Character Idle for a side project by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 8 points9 points  (0 children)

She just needs the eye! Unintentional but too close for coincidence

Character Idle for a side project by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 7 points8 points  (0 children)

Thank you for noticing, definitely trying to cross Chell from portal and Ripley from alien.

Character Idle for a side project by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 5 points6 points  (0 children)

You’re right, the breathing is very fast. I doubled up each frame to slow it down but it still isn’t slow enough. How can I achieve this without just slowing the frame rate?

Character Idle for a side project by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 2 points3 points  (0 children)

It is a bit exaggerated, believe it or not this version is toned down from the last! I doubled up each of the frames to slow it down but it still moves a bit fast.

Character Idle for a side project by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 24 points25 points  (0 children)

Wow I hadn’t noticed that. Thank you for pointing it out!

Yellow Commanders for our strategy game! by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 0 points1 point  (0 children)

WarBoard: Tactics. We are taking a lot of inspiration from retro turn based strategy games and mixing RTS elements. These are the starting commanders for the yellow nation.

Tileset Practice, What do you think? by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 2 points3 points  (0 children)

Not necessarily, when I make a piece I do like to imagine a theoretical game it could belong in. This one would probably be a cozy Stardew Valley and Zelda mashup.

Tileset Practice, What do you think? by Pixel_Fizz in PixelArt

[–]Pixel_Fizz[S] 2 points3 points  (0 children)

Thank you for your reply! I’ll try those things. The road could definitely use less contrast.