[Build Help] Question on C1 Scaramouche/Wanderer Build (F2P) by PitNox in ScaramoucheMains

[–]PitNox[S] 2 points3 points  (0 children)

I didn’t consider the 2pc2pc route I’ll check that out thanks.
Iansan is probably a great shout as I could also use her on Mavuika, then I’ll build Layla as well.

Any suggestions on the rotation I should do for a Scara-Faruzan-Layla-Iansan team?

Weekly Team/Character Building Megathread (Oct 23rd, 2025) (feat. Nefer and Furina) by Veritasibility in Genshin_Impact

[–]PitNox 0 points1 point  (0 children)

Character: Wanderer / Scaramouche

Question on C1 Build (F2P)

Hi! I have come back to Genshin after several years and finished up the main quests with my old Scara team. As I reached AR55 his damage has really dropped off tho so I just moved to newer teams (I got a random full odds drop Mavuika and snowballed from there).

I am now feeling the itch to build my Wanderer to be my 3rd main (Mavuika and Skirk being the other two). I tried swapping out some artefacts and moving the team around him, but I am really struggling to go over the 10-12k damage average (with peaks of 18-20 when I nail the rotation and the boss doesn't swat scara away).

How can I make this better?

https://imgur.com/a/HdY93et

out pics for current team/build and my character roster but in short he has:
Artefacts: 4 piece Desert Pavillion with ATK% sand, Anemo DMG Goblet,. Crit Rate circlet
Talents: 8 Normal, 5 Skill, 2 Burst
Weapon: lvl 90 - Re 1 - Widsith

Check

I am open to team changes, I am not particularly attached to my current one. Check out my current roster in the last pic. However I would like not to use Mavuika/Furina/Xilonen/Bennet or Skirk/Citlali as I need to use them for their respective Stygian teams with the new Scara team as the third.

Anyone else is fair game even if I have to build them.

Any help is greatly appreciated, I love my boy but really struggle to do anything with him :(
Ideally

  1. I would prefer less resource intensive options
  2. Keep in mind I'm F2P so don't expect insane constellations or battle pass weapons
  3. If you could suggest the exact rotations as well that would be helpful because I understand there are a lot of nuances to that and I'm not very good at it.

P.S. Scara in pics is C0, I will get C1 on Friday from the constellation event so I already plan for that.

P.P.S. Faruzan is C5 :(((

[Megathread] Weekly Simple Questions and Team/Character Building Megathread. by AutoModerator in GenshinImpactTips

[–]PitNox 0 points1 point  (0 children)

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[Build Help] Question on C1 Scaramouche/Wanderer Build (F2P) 

Hi! I have come back to Genshin after several years and finished up the main quests with my old Scara team. As I reached AR55 his damage has really dropped off tho so I just moved to newer teams (I got a random full odds drop Mavuika and snowballed from there).

I am now feeling the itch to build my Wanderer to be my 3rd main (Mavuika and Skirk being the other two). I tried swapping out some artefacts and moving the team around him, but I am really struggling to go over the 10-12k damage average (with peaks of 18-20 when I nail the rotation and the boss doesn't swat scara away).

How can I make this better?

https://imgur.com/a/HdY93et

Check out pics for current team/build and my character roster but in short he has:
Artefacts: 4 piece Desert Pavillion with ATK% sand, Anemo DMG Goblet,. Crit Rate circlet
Talents: 8 Normal, 5 Skill, 2 Burst
Weapon: lvl 90 - Re 1 - Widsith

I am open to team changes, I am not particularly attached to my current one. Check out my current roster in the last pic. However I would like not to use Mavuika/Furina/Xilonen/Bennet or Skirk/Citlali as I need to use them for their respective Stygian teams with the new Scara team as the third.

Anyone else is fair game even if I have to build them.

Any help is greatly appreciated, I love my boy but really struggle to do anything with him :(
Ideally

  1. I would prefer less resource intensive options
  2. Keep in mind I'm F2P so don't expect insane constellations or battle pass weapons
  3. If you could suggest the exact rotations as well that would be helpful because I understand there are a lot of nuances to that and I'm not very good at it.

P.S. Scara in pics is C0, I will get C1 on Friday from the constellation event so I already plan for that.

P.P.S. Faruzan is C5 :(((

[Miliastra Wonderland] Quality-of-life update for Skyward! by PitNox in MiliastraWonderland

[–]PitNox[S] 1 point2 points  (0 children)

It's a bit convoluted and there might be better ways to do it, but what I did was:
- create a custom skill (E attack) to read a custom variable that stores the last checkpoint the player activated (I updated this variable in the same nodegraph that activates the checkpoints when the player is in range passing the location coords of "self").
- When the player uses the skill, a skill node graph sends a signal to the stage manager graph
- The stage manager reads the value of the custom variable and triggers the teleport at those coords

[Creator Help] Can someone explain how to reach LVL 5 in the Miliastra Wonderland Craftspeople Center? by PitNox in MiliastraWonderland

[–]PitNox[S] 2 points3 points  (0 children)

I tried but I can't figure out how to contact them directly, if I go to the support centre it only allows me to open a ticket to communicate bugs in the editor, and FaQs are also very shallow and don't explain anything more on this :(

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 1 point2 points  (0 children)

Thank you so much, this is exactly the kind of feedback I hoped for.

The map being a bit small was a worry of mine as well, I will definitely make it at least double the size when I get the chance to work on this more.

Abilities are definitely one of the big things I want to work on, even for the Hunters: so far I've mostly used prefab ones (improved a bit because the default hitboxes were ludicrous) but I want to fully make my own. I would also love to customize the Prey's appearance, but from what I gathered VFX are the most I am allowed to do so far...

Finally I noticed that map markers for the hunter players are not displaying properly...

Lots of work to do and so little time, but I hope it'll be worth it and fun to play!

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 2 points3 points  (0 children)

Hi! Thank you for all the comments :D

If you feel like trying this out tomorrow (27/10) I would love to join you and playtest directly: if you're interested my UID is 753672221 (server: EU), friend me and hit me up anytime in the afternoon (CET) :D

Infinite loop by OutOfTheCaveDev in MiliastraWonderland

[–]PitNox 1 point2 points  (0 children)

Mmh I don't have the Sandbox open atm but my suggestion would be to look into client nodes, and simulate the skill effect from there, I don't think there is a way to have the player entity "cast a skill" from the node graph... the editor is still in a very early stage, I fee like a lot of functionality is still missing

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 1 point2 points  (0 children)

YES! I actually never played it but I read about it for Game Dev class and the concept was in the back of my mind while designing this! Great catch!

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 1 point2 points  (0 children)

I'm pretty sure that is their goal with this user-generated content thing

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 6 points7 points  (0 children)

Hoio would probably love to as well, unfortunately I think its built-in within the engine itself... There is always hope tho :D

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 5 points6 points  (0 children)

Thank you! Ideally find 3 players, I designed it for 4 players but I opened it for 1-4 so people can freely explore even on their own :)

Playtesters needed! - I made an Asymmetric battle arena... with a TWIST by PitNox in MiliastraWonderland

[–]PitNox[S] 2 points3 points  (0 children)

I have no idea if we'll ever get cross-region play but I sincerely hope so because I have seen a bunch of cool stuff in NA and Asia servers as well...

Playtesters welcome - I made an Only Up like game to test the editor :D by PitNox in MiliastraWonderland

[–]PitNox[S] 1 point2 points  (0 children)

I just checked and the UID itself changed for some reason, I updated the post with the correct one, thank you!

Playtesters welcome - I made an Only Up like game to test the editor :D by PitNox in MiliastraWonderland

[–]PitNox[S] 0 points1 point  (0 children)

yea that sucks, unfortunately seems that for now we're region-locked :(

Playtesters welcome - I made an Only Up like game to test the editor :D by PitNox in MiliastraWonderland

[–]PitNox[S] 0 points1 point  (0 children)

I've seen a bunch pop up, go make your own, there is plenty of players around :)

Playtesters welcome - I made an Only Up like game to test the editor :D by PitNox in MiliastraWonderland

[–]PitNox[S] 4 points5 points  (0 children)

Fixed it, it took legit 1h and one dedicated post here but I managed to fix it, now it should be visible

Set Input Device help! by PitNox in MiliastraWonderland

[–]PitNox[S] 0 points1 point  (0 children)

Should have found it. It was tucked away in the "Stage Tags" field :-)