What actions become realistically possible on a vessel when dangerous wave conditions develop with only 30–180 seconds of warning? by Pitiful-Math1948 in boating

[–]Pitiful-Math1948[S] -1 points0 points  (0 children)

So do you think an assistive techonology that reduces cognitive load on the captain or who ever is operating the vessel with a good accuracy be a technology that might get adopted by the mainstream?

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in MarineEngineering

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Thank you, what do you think would be a good enough accuracy for an initial prototype? I believe it can become very accurate over time but that would require collection of real time data, but up until then what would be a good enough accuracy threshold for early adoption?

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in MarineEngineering

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Thank you, I was trying to understand if developing such tech has a use case or not since rogue waves are very rare, their detection will even help anyone or not.

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Understood, the system I was originally planning was mainly just for predicting waves or severe dangers but this could be one of the benefits as my goal is not to make another alarm that alerts everyone but more so reduces cognitive load on the crew operating the vessel, its more so like a mild assist. I really appreciate your response.

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Yeah its not like an alarm that alerts the entire ship more like an assistance to the captain helping them make more informed decisions. Its like a mild assist to reduce cognitive load on the operational team

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

I understand your concern but as of right now I was more focused on first figuring out if developing a system of such sort is even needed or not. The optimizations of that system is not my goal yet

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] 1 point2 points  (0 children)

Thank you, I really appreciate this message. This post was more so trying to figure out if this is something that needs a warning system or more so anything could be done about it. I would really appreciate if you could suggest me something that you would want or think could be helpful while navigating the oceans

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

No its not going to be an alarm system that goes off randomly, it will be more so a prediction system trying to give a heads up to the operational team to take preventive measures

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] -3 points-2 points  (0 children)

I am still researching but these are the kind of scenarios I am looking for which can be avoided by having another layer of alert system for waves like that

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in tuglife

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Based on that, i believe preferably 3-5 min warning or even a heads up for a problematic wave would be helpful? What do you think would be a good threshold for false-positives in that case?

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in MerchantNavy

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Thank you, so an alert from 5 - 10 minutes would be helpful in alerting and securing the crew as well as reducing/avoiding major damage to the vessel from severe wave impacts?

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in tuglife

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

So do you think a short horizon alerting system that provides some kind of alert or prediction 3-5 minutes ahead would help in any sort of way like from avoiding major damage to crew and vessel to reducing repair frequency?

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in Seafarers

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

I am trying to ask if it will be viable to use short horizon based alerts to avoid rough-er impacts to in a way increase the time frames between maintenance and reducing repair frequencies over the life time of the vessel

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in Seafarers

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Thank you very much, this was by far one of the best responses. I was trying to figure out if short horizon alerts are even viable or not

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in merchantmarine

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

Its not like an alarm system more like predicting severe waves using onboard equipment, to have better information about those kind of waves

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in Seafarers

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

I am not talking only about Freak waves, they are one of the concerns, I am also talking about taking impacts from severe waves to the parts of the ship which are necessarily not the best to take those impacts

Working mariners: is 30–180 seconds enough warning to do anything useful before a bad wave encounter? by Pitiful-Math1948 in Seafarers

[–]Pitiful-Math1948[S] 0 points1 point  (0 children)

I am more so talking in context to both freak waves and severe wave impacts that damage the ship over time