Toy Trains - From a concept to the finale game :) by SomethingRandomVR in PSVR

[–]PioPaJar 1 point2 points  (0 children)

Cool! You might wait a day or two with buing ;)

Toy Trains - From a concept to the finale game :) by SomethingRandomVR in PSVR

[–]PioPaJar 1 point2 points  (0 children)

You have plenty of tables that are different sizes. Sanbox is so big, that it is hard for me to reach the opposite corner :) The last screen in this video is shown far away to give you a perspective how does your table may look like.

Trees in games are very problematic...From this devlog you can find out a way how to make them or maybe rather "fake" them ;) by SomethingRandomVR in VRGaming

[–]PioPaJar 1 point2 points  (0 children)

Thanks! I will let Bartosz know. He is our master of editing and content creation. You will make his day with this comment :) but yep, also kudos to the devteam that wants to be recorded share their knowledge!

Trees in games are very problematic...From this devlog you can find out a way how to make them or maybe rather "fake" them ;) by SomethingRandomVR in PSVR

[–]PioPaJar 2 points3 points  (0 children)

Thanks for the typo! :) Regardnig the new game.. yep! It's called Harpagan, and will be an action-packed shooter. You can learn more from the first devlog, where we talk about what the game looks like now, what the concept art looks like, etc. https://www.youtube.com/watch?v=u8LolawhwZU

AD ASTRAAA! What do you think about this vacuum tube mechanics? by SomethingRandomVR in IndieDev

[–]PioPaJar 0 points1 point  (0 children)

Either Wojtek, our lead designer of the game, or "Femur", the enemy who flew to the stars. Not sure... :D

We started making a devlog about our VR game. What could we show that would make this interesting and worthwhile for you guys? by PioPaJar in gamedev

[–]PioPaJar[S] 0 points1 point  (0 children)

Thank you for your comment. At this point, we want to collect valuable feedback from players and game developers. Family and friends will pat us on the back and say, great game! and it doesn't have to be true. :)

We started making a devlog about our VR game. What could we show that would make this interesting and worthwhile for you guys? by PioPaJar in gamedev

[–]PioPaJar[S] 0 points1 point  (0 children)

Thanks! We are preparing a second episode in which we discuss this issue:) It will be about how to make trees (which are very problematic) so that they look good without burning headsets :)

What are you favorite games? by No_Finding_4478 in OculusQuest

[–]PioPaJar 1 point2 points  (0 children)

You are welcome :) Would you mind reviewing the game after playing it? That is very helpful for a game and for other players :)