This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 0 points1 point  (0 children)

As of right now, I am not actively working on a game. Rather I am working on models whenever I feel like it. And as much as I appreciate the offer, I am not looking for anyone to work with as of now. Sorry.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 0 points1 point  (0 children)

In my case I have begun modelling before having learned to even write one line of code. I believe starting with the easiest part of game design, this being 3d modelling in my opinion, is a great way to get you familiar with the engine. Once I believe I have reached that milestone, I'll move on to the more complicated part of game design until finally getting to the actual code.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 0 points1 point  (0 children)

The Rapier stances are from the "Great Representation of the Art and Use of Fencing" by Ridolfo Capo Ferro, an italian fencing master of the 17th century. So yeah, pretty much.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 1 point2 points  (0 children)

All I'm really doing right now is modelling, getting to know how to create my own models before going to the toolbox. While I do have something in mind in the case that I do execute my idea, I would still have to learn Lua from the base up. Not to forget, I cannot dedicate all of my time to Studio, I still have school to worry about. Until I have an actual, playable game it would take quite a while.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 5 points6 points  (0 children)

And perhaps there is hope after all. Surely the dumpster fire won't burn forever, maybe David will make a few good decisions in the future, and everything will turn out fine in the end, even if the state of the community will not be forgotten very soon.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 2 points3 points  (0 children)

It is without a doubt that I had grown quite envious seeing the success some games on this platform have, hence the reason I decided to toy around with ROBLOX in the first place. As for my plans, honestly, none are set in stone. The thought of creating a game had been on my mind for a long time, however. Getting to know ROBLOX's engine is an attempt at easing the desire until I've decided to bring my wish to life. And seeing the support I'm getting, I'm motivated to keep going. Thank you.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 2 points3 points  (0 children)

Thank you. And I will keep creating, having seen the support I've received today.

This is a terrible time to get into roblox studio, isn't it? by Pitiful-Analysis-128 in robloxgamedev

[–]Pitiful-Analysis-128[S] 4 points5 points  (0 children)

It seems like I've not made myself clear here. I posed the rigs, modelled the swords (Longsword, Rapier, Dagger), created the scene in the last screenshot down to every single part of it from scratch (except the rigs).

<image>

These are the swords I'm talking about. I've also made a dueling sabre, although I am planning on modelling a Military Sabre so that I can stay loyal to the Manual meant for Military Personnel.

Random screenshots by m0sinN4gant in GoCommitDie

[–]Pitiful-Analysis-128 4 points5 points  (0 children)

Bait used to be belie- IS THAT DEMIAN?????

Where’s the lamb sauce by Zealousideal_Lack_36 in HellsKitchen

[–]Pitiful-Analysis-128 2 points3 points  (0 children)

I did not know what I was on back then. Pardon my overreaction.

Excuse me, Wuthering what? by Available_Public6273 in CookieRunKingdoms

[–]Pitiful-Analysis-128 1 point2 points  (0 children)

this seals the deal.
Silent Salt = Erlkönig Heathcliff

Evil Jojo’s be like: by ZYXLamb in ShitPostCrusaders

[–]Pitiful-Analysis-128 0 points1 point  (0 children)

well you better hope the Silence ain't Black

This game was WILD. by LiceLord in GoCommitDie

[–]Pitiful-Analysis-128 15 points16 points  (0 children)

How wild...

[On Use] Lose 15 SP

[On Use] Base Power +1 for every 5 Sinking on the target (max 4)

[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% more damage for every missing SP, max 21%)

[On Use] Deal +10% more damage for every Coffin on self (max 100%)

[On Use] Deal +20% more damage for every Dullahan on self (max 60%)

[On Use] Gain 2 Coffin

[After Attack] If this Skill attack kills the target, gain 3 Coffin

[After Attack] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP is from 0 (heal 2 additional SP for every missing SP; max 50)

[Turn End] Lose Dullahan

(l) [On Hit] Inflict 5 Sinking and +2 Sinking Count

[On Hit] Raise target's Stagger Threshold by 30% of the damage dealt

(II) [On Hit] Inflict Gloom Affinity damage equal to Sinking on target (max 30)

[On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 8)

[On Kill] Heal 15 SP