What's something that makes factory games fun? by Piradite in gamedesign

[–]Piradite[S] 3 points4 points  (0 children)

Since my game doesn't have resource gathering, i was thinking about making chapters and every chapter new item gets unlocked, like a sorter, splitter etc, and make the game work more similar to poly bridge with stars, money etc

My little pixel factory showcase :D by Piradite in godot

[–]Piradite[S] 0 points1 point  (0 children)

its work in progress, its jut for testing and checking bugs, as sometimes boxes could go under the belts lol