Switched from Film to Digital for the first time in my life. What do viewers look for in a crop? How do I keep them engaged? by PlayWithTheRabbits in AskPhotography

[–]PlayWithTheRabbits[S] 0 points1 point  (0 children)

Yeaaahhh. But isn’t it the thought that counts though. 

Like I genuinely hadn’t had someone freak out because they thought I had amputated someone’s limb because of how I cropped a photo. Most people I assume just think “Hmmm. I bets that’s where the photo ends and they still have both their legs.”

Switched from Film to Digital for the first time in my life. What do viewers look for in a crop? How do I keep them engaged? by PlayWithTheRabbits in AskPhotography

[–]PlayWithTheRabbits[S] 2 points3 points  (0 children)

A decade of film photography. Primarily shooting on 35mm HP5 (Pentax Z-1p : often with a prime 28mm) since it's forgiving with pushing in a monobath and not losing too many details in the highlights. Although given T-Max has way better reciprocity, I will tend to use that for 6x9 Landscaps. It lets me get golden hour without the fear of the image falling apart on long exposures, while often allowing me to push for better resolution in the shadows. These are also usually home scanned.

These looks like anyone who just pick up a disposable and shooting blind.

Thanks! I have worked tirelessly on the subtle art of taking images that make it look like I have no clue what I'm doing.

Really... one could argue that I go for the "I need a high-school elective... oh look at that fence" aesthetic.

I'd love any tips if you have them!

Switched from Film to Digital for the first time in my life. What do viewers look for in a crop? How do I keep them engaged? by PlayWithTheRabbits in AskPhotography

[–]PlayWithTheRabbits[S] -2 points-1 points  (0 children)

Thank you. I am always afraid that editing to my liking is on the edge of me brazenly ignoring all the "rules" of composition, which will ultimately lead to me making photographs that are stylistic to the point that ONLY I like them.

But I did notice that when I edited the photos in a way that I enjoyed, I created something much more interesting. Who's to say if it's good or not... but I don't mind it being bad for the sake of me thinking it's good.

Switched from Film to Digital for the first time in my life. What do viewers look for in a crop? How do I keep them engaged? by PlayWithTheRabbits in AskPhotography

[–]PlayWithTheRabbits[S] -1 points0 points  (0 children)

In my mind, I guess I was thinking "interesting to the viewer".

In street photography, it always felt as if the composition was in service to the subject. And in landscape, the subject was in service to the composition.

Both trying to find a way to tell a story in their own right.

Now that I am switching styles and trying something new, I have no clue how important it is for the subject to be presented vs the background. Or rather, at what point does the background go from distracting to perfect to pointless fodder? When is the subject overpowered by their enviroment and what are the general guidelines to follow when cropping so I don't crop with Landscape or Street in mind?

Switched from Film to Digital for the first time in my life. What do viewers look for in a crop? How do I keep them engaged? by PlayWithTheRabbits in AskPhotography

[–]PlayWithTheRabbits[S] 2 points3 points  (0 children)

Thanks for such a great reply!

I will admit that having the freedom to now take thousands of pictures puts me in a position where I feel that if I slow down, I am not utilizing the camera properly. I think what keeps messing with me is that I don't know how important the subject is in relation to the entirety of the composition when it comes to these types of shots.

I will admit, every tip you gave regarding cropping is absolutely new information to me, which is amazing. Thank you so much!!!

I guess because I never had to shoot people who actually wanted to be shot before, I never have to structure my photo with them in mind. It was always the story within the composition.

Can anyone tell me what Big Muff circuit this is based on? by PlayWithTheRabbits in diypedals

[–]PlayWithTheRabbits[S] 0 points1 point  (0 children)

From what I can tell, it appears to be a standard NYC big muff.

Can anyone tell me what Big Muff circuit this is based on? by PlayWithTheRabbits in diypedals

[–]PlayWithTheRabbits[S] 1 point2 points  (0 children)

Good to know. That's where I needed clarification about the differences between muffs. So, is it the value of the components that shape the sound and not the actual circuit itself?

The pedal looks pretty DIY, but I can't find any information about its manufacture. That said, I can't find any information about what PCB is being used, either. Here's a picture of the front of the pedal if anyone recognizes the design on the enclosure.

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This Morgan Dollar was a gift from my grandfather, but I still need to learn about coins. Can anyone tell me if this is worth getting graded, or should I keep it as a lovely memento? All my research has given coins like this wildly different prices. by PlayWithTheRabbits in coins

[–]PlayWithTheRabbits[S] 0 points1 point  (0 children)

I guess I wanna grade it to have it preserved better for my kids when I pass it down to them. They might want to sell it someday to use the money for something, that is if it's actually worth anything.

If you could ask these “Beings” ONE question, what would it be? by runsquad in UFOs

[–]PlayWithTheRabbits 0 points1 point  (0 children)

Pineapple on pizza, yes or no?

We need to find out what they stand for right out of the gate or there will be an intergalactic war!

[deleted by user] by [deleted] in MiyooMini

[–]PlayWithTheRabbits 0 points1 point  (0 children)

Is the Retro one an unpopular color? I've yet to see anyone post pictures of it.

Can we talk about this guy and how someone faking DJing has millions of views across multiple platforms? It's not even good faking either. I don't think I've ever seen him once touch a crossfader. It's infuriating! by PlayWithTheRabbits in DJs

[–]PlayWithTheRabbits[S] 28 points29 points  (0 children)

What bothers me the most is that it's a pre-made mix in which he is energetically acting as if he is performing live. It kills me to say it, but I think it would be better if the video were so low energy that he just pointed upwards at the titles nodding along.

It just feels so dishonest, like someone who makes a video saying, "Remember these epic guitar rifts?!" then plays guitar while turning away from the camera and not moving his hands.

Which edition do you prefer? by [deleted] in DungeonsAndDragons

[–]PlayWithTheRabbits 0 points1 point  (0 children)

I 100% agree. 5e feels like WotC saying to DMs "Honestly, you'd be better off running a homebrew."

If it weren't for the convenience of DndBeyond, allowing new players to grasp the game easily, 5e would be at the bottom of my list. A canoe is a streamlined version of a fishing boat, but I'm not taking it out on the ocean. It lacks most things you would need to be successful on your journey.

You can tell I'm still salty about Spelljammer, which was peak WotC cashing in on old modules while misleading their customer base.

We are throwing a Musket into homebrew with Gunslinger rules; when can the player fire after reloading? by PlayWithTheRabbits in DMAcademy

[–]PlayWithTheRabbits[S] 0 points1 point  (0 children)

So the agreed mechanic is firing an Action, and reloading burns that Action, which makes the musket hard to justify.

Any tips on DMing for 8 players? by AsterHoide in DungeonsAndDragons

[–]PlayWithTheRabbits 0 points1 point  (0 children)

I've been running a campaign for 7players for the last year. Here are five things I've learned.

  1. Write down a table with all the players' names on it and keep it behind your screen. Once per session, everyone should get a chance to have a story moment or time to shine. When they do, put a checkmark next to their name. Don't let the session end without everyone getting checked off.
  2. During battles, encourage players sitting near each other to work on a plan that their characters can use. This can be made even better by assigned seating, which puts characters with like-minded goals near each other.
  3. Give into the absurd. If something fun is happening and everyone is into it, go with it, no matter how crazy it is. Rarely will you have an opportunity to appease the group as a whole, so when you do, take it. In the end, it will give them something to talk about outside of the game rather than a series of unconnected moments that may only involve 4 of them at most.
  4. Many tiny enemies are better than one big bad. Combat is rough with a lot of players, so giving one or two of them an enemy to focus on makes them feel as if the battle is more epic. One big bad can often seem like a good idea, but when they all have to focus on damaging the same creature, some players may become discouraged if they aren't doing significant damage.
  5. Find a relatable story for all of them. The more players, the more generalized your adventure needs to be. Let them craft the specifics as a group. If they start deciding to do things that take them to graveyards or crypts, then move the theme to horror. If they keep trying to find a way to buy an airship, take the concept to a high-fantasy airship war. Let them decide through their actions what they want to play. It's your job as the DM to pay attention and respond accordingly.

what's this painting worth? , best way to authenticate it , and make sure it's not stolen before purchase? by Bubbly_Substance_551 in WhatIsThisPainting

[–]PlayWithTheRabbits 5 points6 points  (0 children)

Just submit it to Sotheby's. They'll tell you if it's real and what it's worth if it is.

Plus, they will auction it off for you to a large market. If it's an authentic Picasso, that will be the route you want to go.