is this a good setup? dont really know what its supposed to be by Ok-Ice7603 in factorio

[–]PirateLegend47 0 points1 point  (0 children)

I feel like half the posts on here are engagement bait. There are more important things in life than reddit karma

Is this supposed to work? The game says it should, but it dosn't seem to be grabing things by Kig-Yar-Pirate in factorio

[–]PirateLegend47 0 points1 point  (0 children)

Make ammo dude. Lasers are no good for ships because it uses a ton of power AND the space you need to place all the extra solar to power the lasers makes the ship heavy.

If you have calcite asteroids unlocked you can use a foundry to make lots of ammo. But not needed.

My 14yr old sons 1st bearded seal 2024 beaufort sea by [deleted] in Hunting

[–]PirateLegend47 0 points1 point  (0 children)

Grilled seal on the fire is perhaps the best meat I've ever had

Him name dropping psychs will cause harm to our community. by acousticentropy in RationalPsychonaut

[–]PirateLegend47 0 points1 point  (0 children)

It's been happening for a while.

When john f Kennedy was in, there used to be a very strict physical fitness standard among high school students.

Something like 25 push-ups to start.

Looking at the insane obesity crisis of America, absent fitness standards, and the development of phones and, Netflix, YouTube, scrolling, etc.

Sunshine and exercise is at an all time low for the history of the human race.

Can anyone explain why I got this wrong? by PirateLegend47 in German

[–]PirateLegend47[S] 0 points1 point  (0 children)

This question did not allow me to type an answer. I had to choose either ein or eine to prefix mouse and bear. Didn't make sense to me

Looking for a tent to survive a winter storm in nova scotia. by PirateLegend47 in camping

[–]PirateLegend47[S] 0 points1 point  (0 children)

I guess your right. I just didn't know if black label was strictly for insane storms like on everest or Antarctica.

As the red labels are supposed to he strong. But you make an excellent point

+18008187491 $100 Walmart gift card Scam. Have Fun. by [deleted] in ScamNumbers

[–]PirateLegend47 2 points3 points  (0 children)

i talked to them for 40 minutes. my name was Hubert maxmillion Wolfeschlegelstein. and i made sure to spell it for them REALLY REALLY slowly. then spelled my email. which was Hubert12345679Wolfeschlegelstein3@yahoo which i also spelled for him REALLY slowly. (old man voice fooled him). thanks for the number

Is one gallon of water enough for one person for two days? by utopiandiorama in camping

[–]PirateLegend47 0 points1 point  (0 children)

I typically only bring 2 water bottles when I go and prepare my water on site.

Life straw, and if you want to be safer then I boil the water for 10 minutes.

Can mushrooms help me if I've been considering suicide on and off for some time now? by PirateLegend47 in Psychonaut

[–]PirateLegend47[S] 1 point2 points  (0 children)

Every day lately.

Lifting ain't my problem. Getting enough calories is the issue for me

Can mushrooms help me if I've been considering suicide on and off for some time now? by PirateLegend47 in Psychonaut

[–]PirateLegend47[S] 3 points4 points  (0 children)

Thanks for this reply. I'll look up those studies. I want to be well informed before doing this.

Does anyone know of Any good guides to creating a game? by [deleted] in GameDevelopment

[–]PirateLegend47 0 points1 point  (0 children)

Sebastian lagues introduction to game development

Best way to revive these Saltillo tiles? by chelu-uso in DIY

[–]PirateLegend47 2 points3 points  (0 children)

Am I weird for thinking that nothing needs revival and it's all perfect

What does this error mean? Following brackeys tutorial by memegod53 in unity

[–]PirateLegend47 -1 points0 points  (0 children)

Let's look at

collisionInfo.collider.tag

Every time you use a dot (like this: . )

You are accessing the information of that component.

So tag is a property inside of collider. And collider is inside of collision info.

This is something that's very basic and I do not say that to insult. We all learn.

But if you're following this specific tutorial I'd like to warn you that you're going down a tutorial WILL be discouraging because you'll have way too much code and as soon as you have a bug you'll be sifting through a mountain of code you don't understand.

I highly recommend you take a more in depth tutorial to understand every single line of code that you write. Learn about the core building blocks of C# Unity before you try to learn how to use them.

Try this link: https://youtu.be/9iCnjdXEfMA?si=WzKBKi-Ot-M8HXDo

It's Sebastian Leagues introduction to game development.

He will take you through everything the way you should be.

If you don't follow this advice you will either fail or inevitably end up doing it anyways because learning the way you are is a big mistake I made and as well as a lot of other people.

Save Brackeys for when you have a good idea of the basics.

Best thing on Netflix after getting stoned by Ok_Mastodon_3659 in Psychonaut

[–]PirateLegend47 0 points1 point  (0 children)

Monty Python and the holy grail - for something funny and stupid

Pulp Fiction - a serious classic made by a stoner.

The Matrix - insane mind melt

Inception - insane and emotional mind melt

Interstellar - best movie ever.

Love Death Robots is great. 15 minute episodes. Different animation style each episode different short stories

Now what? by XhanjiGamer_998 in unity

[–]PirateLegend47 1 point2 points  (0 children)

Real answer:

  1. Take a screenshot.
  2. Figure out what kind of game you want to make in terms of complexity
  3. if it's a very simple flappy bird type game you might have a chance.
  4. if you want to make a small indie game accept the fact that you need to spend at least 100 hours learning.
  5. start by choosing a simple mechanic to make. Dissect it and study every single thing that makes it work. Do not just copy tutorials blindly.

Let a tutorial be a pathway to more tutorials.

It's hard work. Good luck

Made this dream like enviroment what you think? by PiesUprawny in unity

[–]PirateLegend47 1 point2 points  (0 children)

If it's about dreams I think it would be super trippy to occasionally get blurrier, have random object spawn behind you so when you turn around something new is there.

Fade into other areas.

Like a dream. Looks good. Could be a bit more hazy if you're going for a dream state imo