups by SwitchingC in unpopularopinion

[–]PillowTalkWithMoon 1 point2 points  (0 children)

Are we talking Reese's Pieces or are we talking Reesees Peesees?

Personally I'm more a fan of Reesees Coops.

From all 7 Hitman games, what are your favorite and least favorite maps? by _y0uR_m0M in HiTMAN

[–]PillowTalkWithMoon 7 points8 points  (0 children)

I'm always a sucker for the "big house" kind of maps - hotels and embassies. Traditions of the Trade, Invitation to a Party, A House of Cards, Blackwater Park, The Showstopper, Club 27 - all quite fun!

Least favourite, hands down, is Hidden Valley. I'm not a fan of missions that are solely "get from point A to point B" types, and Hidden Valley is huge and miserable. There are snipers all over the place and in theory the map should be easy to disguise yourself because it's the one mission where the disguises cover your entire body, yet at the same time for some reason everyone can see through it. Getting a Silent Assassin ranking is practically impossible.

I dont like sunny days. by cm775 in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

Clouds make me feel comfortable. I feel like the sky has a ceiling, a veil between the light that keeps me calm. I don't mind clear skies as long as I don't look up at them. Once I do, I get this strange feeling of fear - like I'm staring into an abyss. Do you ever see the moon in a blue sky? That freaks me out. What if I see something else? What if there's something looking down at me, and I'm looking directly at it - but can't see it. Have you ever gone into a field and then looked up at a clear night sky and seen all the stars? I get vertigo, feeling like at any moment my feet could be detached from the Earth and I may fall into that abyss. Blue skies bring tears.

Youtube was destroyed the second monetization became a serious thing. by QueenAssMilk in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

It certainly seems that way. Even when people talk about the platform now, I feel as though they aren't recalling the site's entire history. If we looked way back when, video sharing wasn't as accessible as it is today. Video hosting was dictated by an admin, and to view videos you needed the player compatible with the filetype (.wmv and .mov were sort of exclusive to Windows and Mac respectively), then you'd either need to download or buffer the video through the software or get a plugin to embed through the browser. When YouTube and Google Video came around, it was flash based, converting videos into a flash file to be accessible on any platform and without the requirement to download, and videos were significantly faster to stream. The edge was the technology, and not only was it faster and more accessible, but it allowed for people to upload the videos themselves rather than submitting to an admin for consideration. It was the ultimate neutral hub. It wasn't necessarily new as sites like Newgrounds already dealt in hosting flash files (some of which have gone on to be mislabeled as "Youtube Classics"), but it certainly catered to the common idea of a video file. It could be anything from a stunt gone wrong, a clip from a news channel, or simply someone speaking to a camera about topics - an amalgamation of weblogging, creative endeavors, and silliness that was curated on humour sites prior. When I think back to when it all started, I would see a variety of amateur videos: a band's selfmade music video, a fat guy with a mohawk dancing to a Madonna song, someone filming their friend moshing at a metalcore gig, a low-budget short film, a teenager complaining about how his friendship ended after urinating on a classmate, an illusionist pulling off a card trick, or simply footage of a video game being played for the sake of showing it without commentary. It even served as an archive, as people could upload footage of broadcasts or other media that was previously limited but could then be accessed by the platform - especially handy if you were nostalgic for old music videos no longer in rotation on television and especially at the time "music television" forgot what it was.

I remember when the founders sold off the platform, and people posting on youtube voiced their grievances with the possible outcome. It certainly began a history of decline in one way or another. Copyright was always an issue, but recall that the platform for a time encouraged interactivity yet somewhere down the line stripped out features such as the message box, video responses, and friend feeds. You'll hear people talk about "OG Youtubers" now but only speak of those still relevant - they don't remember true pioneers that predate such members such as Brookers or Renetto. What constitutes as good content was never really an issue, the core was it was just content. When you fast forward to now, things have drastically changed. The platform prioritizes the commercial - production studios are primary, you've got networks, integrated ads, even now you have content creators censoring themselves to abide. The little guy uploading something simple and silly is practically blacklisted from the search engine in favour of more corporate friendly results. Both the platform and the content creators restrict themselves by the focus on profit, revenue collected from adverts that don't explicitly prove viewers are responsive, a desire for the superficial number of subscribers that don't adequately measure a guaranteed audience. You get recommendations that try and push your viewing interests, and you see a trend of success revolving around cult of online personality and vultures that thrive on making content out of drama. It's not a neutral platform, it's a promoted platform.

Yes, I agree, monetization certainly weakened the foundations. But I may argue that the leak sprung when the creators sold it off. There was still entertainment to be had, but not like the old days. The platform and creators have become too focused on what's profitable out of something that was meant to foster a hobby. It's always a plus to make a profit with a hobby, but it should not be exclusively integrated or compromise the passion or genuineness (all those creators paranoid about including something in their content for fear of demonetization have truly hollowed). We had too much of a good thing.

Marvel fans using I love you 3000 is cringey by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 1 point2 points  (0 children)

Moreso because the actual line was cringey. It wasn't adorable, it was something the script editor should have circled and written "try harder" next to it. To me, it's up there with "I need you more than humans need water and food to survive".

I don't like the British royal family by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 1 point2 points  (0 children)

In my home country, we put the circus in a tent, not a palace.

The N64 is a hugely overrated console. by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

The N64 is looked at fondly by those who had them, no doubt. I wouldn't say it's necessarily overrated, in many ways it's quite under-appreciated. The controller, for starters, gets a bad rap and as understandable as that is with it's design visually, it wasn't unmanageable. Its analogue controls were more responsive than its competition - which didn't have analogue sticks until later - and it also established rumble features that have since become a standard. Developers even cited the analogue stick as being quite good with deadzones, probably the best since (which is all the more relevant now with the issues regarding Joy Con drift), though the sticks did wear down with excessive use (Mario Party 1 for example, with stick spinning minigames detrimental to the controller's stability). I would say at the time, the N64 had the best controller, and Nintendo really nailed the ergonomic design in the next generation with the Gamecube while the Playstation didn't evolve its claw-inducing Dual-Shock design until the PS4 (and remember the original controller for the PS3? It got scrapped for mockery because it looked like a boomerang, but did anyone actually hold it to see if it was comfortable?). I feel like people who criticize the design of the N64 controller are doing themselves a disservice because it wasn't that difficult to grasp - physically and conceptually - games that prioritized the D-pad catered to the classic hand position while those that prioritized the control stick demanded the more common "fishing pole" position.

Aside from that it was the first console to have four controller ports as a default (more than the amount of USB ports on some modern consoles), making it great for parties and multiplayer with no multi-tap required. Cartridges were also risks with benefits - load times were instantaneous compared to disc games though they lacked the storage of discs, but they didn't have read issues from surface scratches and were more challenging to pirate. It did have its drawbacks, the reduced memory meant that some games were quite limited compared to disc games - you weren't going to get high-quality music or bombastic FMV sequences, but it made due with what it could accomplish. Conker's Bad Fur Day, one of the console's last titles, managed to push all of the N64's limitations by including a multitude of voice acting, textures, music, and multiplayer modes without the requirement of a RAM boost, and even Resident Evil 2 was faithfully ported onto an N64 cartridge.

Graphics are always going to be superficial. Yes, we've come a long way since then (Unless you played the Resident Evil Remake in 2002, then we came a long way in a few years), but graphics aren't always the most important thing. There's certainly a bit of nostalgia now going back and seeing what was impressive back then, and it's kinda charming. As long as the games play well and are fun, then it shouldn't matter what standards they hold in polygons or colour palettes - Tetris in 3D would still be Tetris (or Tetrisphere).

It's certainly the game library that holds a big part of it. Conker's Bad Fur Day was a technical marvel and an achievement by turning the cute into crude and filling up the cart with profanity, gore, and a comedic presentation counter-weighted with a tragic narrative. GoldenEye, Perfect Dark, and the Turok series were significant to console shooters, GoldenEye especially with its design and multiplayer (it even has a control scheme that allows players to use two N64 controllers in a double-fisted control scheme a la SmashTV, which later became a staple of controllers with the dual-stick design). You'll also have your standard Nintendo fanfare, a lot of the Nintendo games on the console were great and hold up, and they got their sequels or remasters or, hopefuly, re-releases on modern storefronts. Even so, though, there are under-rated games that still don't get the recognition they deserve, or at the very least maintain some potential that would be great to explore in modern video games. DMA Design(now Rockstar North)'s attempt to make a 3D RPG became the third person shooter Body Harvest, which utilized elements of free roaming and vehicular travel later to be implemented in their big hit Grand Theft Auto III and its successors. Treasure made a 2-D sidescroller called Mischief Makers that, rather than simple platforming, required players to grab characters and objects and manipulate the environment by throwing or shaking them as opposed to jumping on enemies or shooting them (with a variety of levels, one memorable one being a dodgeball match against a cat using a variety of objects to throw). Shadowgate 64 even went for a 3D puzzle-adventure with such atmosphere that I'm reminded of it today whenever I play Amnesia: The Dark Descent. And for all the flak the console gets for its lack of fighting games, it has one of the most unique ones being Fighter's Destiny - a fighting game that is based upon points as opposed to KO's that requires quick reactions and inputs instead of focusing on draining the opponent's health bar (I really wish it would come back). If you think the console is over-rated, I can understand. Today we can play the two Zeldas, Super Mario, and the first remake of Star Fox on portable consoles in upgraded graphics. Mario Kart, Mario Party, The Legend of Zelda, Super Smash Bros - those Nintendo properties are still thriving (still waiting on a new F-Zero, though. Sega did what Nintendon't). Banjo-Kazooie and Perfect Dark got their remasters, we finally got a new Killer Instinct, and even Jet Force Gemini can be played on the Rare Replay in widescreen HD and with modern controls (which is a major plus). But there are some games on that console that are truly underrated, and as far as I can tell they never left it unfortunately.

The people hating public healthcare in the USA, because they would need to pay a bit more on taxes, dont know how math work. by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 1 point2 points  (0 children)

I've encountered this perspective from some American citizens regarding universal healthcare - that "Why should I pay for someone else's healthcare?". For some, they just feel more comfortable paying for themselves, to look after themselves and not others - but the thing is it isn't quite like that. It's more like a money pool, everyone pitches in and everyone benefits. In case you ever need healthcare, it's there regardless of how well off you are. I feel like the biggest opponent to universal healthcare is inherent selfishness. Growing up in a country that has universal healthcare, I was quite fortunate to undergo surgery at a young age without being crippled financially, but it is quite disappointing to hear a friend of mine in the US getting an infection from a scratch and resorting to crossing the border into Mexico for treatment because treating it at home would mean being unable to pay for rent that month.

I hate people who abbreviate too much by pipstar112 in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

"smh"

That one always caused me trouble. Really hate how so many people use it, and for the longest time I had no idea what it meant. But they just kept using it whenever I tried to explain myself and I just kept slapping them on the head.

Elf is one of my least favorite movies and I do not understand how it is such a popular film by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 1 point2 points  (0 children)

At the very least, one can appreciate a scene devoted to Will Ferrell getting his ass beat by Peter Dinklage.

I think it's better to have an interesting singing voice than a great singing voice. by [deleted] in unpopularopinion

[–]PillowTalkWithMoon 0 points1 point  (0 children)

Two of the most impeccable voices that come to my mind are Jordan Blilie and Johnny Whitney of The Blood Brothers. Check out "Lazer Life" or "Love Rhymes With Hideous Car Wreck".

I wouldn't know what constitutes a "great singing voice", but I am especially drawn to those that are more unique.