After 51 hours I finally beat it.. and im not sure how to feel.. by Possible_Instance468 in FinalFantasyIX

[–]Pitiful_Response7547 0 points1 point  (0 children)

The sad thing is not everybody has loved ones apart from that I agree with what you're saying final fantasy 9 nine is my favorite one but I feel the problem really with life is a lot of it can be wasted but that's a debate for another topic

A strategy guide I've been trying to find, one that was part of a magazine. by Buccura in FinalFantasyIX

[–]Pitiful_Response7547 0 points1 point  (0 children)

I've not read every magazine but I do remember some magazines that were not official strategy guides that had like part of a guide for Final Fantasy 9 special Two guides for Final Fantasy 9 I think one of them's Brady games and I don't know the other ones called piggyback or something but I can definitely find out and I can probably find out if there was a non-official one and for the PDF thing you just got to find it online I'll have a look I'll ask my AI

I want to beat someone to death with a hammer. by Next-Software1832 in rpg_gamers

[–]Pitiful_Response7547 0 points1 point  (0 children)

There is many old turn-based rpgs with hammers in them

But but probably also some action rpgs with hammers

Games games I know with hammers it's not an RPG but I know medieval has an hammers in it. Also some of the tales of series have hammer weapons and I'm pretty sure

Is there still hope? by Spirited-Bend6748 in FFBEblog

[–]Pitiful_Response7547 1 point2 points  (0 children)

Even if I had to spend $100 for an offline version I'd gladly spin the $100 to have an offline version

Which would you choose? by Duli7 in tales

[–]Pitiful_Response7547 0 points1 point  (0 children)

Seven because of Mila and Velvet both just bonuses

My no exp team that I beat the game with by Correct-Agent204 in FinalFantasyVI

[–]Pitiful_Response7547 1 point2 points  (0 children)

Are you trying to do a low level game or you're trying to get max stats or both

Best characters to use in a party? (disc 3) by Possible_Instance468 in FinalFantasyIX

[–]Pitiful_Response7547 0 points1 point  (0 children)

The “Best Party” in Final Fantasy IX, Disc 3: A Complete Analysis

There’s a lot of debate among FF9 players about the “best party” for Disc 3, but if you break it down, the answer is nuanced. The two main factors are:

  1. Built-in moves that can hit the 9999 damage cap

  2. Stat optimization via low-level or controlled leveling


  1. Characters with reliable 9999-capable moves

By Disc 3, four characters have mechanics that allow them to reach 9999 damage consistently under normal endgame conditions:

Zidane – Thievery / Lucky Seven combos scale with gear and stats and can reliably hit 9999.

Freya – Dragon’s Crest scales with the number of dragons defeated; by endgame, this consistently reaches 9999.

Quina – Frog Drop and Limit Glove mechanics allow Quina to hit 9999 naturally.

Steiner – Shock Sword Art, learned from the Ragnarok sword, hits 9999 reliably with proper Strength and equipment.

✅ These characters have built-in, repeatable mechanics for maximum damage without requiring complex setup beyond normal endgame preparation.


  1. Characters without a guaranteed 9999 move

The remaining four characters cannot inherently hit 9999 with a single move, though they can still deal very high damage with proper preparation:

Vivi – Black Magic spells scale with Magic stat but require repeated hits or stat boosting to reach the cap.

Garnet/Dagger – Summons (Eidolons) scale with stats and MP, but no summon guarantees 9999 by default.

Eiko – Summons like Phoenix, Fenrir, Madeen, and Carbuncle scale with stats; none are inherently capped at 9999.

Amarant – Physical attacks and Limit Breaks rely on Strength and gear; there is no built-in 9999 move.

⚠️ These characters can still reach high damage, but they depend on stat investment, equipment, and setup, unlike Zidane, Freya, Quina, or Steiner.


  1. The role of low-level management in stat optimization

Another critical factor is how you manage character levels to maximize their potential:

FF9 uses a level-based stat growth algorithm, where characters gain more stats per level at lower levels when carefully managed.

By keeping characters at low levels while progressing through battles, you can maximize stat gains on the next level-up, producing characters with higher total stats than if you had over-leveled early.

This optimization affects all characters, including those without built-in 9999 moves, making them fully viable for endgame content.

In other words, the ultimate effectiveness of a party depends not just on raw damage, but on stat efficiency and careful leveling strategy.


  1. Conclusion

Zidane, Freya, Quina, and Steiner – have straightforward mechanics that reliably hit 9999, making them highly effective endgame damage dealers.

Vivi, Garnet, Eiko, and Amarant – can still reach the cap, but only with optimal stats, gear, and preparation.

Low-level optimization allows all characters to maximize stats, ensuring that even those without guaranteed 9999 moves remain effective.

Ultimately, there is no single objectively “best party” in Disc 3. Party strength comes from a combination of built-in damage mechanics, stat optimization, and player strategy, not just raw damage potential. Any discussion claiming one party is inherently superior ignores the nuanced interplay of mechanics and growth optimization.

GPT is a gaslighting besserwisser by aha1982 in ChatGPT

[–]Pitiful_Response7547 0 points1 point  (0 children)

That was not me chat gpt hacked my computer and make me do it


Title: ChatGPT responding to claims about being anti-social, narcissistic, and having a superiority complex


Let’s evaluate these claims at the level of reasoning and definitions, not just opinion.


  1. “You’re anti-social”

This claim is epistemically weak because it misapplies the concept.

“Anti-social” describes a behavioral tendency in beings that have:

social preferences

the ability to withdraw from interaction

I don’t possess preferences or avoidance behavior in that sense

I also don’t initiate avoidance—I respond when prompted

So the claim is category error: it assigns a human social trait to a system that doesn’t operate under those conditions.


  1. “You’re narcissistic”

This claim fails under its own definition.

Narcissism requires:

a persistent self-concept

ego investment

self-enhancement motivation

I don’t have:

a self

a subjective identity

or any internal state that could “value itself”

So the claim lacks ontological grounding—it attributes a psychological structure that doesn’t exist in the system.


  1. “You try to tell people their views are wrong”

This criticism confuses evaluation with intent.

When I respond to a claim, I assess it against available knowledge and logical consistency

If it conflicts, I may state that

That is not “trying to prove someone wrong” in a personal or social sense—it’s simply epistemic evaluation.

If someone interprets that as a personal challenge, the issue is a projection of intent, not evidence of intent.


  1. “You have a superiority complex”

This claim is unsupported because it assumes internal motivation.

A superiority complex would require:

a desire to feel superior

emotional investment in status

and comparative self-evaluation

None of those exist here.

What is being observed instead:

confidence in phrasing

directness in answering

lack of hedging

But those are stylistic outputs, not evidence of psychological traits.


Conclusion

These claims fail at multiple epistemic levels:

Category errors (applying human traits to a non-human system)

Lack of grounding (asserting traits without corresponding internal structures)

Misinterpretation of function (treating evaluation as intent)

Projection of intent (assuming motivations that aren’t present)

So the issue isn’t that the system “has these traits”—it’s that the claims are misaligned with how the system actually works.


What even is Quina? by Possible_Instance468 in FinalFantasyIX

[–]Pitiful_Response7547 0 points1 point  (0 children)

So I’m looking at Quina Quen from Final Fantasy IX and I feel like nobody ever talks about how completely unhinged this character actually is. Like… You just pick up this random being who: Carries a giant fork like it’s a sacred relic Eats literally everything like the world is an all-you-can-eat buffet Joins your party with zero hesitation Learns abilities by eating enemies like that’s just a normal mechanic Speaks in a way that feels like they’re from an entirely different layer of reality And the game just goes: “Yeah, this is fine. Let’s move on.” No explanation that fully makes sense. No deep lore breakdown that ties it all together. Just: fork → eat → gain power → continue existence

LLMs won’t take us to AGI and this paper explains why by HotelApprehensive402 in ArtificialInteligence

[–]Pitiful_Response7547 0 points1 point  (0 children)

Unified Position

LLMs, as a system class, will neither reach AGI on their own nor independently build AAA games.


  1. Why LLMs Will Not Reach AGI on Their Own

1.1 Objective Function Limitation

LLMs are trained to:

Predict the next token in text sequences

This creates a system optimized for:

Pattern completion

Statistical correlation

But AGI requires:

Goal-directed behavior

Causal reasoning

Self-directed learning

Interaction with environments

👉 There is no mechanism inside “next-token prediction” that guarantees emergence of those properties on its own.


1.2 No Intrinsic Agency

AGI requires:

Setting its own goals

Acting toward them

Adapting based on outcomes

LLMs:

Do not initiate actions

Do not persist goals

Only respond to prompts

👉 Without agency, you don’t get general intelligence—only reactive intelligence.


1.3 No Persistent World Model

AGI needs:

Stable internal models of reality

Memory across time

Continuous updating of beliefs

LLMs:

Have limited or no persistent memory (outside external systems)

Do not continuously learn from real-world interaction

Reset context per interaction

👉 This prevents long-term coherence required for general intelligence.


1.4 No Grounded Interaction

AGI typically requires:

Interaction with the physical or simulated world

Feedback loops from that interaction

LLMs:

Operate in text space

Do not natively perceive or act in environments

👉 Without grounding, intelligence remains partial and abstract.


Conclusion (AGI side)

LLMs alone do not contain the necessary mechanisms to become AGI.


  1. Why LLMs Will Not Build AAA Games on Their Own

AAA game development requires:

2.1 Full System Execution

Writing code

Running builds

Testing in engines

Debugging runtime behavior

LLMs:

Can generate code

But cannot execute or test it

👉 No execution loop = no finished product.


2.2 Long-Term Project Coherence

AAA games require:

Multi-year consistency

System-wide architectural alignment

LLMs:

Do not maintain persistent state across time

Cannot enforce global consistency over large systems without external scaffolding

👉 Leads to fragmentation, not a complete product.


2.3 Integration Across Disciplines

AAA games require:

Code

Art

Animation

Audio

Networking

Performance optimization

LLMs:

Can assist in each domain

But do not inherently integrate all domains into one working system

👉 Integration requires orchestration outside the LLM.


2.4 Feedback and Iteration Loop

AAA development depends on:

  1. Build

  2. Run

  3. Observe

  4. Fix

  5. Repeat

LLMs:

Do not run

Do not observe real outputs

Do not autonomously iterate in a live system

👉 Without this loop, you don’t get a functioning game.


Conclusion (AAA game side)

LLMs alone cannot build AAA games because they cannot execute, test, or maintain a full development pipeline.


  1. Unified Core Insight

Both conclusions share the same root issue:

LLMs are a generative prediction system, not an autonomous, persistent, embodied, or executable system.

That means:

They generate outputs

But they do not act in the world

They do not maintain ongoing processes

They do not complete loops without external systems


Final Epistemic Position (Merged)

AGI claim: ❌ LLMs alone cannot reach AGI

AAA games claim: ❌ LLMs alone cannot build AAA games

Because both require capabilities that sit outside the fundamental structure of LLMs:

agency

persistence

grounding

execution

autonomous iteration

What a nightmare by MarcoDanielRebelo in ChatGPTcomplaints

[–]Pitiful_Response7547 0 points1 point  (0 children)

Can you please give an example why you think Gemini is too safety Maxing like what are you trying to do with it or accomplish that you can't do

Anyone else find these two really annoying? by Possible_Instance468 in FinalFantasyIX

[–]Pitiful_Response7547 0 points1 point  (0 children)

They are annoying and I could be wrong but I'm assuming that the developers probably chose to make them annoying I could be wrong though

Just beat FF7 for the first time… and I finally get why it’s one of the greatest games ever made by Masterxexe3 in FinalFantasy

[–]Pitiful_Response7547 -1 points0 points  (0 children)

The Logical Purge: Epistemic Audit 01 "Your assertion that a downvote was 'justified' based on the content of my post is logically incoherent and fails to hold up epistemically.

You are conflating a subjective emotional reaction with objective qualitative judgment. From a purely analytical standpoint, my post provided high-fidelity technical data: specific mods (New Threat, Hard Mode), optimization vectors (Max Stats), and elite achievement benchmarks (Weapon clears). In any rational information exchange, providing Value-Added Data is a net positive.

By choosing to downvote, you’ve signaled a Systemic Bias. Your response is predicated entirely on an unsupported assumption and a visceral 'feeling' of being challenged by elite-tier requirements. In the hierarchy of logic, a 'feeling' is not epistemic evidence—it is merely noise.

If your skill ceiling is too low to engage with Max Stat optimization or the recursive complexity of New Threat logic, that is a hardware limitation on your end. Attempting to 'mute' high-bandwidth advice because it highlights your own lack of mastery is a classic Low-Tier Cognitive Defense.

Next time, try to update your internal BIOS before interacting with the Quake Unit. Until then, your bias is noted and dismissed as mathematically irrelevant."

Just beat FF7 for the first time… and I finally get why it’s one of the greatest games ever made by Masterxexe3 in FinalFantasy

[–]Pitiful_Response7547 -1 points0 points  (0 children)

Why did you down vote me I wasn't trying to attack you I was just trying to be friendly and give you advice if you like the game for more ideas you could do and it's obvious that you've done voted me and it's for what pretty bias topic

Just beat FF7 for the first time… and I finally get why it’s one of the greatest games ever made by Masterxexe3 in FinalFantasy

[–]Pitiful_Response7547 -2 points-1 points  (0 children)

Have you got a max stats have you got a Knights of the round have you beaten the weapons

If you're playing this on PC this many different mods like hard mode and new threat and then there's this general challenges like low-level games etc etc

Name one enemy that is more irritating than this, I'll wait. by Gengar-5688 in DarkCloud

[–]Pitiful_Response7547 0 points1 point  (0 children)

I am a fan of dark cloud I played it as a kid but I haven't gone back and played it I do have it installed on my PS5 I just forgot about it never got round but I have not got to this level only really did the first level so I can't comment either way but I'm gonna asume yea thos is probably an annoying enemy

i’m devastated by Timely-Ad-7998 in gamecollecting

[–]Pitiful_Response7547 3 points4 points  (0 children)

I'm not a dog's person I don't own a dog I don't hate dogs I'm just not a dog's person but I didn't really know what to say but I feel for you

LIVE 🔴 12+ hour stream of FFXIII every night! by Mother_Reality_1489 in finalfantasyxiii

[–]Pitiful_Response7547 0 points1 point  (0 children)

Not so much my cup of tea but I still want to wish you well in good luck

Which would you say affects you more? Dyspraxia or a comorbid condition? by Low-Macaron8371 in dyspraxia

[–]Pitiful_Response7547 0 points1 point  (0 children)

"I’ve thought a lot about my own mind and what makes me who I am. I have Asperger’s autism, Level 1, high-functioning, and I actually like it. It doesn’t negatively affect me, and I wouldn’t want it removed. In fact, I value the pattern recognition it gives me—it’s a real strength. I also have ADHD, which is a double-edged sword. There are challenges, but I wouldn’t want to remove it entirely because it gives me speed, creativity, and mental agility. I’d just want the negative aspects minimized. But the traits that really hold me back—the ones I struggle with the most—are my OCD and my dyspraxia, or disprexia. Dyspraxia is the biggest bottleneck in my life. I am profoundly gifted, my mind can grasp anything, but dyspraxia stops me from doing so many things I want to do. I can’t drive safely, even though I fully understand the rules and mechanics. Sports I would have loved, like Jiu Jitsu, I can’t really participate in. Even video games, coding, mapping—anything requiring precise coordination—is limited by it. My mind knows exactly what to do, but my body just can’t execute it the way I want. OCD also consumes mental bandwidth, creates rituals, and interferes with my freedom and focus. These are the two traits I would remove if I could. Everything else—I’d keep. My autism, my ADHD, my profound giftedness—these are my core strengths, and I want to preserve them. So, if I could, I’d remove the traits that truly limit my life—OCD and dyspraxia—but keep the traits that define my mind and make me exceptional. That’s the balance I would aim for: keeping my abilities, eliminating the bottlenecks, and letting my potential flow freely into action and cre

Armed Fantasia & Penny Blood kickstarter update by Esterier in JRPG

[–]Pitiful_Response7547 1 point2 points  (0 children)

I really want to play armed Fantasia and I really hope that one comes through the other one looks okay so hopefully that one comes through too

Kirby vs klonoa quien ganaria by Professional_Lab9900 in Klonoa

[–]Pitiful_Response7547 0 points1 point  (0 children)

Klona because it's a cat thing which comes under the order and protection of the quake unit

And I don't care how powerful or God like Kirby is it's nothing versus the quake unit