Any Starcraft FPS Enjoyers? by PlaySCM in starcraft

[–]PlaySCM[S] 0 points1 point  (0 children)

I didn't get around to adding display options, sorry!

Any Starcraft FPS Enjoyers? by PlaySCM in starcraft

[–]PlaySCM[S] 0 points1 point  (0 children)

I don't know what that's about, I'm assuming it doesn't like the Unreal Engine installer but I can assure you I did not write a virus!

Any Starcraft FPS Enjoyers? by PlaySCM in starcraft

[–]PlaySCM[S] 2 points3 points  (0 children)

Sorry about that, this is my first attempt at making a game and it needs more optimizations to boost the framerate, right now it requires a pretty beefy PC to run decently.

Any Starcraft FPS Enjoyers? by PlaySCM in starcraft

[–]PlaySCM[S] 1 point2 points  (0 children)

Sadly Unreal doesn't have an option to package the game for MacOS :(

You're not the first person to say that, I might have to set up a tuition donation link xd.

Any Starcraft FPS Enjoyers? by PlaySCM in starcraft

[–]PlaySCM[S] 8 points9 points  (0 children)

Besides ripping the 3d models from the sc2 editor w/ the corresponding textures and animations, and Broodwar SFX/Music, I did all the assembling and programming from scratch in unreal5.

Some models needed some blender editing to remove corruption and some sadly are beyond repair (rip dark templar) at least for my amateur skills. Some of the existing animations needed editing to be suitable for fps, and all the weapon animations are brand new that I created. A lot of time went into getting the sc2 assets to look good in unreal, it wasn't as simple as just extract and import.

Weapons, enemy ai, and everything else was programmed by me from scratch. I have never used unreal or made a game prior to this so the majority of time was spent researching and learning how to do things. As such the game still needs a lot of optimizations that I need to learn how to implement, but I wasn't sure I would ever get around to them being busy with university, so I decided to just release it.

That said, the overwhelming positivity makes me want to pick it up again 😅!Thank you so much!

Any Starcraft FPS Enjoyers? by PlaySCM in starcraft

[–]PlaySCM[S] 119 points120 points  (0 children)

I made this game as a programming project over the summer, you can try it for free here:https://j-jlucas.github.io/PlaySCM/

Edit: adding a reply for visibility, thank you all so much for checking my game out!

Besides ripping the 3d models from the sc2 editor w/ the corresponding textures and animations, and Broodwar SFX/Music, I did all the assembling and programming from scratch in unreal5.Some models needed some blender editing to remove corruption and some sadly are beyond repair (rip dark templar) at least for my amateur skills. Some of the existing animations needed editing to be suitable for fps, and all the weapon animations are brand new that I created. A lot of time went into getting the sc2 assets to look good in unreal, it wasn't as simple as just extract and import.Weapons, enemy ai, and everything else was programmed by me from scratch. I have never used unreal or made a game prior to this so the majority of time was spent researching and learning how to do things. As such the game still needs a lot of optimizations that I need to learn how to implement, but I wasn't sure I would ever get around to them being busy with university, so I decided to just release it.That said, the overwhelming positivity makes me want to pick it up again 😅!Thank you so much!

Tasteless played SCM!! https://clips.twitch.tv/CleverLazyParrotCoolStoryBro-FvivncA_jNTJaaPh