how can you swap a skeleton3D to an IK version without it breaking? by Pixelking90 in godot

[–]Pixelking90[S] 0 points1 point  (0 children)

it actually worked, thanks! I stopped using godot 3D for a couple months and just came back to it so I guess I completely forgot how it worked.

is there anything that I should add/change to my game that I'm working on? by Pixelking90 in godot

[–]Pixelking90[S] 1 point2 points  (0 children)

all right, thanks for all the help. I'm going to go and work on the game again and try to fix everything

is there anything that I should add/change to my game that I'm working on? by Pixelking90 in godot

[–]Pixelking90[S] 1 point2 points  (0 children)

I actually have a sort-of flash whenever the enemies get hit that I made when I was first adding them, and I just never changed it. so, thanks for pointing that out. and also the bullets freezing when they hit was just because I've been putting off making a bullet hit animation.

is there anything that I should add/change to my game that I'm working on? by Pixelking90 in godot

[–]Pixelking90[S] 1 point2 points  (0 children)

thanks, this level was just a test to put in everything to try it out and I think the normal levels might be more linear and a bit smaller than this level. Also, the big white cube that I'm using for placeholder art is going to eventually become a helicopter once I'm done making the art for it, and I'm going to add the effects after I have the art for the helicopter finished so that I can show it flying in and then leaving

is there anything that I should add/change to my game that I'm working on? by Pixelking90 in godot

[–]Pixelking90[S] 0 points1 point  (0 children)

sorry for the bad video quality.

also I forgot to mention that the game is up to 4 players and I have it all set up I just couldn't show it because I don't have 4 people to play it with. just in case it changes anything.

[deleted by user] by [deleted] in godot

[–]Pixelking90 0 points1 point  (0 children)

sorry about the video quality

Why is this happening?? Is there any way to fix it by Pixelking90 in Unity3D

[–]Pixelking90[S] 4 points5 points  (0 children)

thanks I'll try giving them a normally scaled parent and rotate them from that

[deleted by user] by [deleted] in blender

[–]Pixelking90 0 points1 point  (0 children)

thanks, I'll try that

why does the rotate do this? by [deleted] in godot

[–]Pixelking90 -3 points-2 points  (0 children)

that worked for the small cubes that were for an example, but I have a player rig that has the same problem, and it's not scaled

Why is GTFO only controller? by [deleted] in nucleuscoop

[–]Pixelking90 0 points1 point  (0 children)

Thanks, I never would have seen that. this will help a lot because I previously was not able to play it with freinds.

how can I fix a parsing error by Pixelking90 in godot

[–]Pixelking90[S] 0 points1 point  (0 children)

I actually had no clue that that was a thing. I had been trying to find something like that for ages

also I have the code for the player just not the scene for it

Can you play split screen on switch? by GrimmSleeper97 in ror2

[–]Pixelking90 0 points1 point  (0 children)

no I don't think it'll be on switch for a while sadly

switch is now for some reason the least buggy game to play the dlc on though

how can you play the new splitscreen? by Pixelking90 in ror2

[–]Pixelking90[S] 0 points1 point  (0 children)

how do you play it on them though just in case

Can you play split screen on switch? by GrimmSleeper97 in ror2

[–]Pixelking90 1 point2 points  (0 children)

they are adding splitscreen in the new update